53 Commits
Author SHA1 Message Date
StraToN 54c3b3e98a Adds a breadcrumb template to manage hiding 'Edit on Github' link.
To work, requires adding a meta the very beginning of files that have to hide this link:
:github_url: hide
2019-07-25 15:49:11 +02:00
Julian Murgia 7d1e807f69 Merge pull request #2570 from BenjaminRiley/patch-1
Update 'step_by_step/scripting_continued'
2019-06-28 09:44:30 +02:00
Julian Murgia 530eb888b1 Merge pull request #2563 from joleeee/patch-1
Remove duplicate line from compiling_with_mono.rst
2019-06-27 17:03:19 +02:00
Julian Murgia de3423165f Added a precision regarding the pose of the mesh before exporting 2019-05-10 17:22:47 +02:00
Julian Murgia aceef0bc04 Remove useless lines
Those came from an old version of the tutorial that aimed at a bit more complex example - maybe interesting later?
2019-03-04 12:37:23 +01:00
Julian Murgia 723293ad35 New tutorial page for editor main screen plugins (#2215) 2019-03-01 14:15:28 +01:00
Julian Murgia 993ae789a9 Merge pull request #2213 from soekmego/fixes
removed uneccesary comparator
2019-02-27 11:36:59 +01:00
Julian Murgia 654049fe70 Merge pull request #1898 from leesang0612/develop
Fix typo 'an weapon'->'a weapon'
2018-11-07 09:27:10 +01:00
Julian Murgia 2c8c83d0e5 Merge pull request #972 from godotengine/fix-typo-sbs
Small typo transorm -> transform
2018-01-12 09:05:17 +01:00
Julian Murgia 1955da7db2 Small typo transorm -> transform
Thanks kalel on IRC
2018-01-12 09:03:01 +01:00
Julian Murgia e0bd7b9e1d Separate extends keyword from is keyword.
Fixes #403
2017-07-25 13:49:54 +02:00
Julian Murgia af28c7515e Added a better description for types operations (floats, integers), fixes #377 2017-06-27 13:57:06 +02:00
Julian Murgia 8658d5a719 Added precisions in Xcode section of setting IDE, fixes #345 2017-06-27 13:28:09 +02:00
Julian Murgia b408bdb918 Revamping of the docs organisation for a more coherent TOC
Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.
2017-04-03 23:23:31 +02:00
Julian Murgia 4f7dd1e769 Merge pull request #338 from Xrayez/master
Fix grammar error in 'become' to 'becomes'
2017-02-05 09:11:12 +01:00
Julian Murgia 087ce56fe3 Merge pull request #316 from piece-o-ham/patch-1
Fixed cross product formula in vector math tutorial
2016-12-22 14:18:55 +01:00
Julian Murgia 9f9e183f7e Removed some useless lines which cause repetitions.
Corrected some mistakes, thanks @akien-mga and @merumelu
2016-11-09 23:29:20 +01:00
Julian Murgia faea70955d Rewritten some parts of pong tutorial to make them clearer (hopefully). 2016-10-22 16:55:08 +02:00
Julian Murgia d70cdc45c0 Merge pull request #234 from RandomShaper/patch-1
Update shading_language.rst
2016-08-27 14:06:18 +02:00
Julian Murgia 4ee6f6bc66 Merge pull request #215 from pkowal1982/shader_doc_fix
Update shading_language.rst
2016-08-22 08:32:08 +02:00
Julian Murgia d9fdb0550a Merge pull request #224 from FabiGjuzi/patch-1
Update compiling_for_android.rst
2016-08-22 08:30:44 +02:00
Julian Murgia 528d7e4b78 Merge pull request #230 from Zylann/qtcreator_config_steps
Fixed wrong file name for QtCreator and added example for target executable
2016-08-22 08:30:02 +02:00
Julian Murgia 4e0a191322 Merge pull request #231 from Marqin/patch-3
binary serialization api - proper class names
2016-08-22 08:29:26 +02:00
Julian Murgia 0e27624b60 Merge pull request #232 from eska014/fix-high-level-multiplayer
