Merge pull request #234 from RandomShaper/patch-1

Update shading_language.rst
This commit is contained in:
Julian Murgia
2016-08-27 14:06:18 +02:00
committed by GitHub
+5 -1
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@@ -447,7 +447,11 @@ CanvasItem (2D) - LightShader
+-------------------------------------+-------------------------------------------------------------------------------+
| const color *LIGHT\_COLOR* | Color of Light |
+-------------------------------------+-------------------------------------------------------------------------------+
| out vec4 *LIGHT* | Light Output (shader is ignored if this is not used) |
| vec2 *LIGHT\_UV* | UV for light image |
+-------------------------------------+-------------------------------------------------------------------------------+
| color *SHADOW* | Light shadow color override |
+-------------------------------------+-------------------------------------------------------------------------------+
| out vec4 *LIGHT* | Light Output (shader is ignored if this is not used) |
+-------------------------------------+-------------------------------------------------------------------------------+
Examples