Rémi Verschelde
e8724ab1ce
UI tutorials: Properly reference final project zips
...
FYI @GDquest :)
2019-01-08 17:47:35 +01:00
corrigentia
7ec504eac4
Update ui_game_user_interface.rst ( #1957 )
2019-01-08 17:37:10 +01:00
Paulo "JCranky" Siqueira
4b0b4ce212
Add comma to make the 2D workspace desc. clearer ( #2103 )
2019-01-08 13:33:15 +01:00
Rémi Verschelde
725c7553f7
Merge pull request #2094 from corrigentia/patch-93
...
Add commas to and fix subjunctive in filesystem
2019-01-08 13:10:03 +01:00
Rémi Verschelde
aa7a9f8675
Misc heading fixes
2019-01-08 11:30:55 +01:00
Rémi Verschelde
a1af0dfc13
Adapt tutorial hyperlinks after godotengine/godot#24640
2019-01-07 11:43:18 +01:00
corrigentia
c426708ad9
Add commas to and fix subjunctive in filesystem
...
Add commas to and fix subjunctive in filesystem.
2019-01-03 19:18:59 +02:00
Chris Bradfield
07784e7d3f
Fix typo in singletons_autoload
2018-12-28 17:39:37 -08:00
Mrwan Ashraf
48ea87ea27
fix typo in ui_code_a_life_bar
...
(cherry picked from commit 68cdcc646d )
2018-12-28 15:17:30 +01:00
Kelly Thomas
a0288a7c4a
Update C# code for Dodge The Creeps tutorial ( #1818 )
2018-12-13 12:10:12 +01:00
Rémi Verschelde
8a49da6da5
Fix internal links to use proper :ref: syntax
2018-12-13 12:05:35 +01:00
Rémi Verschelde
cebd2fd588
Merge pull request #1912 from willnationsdev/change-scene
...
Added 'Changing scenes manually' section
2018-12-13 11:42:45 +01:00
Lamonte
df773f10d1
Updated info regarding c# exported variables ( #2038 )
2018-12-13 11:39:27 +01:00
clayjohn
059ae95f98
changed scenes to nodes for clarity
2018-12-07 22:50:06 -08:00
Will Nations
b1efd097de
Added 'Changing scenes manually' section
2018-12-07 13:57:11 -06:00
corrigentia
59dc710d9c
Add some missing commas.
2018-12-07 13:06:21 +01:00
Rémi Verschelde
a3d24a12e2
Merge pull request #1965 from corrigentia/patch-17
...
Add missing words in singletons_autoload.rst
2018-12-04 23:01:23 +01:00
corrigentia
616df7b096
Fix some grammar and semantic errors in filesystem.rst ( #1964 )
...
* Update filesystem.rst
* Update filesystem.rst
2018-12-04 23:00:59 +01:00
Rémi Verschelde
6f2fcf6c43
Merge pull request #1963 from corrigentia/patch-15
...
Fix some grammar and punctuation in resources.rst
2018-12-04 23:00:36 +01:00
Rémi Verschelde
4386edfd6c
Merge pull request #1961 from corrigentia/patch-14
...
Add some missing commas.
2018-12-04 22:59:36 +01:00
corrigentia
c3f90be9e5
Update ui_code_a_life_bar.rst ( #1958 )
2018-12-04 22:58:55 +01:00
corrigentia
090ef5dec4
Update ui_main_menu.rst ( #1956 )
2018-12-04 22:55:50 +01:00
Rémi Verschelde
61d186e541
Merge pull request #1955 from corrigentia/patch-10
...
Update ui_introduction_to_the_ui_system.rst
2018-12-04 22:51:23 +01:00
Rémi Verschelde
cb841fabbc
Merge pull request #1953 from corrigentia/patch-9
...