Fix high level multiplayer article
2016-08-22 08:29:00 +02:00
Julian Murgia 5ae7a83256 Merge pull request #188 from godotengine/unity2godot
Unity to godot page
2016-07-27 08:36:38 +02:00
Julian Murgia 976eb968c3 Warning about GCC 6
Fixes #208
2016-07-24 18:00:20 +02:00
Julian Murgia b86c3db628 Continued writing about GDScript & signals/groups 2016-06-27 17:34:58 +02:00
Julian Murgia ed430edbfd Corrected malformed table 2016-06-24 07:27:21 +02:00
Julian Murgia - StraToN f893a0b7c7 Unity to Godot started page 2016-06-23 23:00:43 +02:00
Julian Murgia d8f38923a0 Corrected some typos 2016-06-21 13:52:26 +02:00
Julian Murgia 68b0b62397 I forgot the second script
Resolved wrapping problem. Was happening because we wrapped angle value at the moment they reach 360. In fact we have to do it only if both angles reach 360 ;) Fixes #151
2016-05-20 23:03:25 +02:00
Julian Murgia b01e262cee Update custom_drawing_in_2d.rst 2016-05-20 22:59:32 +02:00
Julian Murgia d21bb8513e Corrected wrap() as modulo '%' won't accept floats
Fixes #151
2016-05-20 20:32:47 +02:00
Julian Murgia c62f18956f Oops, forgot 2 calls to clamp() 2016-05-17 10:41:25 +02:00
Julian Murgia a2a5ae6cde Correction clamp() and some English syntax corrections
We can'y use clamp() to keep incrementing values between 0 and 360 as clamp() returns 360 for any value > 360. So, 361 --> 360 although we need 361 --> 1.
What we want here is called wrap(), but Godot has no function for this so I provide one.
2016-05-17 10:34:49 +02:00
Julian Murgia a3a1ed01bc Added a more complete tutorial for custom 2D drawing (#147) 2016-05-17 09:25:45 +02:00
Julian Murgia accace709c Added an image to 2D custom drawing tutorial 2016-05-14 16:54:37 +02:00
Julian Murgia bf865f4791 Impacting the x11 filename change 2016-04-18 14:28:00 +02:00
Julian Murgia 4e5cf13bc5 Changed page name to X11
See previous commit.
2016-04-18 12:31:54 +02:00
Julian Murgia 32073516ea Changed page name and title to X11
In order to be useable for *BSD and others.
2016-04-18 12:30:57 +02:00
Julian Murgia 6b46651c62 Empty area_input.rst 2016-04-11 23:52:02 +02:00
Julian Murgia - StraToN b27e21a85c Added demos/ folder for demos documentation. 2016-04-11 21:28:21 +02:00
Julian Murgia 31ff1beb7f Empahsizing some details 2016-04-05 16:47:08 +02:00
Julian Murgia 70233db4c9 Added list of keywords in GDScript page. Fixes #88 2016-03-22 22:51:21 +01:00
Julian Murgia 9034b240c5 Merge pull request #76 from her001/custom_draw_2d
Remove extra word in "Custom drawing in 2d"
2016-03-08 17:59:43 +01:00
Julian Murgia 9ecbfe5eab Converted the list to a nice table 2016-02-29 15:21:28 +01:00
Julian Murgia 4ba14a1cd0 One missing space 2016-02-26 15:19:15 +01:00
Julian Murgia 0ee062cfa4 Merge pull request #20 from Griatch/Griatch-patch-1
Put overridable function docstrings on multiple lines.
2016-02-24 15:02:48 +01:00
Julian Murgia 3ccac90b4d Merge pull request #19 from techtonik/playscene
Better image for playscene button
2016-02-24 15:01:19 +01:00
Julian Murgia 783d4fc74e Merge pull request #8 from lordadamson/master
added a guide to configure kdevelop as an IDE
2016-02-19 15:52:39 +01:00
Julian Murgia 7e46582482 Intended to comment !
Sorry :'(
2016-02-18 11:39:07 +01:00
Julian Murgia 67ecebd527 Commented translation guidelines, waiting for new guidelines 2016-02-18 11:36:31 +01:00
Julian Murgia e96eaca1ea removed stripped text 2016-02-17 08:21:58 +01:00