From ed430edbfd8fe32693f5bdf5a7cbe62e906011d4 Mon Sep 17 00:00:00 2001 From: Julian Murgia Date: Fri, 24 Jun 2016 07:27:21 +0200 Subject: [PATCH] Corrected malformed table --- reference/unity_to_godot.rst | 59 ++++++++++++++++-------------------- 1 file changed, 26 insertions(+), 33 deletions(-) diff --git a/reference/unity_to_godot.rst b/reference/unity_to_godot.rst index cd4b77f63..8ee508364 100644 --- a/reference/unity_to_godot.rst +++ b/reference/unity_to_godot.rst @@ -12,39 +12,32 @@ This guide provides an overview of Godot Engine from the viewpoint of a Unity us Differences ----------- -.. ############################################################################################## -.. ################## MODIFY THIS TABLE USING THIS URL : http://bit.ly/1tcxxJP ################## -.. ############################################################################################## - - -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ -| | Unity | Godot | -+===================+======================================================================================================================================================================================================================================================================+================================================================================================================+ -| Licence | proprietary | MIT Licence | -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ -| OS (editor) | Windows, OSX, Linux (unofficial) | Windows, X11 (Linux, *BSD), Haiku, OSX | -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ -| OS (export) | Desktop: Windows, Linux/SteamOS, OSX -Mobile: Android, iOS, WindowsPhone, Tizen, -Web: WebGL -Consoles: PS4, PSVita, XBoxOne, XBox360, WiiU, 3DS -VR: Occulus Rift, SteamVR, Google Cardboard, PlaystationVR, GearVR, HoloLens -TV: AndroidTV, Samsung SMARTTV, tvOS | Desktop: Windows, X11, OSX -Mobile: Android, iOS, Blackberry (deprecated) -Web: HTML5 (via emscripten, broken) | -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ -| Scene system | Entity-Component System (ECS) (GameObject > Component). | Scene tree and nodes, allowing scenes to be nested and/or inherit other scenes | -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ -| Third-party tools | Visual Studio or SharpEditor | Android SDK for Android export -External editors are possible | -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ -| Killer features | | Live-editing -Signals -Animation tool -Shader graphs -GDScript -integrated debugger | -+-------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ +| | Unity | Godot | ++===================+===================================================================================+================================================================================================================+ +| License | proprietary | MIT License | ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ +| OS (editor) | Windows, OSX, Linux (unofficial) | Windows, X11 (Linux, *BSD), Haiku, OSX | ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ +| OS (export) | | Desktop: Windows, Linux/SteamOS, OSX | | Desktop: Windows, X11, OSX | +| | | Mobile: Android, iOS, Windows Phone, Tizen, | | Mobile: Android, iOS, Blackberry (deprecated) | +| | | Web: WebGL | | Web: HTML5 (via emscripten, broken) | +| | | Consoles: PS4, PS Vita, XBox One, XBox 360, WiiU, 3DS | | +| | | VR: Occulus Rift, SteamVR, Google Cardboard, Playstation VR, Gear VR, HoloLens | | +| | | TV: AndroidTV, Samsung SMARTTV, tvOS | | ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ +| Scene system | Entity-Component System (ECS) (GameObject > Component). | Scene tree and nodes, allowing scenes to be nested and/or inherit other scenes | ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ +| Third-party tools | Visual Studio or SharpEditor | | Android SDK for Android export | +| | | | External editors are possible | ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ +| Killer features | | Huge community | | Live-editing | +| | | Large assets store | | Signals | +| | | | Animation tool | +| | | | Shader graphs | +| | | | GDScript | +| | | | Integrated debugger | ++-------------------+-----------------------------------------------------------------------------------+----------------------------------------------------------------------------------------------------------------+ The editor