Julian Murgia
a376bdae05
Merge pull request #442 from jcs224/patch-1
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Grammar fix
2017-08-16 09:48:33 +02:00
Julian Murgia
7e4dffcaee
Added a better description for types operations (floats, integers), fixes #377
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(cherry picked from commit af28c7515e )
2017-07-13 17:31:14 +02:00
Julian Murgia
85509f3791
Added precisions in Xcode section of setting IDE, fixes #345
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(cherry picked from commit 8658d5a719 )
2017-07-13 17:30:35 +02:00
Julian Murgia
5e05011eae
Revamping of the docs organisation for a more coherent TOC
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Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.
(cherry picked from commit b408bdb918 )
2017-04-23 13:44:52 +02:00
Julian Murgia
d87b761cba
Removed some useless lines which cause repetitions.
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Corrected some mistakes, thanks @akien-mga and @merumelu
(cherry picked from commit 9f9e183f7e )
2016-11-19 14:21:55 +01:00
Julian Murgia
46153bd6e5
Rewritten some parts of pong tutorial to make them clearer (hopefully).
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(cherry picked from commit faea70955d )
2016-11-19 14:19:31 +01:00
Julian Murgia
d70cdc45c0
Merge pull request #234 from RandomShaper/patch-1
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Update shading_language.rst
2016-08-27 14:06:18 +02:00
Julian Murgia
4ee6f6bc66
Merge pull request #215 from pkowal1982/shader_doc_fix
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Update shading_language.rst
2016-08-22 08:32:08 +02:00
Julian Murgia
d9fdb0550a
Merge pull request #224 from FabiGjuzi/patch-1
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Update compiling_for_android.rst
2016-08-22 08:30:44 +02:00
Julian Murgia
528d7e4b78
Merge pull request #230 from Zylann/qtcreator_config_steps
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Fixed wrong file name for QtCreator and added example for target executable
2016-08-22 08:30:02 +02:00
Julian Murgia
4e0a191322
Merge pull request #231 from Marqin/patch-3
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binary serialization api - proper class names
2016-08-22 08:29:26 +02:00
Julian Murgia
0e27624b60
Merge pull request #232 from eska014/fix-high-level-multiplayer
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Fix high level multiplayer article
2016-08-22 08:29:00 +02:00
Julian Murgia
5ae7a83256
Merge pull request #188 from godotengine/unity2godot
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Unity to godot page
2016-07-27 08:36:38 +02:00
Julian Murgia
976eb968c3
Warning about GCC 6
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Fixes #208
2016-07-24 18:00:20 +02:00
Julian Murgia
b86c3db628
Continued writing about GDScript & signals/groups
2016-06-27 17:34:58 +02:00
Julian Murgia
ed430edbfd
Corrected malformed table
2016-06-24 07:27:21 +02:00
Julian Murgia - StraToN
f893a0b7c7
Unity to Godot started page
2016-06-23 23:00:43 +02:00
Julian Murgia
d8f38923a0
Corrected some typos
2016-06-21 13:52:26 +02:00
Julian Murgia
68b0b62397
I forgot the second script
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Resolved wrapping problem. Was happening because we wrapped angle value at the moment they reach 360. In fact we have to do it only if both angles reach 360 ;) Fixes #151
2016-05-20 23:03:25 +02:00
Julian Murgia
b01e262cee
Update custom_drawing_in_2d.rst
2016-05-20 22:59:32 +02:00
Julian Murgia
d21bb8513e
Corrected wrap() as modulo '%' won't accept floats
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Fixes #151
2016-05-20 20:32:47 +02:00
Julian Murgia
c62f18956f
Oops, forgot 2 calls to clamp()
2016-05-17 10:41:25 +02:00
Julian Murgia
a2a5ae6cde
Correction clamp() and some English syntax corrections
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We can'y use clamp() to keep incrementing values between 0 and 360 as clamp() returns 360 for any value > 360. So, 361 --> 360 although we need 361 --> 1.
What we want here is called wrap(), but Godot has no function for this so I provide one.
2016-05-17 10:34:49 +02:00
Julian Murgia
a3a1ed01bc
Added a more complete tutorial for custom 2D drawing ( #147 )
2016-05-17 09:25:45 +02:00
Julian Murgia
accace709c
Added an image to 2D custom drawing tutorial
2016-05-14 16:54:37 +02:00
Julian Murgia
bf865f4791
Impacting the x11 filename change
2016-04-18 14:28:00 +02:00
Julian Murgia
4e5cf13bc5
Changed page name to X11
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See previous commit.
2016-04-18 12:31:54 +02:00
Julian Murgia
32073516ea
Changed page name and title to X11
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In order to be useable for *BSD and others.
2016-04-18 12:30:57 +02:00
Julian Murgia
6b46651c62
Empty area_input.rst
2016-04-11 23:52:02 +02:00
Julian Murgia - StraToN
b27e21a85c
Added demos/ folder for demos documentation.
2016-04-11 21:28:21 +02:00
Julian Murgia
31ff1beb7f
Empahsizing some details
2016-04-05 16:47:08 +02:00
Julian Murgia
70233db4c9
Added list of keywords in GDScript page. Fixes #88
2016-03-22 22:51:21 +01:00
Julian Murgia
9034b240c5
Merge pull request #76 from her001/custom_draw_2d
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Remove extra word in "Custom drawing in 2d"
2016-03-08 17:59:43 +01:00
Julian Murgia
9ecbfe5eab
Converted the list to a nice table
2016-02-29 15:21:28 +01:00
Julian Murgia
4ba14a1cd0
One missing space
2016-02-26 15:19:15 +01:00
Julian Murgia
0ee062cfa4
Merge pull request #20 from Griatch/Griatch-patch-1
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Put overridable function docstrings on multiple lines.
2016-02-24 15:02:48 +01:00
Julian Murgia
3ccac90b4d
Merge pull request #19 from techtonik/playscene
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Better image for playscene button
2016-02-24 15:01:19 +01:00
Julian Murgia
783d4fc74e
Merge pull request #8 from lordadamson/master
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added a guide to configure kdevelop as an IDE
2016-02-19 15:52:39 +01:00
Julian Murgia
7e46582482
Intended to comment !
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Sorry :'(
2016-02-18 11:39:07 +01:00
Julian Murgia
67ecebd527
Commented translation guidelines, waiting for new guidelines
2016-02-18 11:36:31 +01:00
Julian Murgia
e96eaca1ea
removed stripped text
2016-02-17 08:21:58 +01:00