Corrected malformed table

This commit is contained in:
Julian Murgia
2016-06-24 07:27:21 +02:00
committed by GitHub
parent f893a0b7c7
commit ed430edbfd
+26 -33
View File
@@ -12,39 +12,32 @@ This guide provides an overview of Godot Engine from the viewpoint of a Unity us
Differences
-----------
.. ##############################################################################################
.. ################## MODIFY THIS TABLE USING THIS URL : http://bit.ly/1tcxxJP ##################
.. ##############################################################################################
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| | Unity | Godot |
+===================+======================================================================================================================================================================================================================================================================+================================================================================================================+
| Licence | proprietary | MIT Licence |
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| OS (editor) | Windows, OSX, Linux (unofficial) | Windows, X11 (Linux, *BSD), Haiku, OSX |
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| OS (export) | Desktop: Windows, Linux/SteamOS, OSX
Mobile: Android, iOS, WindowsPhone, Tizen,
Web: WebGL
Consoles: PS4, PSVita, XBoxOne, XBox360, WiiU, 3DS
VR: Occulus Rift, SteamVR, Google Cardboard, PlaystationVR, GearVR, HoloLens
TV: AndroidTV, Samsung SMARTTV, tvOS | Desktop: Windows, X11, OSX
Mobile: Android, iOS, Blackberry (deprecated)
Web: HTML5 (via emscripten, broken) |
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| Scene system | Entity-Component System (ECS) (GameObject > Component). | Scene tree and nodes, allowing scenes to be nested and/or inherit other scenes |
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| Third-party tools | Visual Studio or SharpEditor | Android SDK for Android export
External editors are possible |
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| Killer features | | Live-editing
Signals
Animation tool
Shader graphs
GDScript
integrated debugger |
+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| | Unity | Godot |
+===================+===================================================================================+================================================================================================================+
| License | proprietary | MIT License |
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| OS (editor) | Windows, OSX, Linux (unofficial) | Windows, X11 (Linux, *BSD), Haiku, OSX |
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| OS (export) | | Desktop: Windows, Linux/SteamOS, OSX | | Desktop: Windows, X11, OSX |
| | | Mobile: Android, iOS, Windows Phone, Tizen, | | Mobile: Android, iOS, Blackberry (deprecated) |
| | | Web: WebGL | | Web: HTML5 (via emscripten, broken) |
| | | Consoles: PS4, PS Vita, XBox One, XBox 360, WiiU, 3DS | |
| | | VR: Occulus Rift, SteamVR, Google Cardboard, Playstation VR, Gear VR, HoloLens | |
| | | TV: AndroidTV, Samsung SMARTTV, tvOS | |
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| Scene system | Entity-Component System (ECS) (GameObject > Component). | Scene tree and nodes, allowing scenes to be nested and/or inherit other scenes |
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| Third-party tools | Visual Studio or SharpEditor | | Android SDK for Android export |
| | | | External editors are possible |
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
| Killer features | | Huge community | | Live-editing |
| | | Large assets store | | Signals |
| | | | Animation tool |
| | | | Shader graphs |
| | | | GDScript |
| | | | Integrated debugger |
+-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+
The editor