Update godot_design_philosophy.rst
2018-12-04 22:49:24 +01:00
corrigentia
213380fdf6
Update exporting.rst
2018-12-04 22:44:46 +01:00
corrigentia
47dba05241
Update your_first_game.rst
2018-12-04 22:43:57 +01:00
corrigentia
06ffd181b1
Update scripting.rst
2018-12-04 22:43:06 +01:00
corrigentia
038f67b24f
Update singletons_autoload.rst
2018-12-04 11:56:30 +02:00
corrigentia
535532c69a
Update resources.rst
2018-12-04 10:56:42 +02:00
corrigentia
3f3bcf4ec2
Add some missing commas.
2018-12-04 09:38:28 +02:00
Julian Konchunas
613312b095
Fix function name for emit in GDScript
...
Rename emit() to emit_signal() since this is the right name
2018-12-03 21:52:28 +02:00
corrigentia
c27ea10168
Update ui_introduction_to_the_ui_system.rst
2018-12-02 18:28:27 +02:00
corrigentia
89302fd993
Update godot_design_philosophy.rst
2018-12-01 15:01:21 +02:00
corrigentia
d5bb23b2b6
Update scenes_and_nodes.rst ( #1939 )
...
(cherry picked from commit 26409dda76a503e84bbf800e494164a789abcfa5)
2018-11-28 14:49:42 +01:00
corrigentia
af6a6283bc
Remove incorrect hyphenation because not adjective
...
(cherry picked from commit ac127d5af6e3bd97819da6c7140616dd0ccb33cc)
2018-11-28 14:48:56 +01:00
blurrred
fd654b1e4e
Grammar fix
...
Added "to."
This could also be re-written as "This is where we connect nodes to listen to the node we selected."
(cherry picked from commit 37ccbd76cd )
2018-11-28 14:47:31 +01:00
blurrred
3550d1fd7d
Grammar fix + clarity improvements
...
Added proper article before "background" and put the type of node in parenthesis.
(cherry picked from commit 36bd2bbd93 )
2018-11-20 11:41:36 +01:00
Andy Alt
5f3870e6f0
fix typo within ui_main_menu.rst (had->have)
...
(cherry picked from commit 39adfad322 )
2018-11-20 11:10:32 +01:00
Rémi Verschelde
4ef06a4135
Removing trailing whitespace
...
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde
a0e32ac017
Fix mixed use of tabs and spaces in indented blocks
...
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Rémi Verschelde
3a6fa1507c
Merge pull request #1892 from Calinou/capitalize-godot
...
Capitalize all instances of Godot (except the binary name)
2018-11-20 09:55:17 +01:00
Vallentin
cd4353790f
Fixed typos ( #1906 )
2018-11-20 09:44:00 +01:00
janvanhoudt
161b2b0653
Prefabs are a Unity concept.
...
Since not all readers have Unity experience and thus know what prefabs are, it seems better to clarify it here.
2018-11-18 14:56:44 +01:00
Andrew Predmore
f8cee7c160
#1901 - replaced playscene.png with a new image that highlights the correct button; highlighted where to put the filename in save_scene.png; changed the doc text so that the name of the file, "Hello.tscn" has the same capitalization as the screenshot
2018-11-02 16:19:43 -04:00
Hugo Locurcio
adf3cb915a
Capitalize all instances of Godot (except the binary name)
2018-10-27 21:01:11 +02:00
Max Hilbrunner
ea9f3ea049
Merge pull request #1830 from ZX-WT/editor_3d
...
added link to intro_to_3d in 3d workspace section of intro to the editor's interface
2018-10-21 22:12:32 +02:00
Max Hilbrunner
dfd036327a
Merge pull request #1833 from YeldhamDev/resources_update
...
Update "External vs built-in" section in "Resources" page to 3.*
2018-10-21 22:00:26 +02:00
Joe Sweeney
fe76bef199
British to American spelling ( #1837 )
...
* British to American spelling
2018-10-21 21:51:57 +02:00
Frido
a7fb1dc3f8
Fixed typo in "File system"
2018-10-16 21:15:19 +02:00
Nathan Lovato
3af2c11c37
Merge pull request #1852 from Vikram1323/patch-7
...
Update filesystem.rst
2018-10-16 08:59:14 +09:00