41 Commits
Author SHA1 Message Date
Julian Murgia a376bdae05 Merge pull request #442 from jcs224/patch-1
Grammar fix
2017-08-16 09:48:33 +02:00
Julian Murgia 7e4dffcaee Added a better description for types operations (floats, integers), fixes #377
(cherry picked from commit af28c7515e)
2017-07-13 17:31:14 +02:00
Julian Murgia 85509f3791 Added precisions in Xcode section of setting IDE, fixes #345
(cherry picked from commit 8658d5a719)
2017-07-13 17:30:35 +02:00
Julian Murgia 5e05011eae Revamping of the docs organisation for a more coherent TOC
Only the pages were moved so far and some empty ones created,
the up-to-date toctrees come in the next commit.

(cherry picked from commit b408bdb918)
2017-04-23 13:44:52 +02:00
Julian Murgia d87b761cba Removed some useless lines which cause repetitions.
Corrected some mistakes, thanks @akien-mga and @merumelu

(cherry picked from commit 9f9e183f7e)
2016-11-19 14:21:55 +01:00
Julian Murgia 46153bd6e5 Rewritten some parts of pong tutorial to make them clearer (hopefully).
(cherry picked from commit faea70955d)
2016-11-19 14:19:31 +01:00
Julian Murgia d70cdc45c0 Merge pull request #234 from RandomShaper/patch-1
Update shading_language.rst
2016-08-27 14:06:18 +02:00
Julian Murgia 4ee6f6bc66 Merge pull request #215 from pkowal1982/shader_doc_fix
Update shading_language.rst
2016-08-22 08:32:08 +02:00
Julian Murgia d9fdb0550a Merge pull request #224 from FabiGjuzi/patch-1
Update compiling_for_android.rst
2016-08-22 08:30:44 +02:00
Julian Murgia 528d7e4b78 Merge pull request #230 from Zylann/qtcreator_config_steps
Fixed wrong file name for QtCreator and added example for target executable
2016-08-22 08:30:02 +02:00
Julian Murgia 4e0a191322 Merge pull request #231 from Marqin/patch-3
binary serialization api - proper class names
2016-08-22 08:29:26 +02:00
Julian Murgia 0e27624b60 Merge pull request #232 from eska014/fix-high-level-multiplayer
Fix high level multiplayer article
2016-08-22 08:29:00 +02:00
Julian Murgia 5ae7a83256 Merge pull request #188 from godotengine/unity2godot
Unity to godot page
2016-07-27 08:36:38 +02:00
Julian Murgia 976eb968c3 Warning about GCC 6
Fixes #208
2016-07-24 18:00:20 +02:00
Julian Murgia b86c3db628 Continued writing about GDScript & signals/groups 2016-06-27 17:34:58 +02:00
Julian Murgia ed430edbfd Corrected malformed table 2016-06-24 07:27:21 +02:00
Julian Murgia - StraToN f893a0b7c7 Unity to Godot started page 2016-06-23 23:00:43 +02:00
Julian Murgia d8f38923a0 Corrected some typos 2016-06-21 13:52:26 +02:00
Julian Murgia 68b0b62397 I forgot the second script
Resolved wrapping problem. Was happening because we wrapped angle value at the moment they reach 360. In fact we have to do it only if both angles reach 360 ;) Fixes #151
2016-05-20 23:03:25 +02:00
Julian Murgia b01e262cee Update custom_drawing_in_2d.rst 2016-05-20 22:59:32 +02:00
Julian Murgia d21bb8513e Corrected wrap() as modulo '%' won't accept floats
Fixes #151
2016-05-20 20:32:47 +02:00
Julian Murgia c62f18956f Oops, forgot 2 calls to clamp() 2016-05-17 10:41:25 +02:00
Julian Murgia a2a5ae6cde Correction clamp() and some English syntax corrections
We can'y use clamp() to keep incrementing values between 0 and 360 as clamp() returns 360 for any value > 360. So, 361 --> 360 although we need 361 --> 1.
What we want here is called wrap(), but Godot has no function for this so I provide one.
2016-05-17 10:34:49 +02:00
Julian Murgia a3a1ed01bc Added a more complete tutorial for custom 2D drawing (#147) 2016-05-17 09:25:45 +02:00
Julian Murgia accace709c Added an image to 2D custom drawing tutorial 2016-05-14 16:54:37 +02:00
Julian Murgia bf865f4791 Impacting the x11 filename change 2016-04-18 14:28:00 +02:00
Julian Murgia 4e5cf13bc5 Changed page name to X11
See previous commit.
2016-04-18 12:31:54 +02:00
Julian Murgia 32073516ea Changed page name and title to X11
In order to be useable for *BSD and others.
2016-04-18 12:30:57 +02:00
Julian Murgia 6b46651c62 Empty area_input.rst 2016-04-11 23:52:02 +02:00
Julian Murgia - StraToN b27e21a85c Added demos/ folder for demos documentation. 2016-04-11 21:28:21 +02:00
Julian Murgia 31ff1beb7f Empahsizing some details 2016-04-05 16:47:08 +02:00
Julian Murgia 70233db4c9 Added list of keywords in GDScript page. Fixes #88 2016-03-22 22:51:21 +01:00
Julian Murgia 9034b240c5 Merge pull request #76 from her001/custom_draw_2d
Remove extra word in "Custom drawing in 2d"
2016-03-08 17:59:43 +01:00
Julian Murgia 9ecbfe5eab Converted the list to a nice table 2016-02-29 15:21:28 +01:00
Julian Murgia 4ba14a1cd0 One missing space 2016-02-26 15:19:15 +01:00
Julian Murgia 0ee062cfa4 Merge pull request #20 from Griatch/Griatch-patch-1
Put overridable function docstrings on multiple lines.
2016-02-24 15:02:48 +01:00
Julian Murgia 3ccac90b4d Merge pull request #19 from techtonik/playscene
Better image for playscene button
2016-02-24 15:01:19 +01:00
Julian Murgia 783d4fc74e Merge pull request #8 from lordadamson/master
added a guide to configure kdevelop as an IDE
2016-02-19 15:52:39 +01:00
Julian Murgia 7e46582482 Intended to comment !
Sorry :'(
2016-02-18 11:39:07 +01:00
Julian Murgia 67ecebd527 Commented translation guidelines, waiting for new guidelines 2016-02-18 11:36:31 +01:00
Julian Murgia e96eaca1ea removed stripped text 2016-02-17 08:21:58 +01:00