Commit Graph
2432 Commits
Author SHA1 Message Date
corrigentia e93cb87fe9 Fix grammar and punctuation in particle_shader
Fix grammar and punctuation in particle_shader.
2019-01-10 19:06:38 +02:00
Rémi Verschelde aad1b1de0a First proofreading pass of new 2D meshes tutorial 2019-01-09 15:53:20 +01:00
Juan Linietsky b43da9b057 Add documentation for 2D meshes. 2019-01-09 11:43:53 -03:00
Juan Linietsky 382f8b0a23 Small fixes 2019-01-09 08:19:22 -03:00
Rémi Verschelde 64e7b5a1f5 Cosmetic change for SoftBody tutorial 2019-01-09 10:55:25 +01:00
Rémi Verschelde 4c2ff7a2b2 Move 2D skeletons tutorial up 2019-01-09 10:53:27 +01:00
Rémi Verschelde 05ea581b9b Remove dropped tutorials from TOC 2019-01-09 10:27:49 +01:00
Rémi Verschelde ddec590cbe Remove obsolete 3D skeletons and IK tutorials
They were written years ago and now provide erroneous and misleading
information for 3.1+ with its much enhanced Skeleton and Bone features,
built-in IK support, etc.

Fixes #257.
Those topics should be properly documented for 3.1+, see 1665.
2019-01-09 10:22:36 +01:00
Rémi Verschelde e8318c166c First proofreading pass in new 2D skeletons tutorial 2019-01-09 09:18:47 +01:00
Juan Linietsky 6102a09151 Add documentation for 2D Skeletons 2019-01-08 19:58:52 -03:00
Rémi Verschelde 9988dd783e Merge pull request #1805 from ZX-WT/softbody
added softbody tutorial
2019-01-08 17:54:31 +01:00
Rémi Verschelde e8724ab1ce UI tutorials: Properly reference final project zips
FYI @GDquest :)
2019-01-08 17:47:35 +01:00
corrigentia 7ec504eac4 Update ui_game_user_interface.rst (#1957) 2019-01-08 17:37:10 +01:00
corrigentia 65cb8ff88e Tweak using_viewport_as_texture (#2113)
Fix punctuation, grammar and spelling in using_viewport_as_texture. 
Add steps for which I've had to go looking elsewhere. 
Prevent "error(3): Expected ';' after 'shader_type <type>'.".
Attempt fix in "Coloring the planet" for 
'error(45): Inalid member for float expression: .x' & 
'error(47): Inalid member for float expression: .x'.

`n`'s type was changed from `vec4` to `float`, and should now be used directly instead of `n.x`.
2019-01-08 17:33:10 +01:00
Rémi Verschelde 2a0710e8df Sync sphinx-tabs extension with upstream 1.1.10
Supersedes #2112.
2019-01-08 13:48:47 +01:00
corrigentia c930873833 Fix grammar and punctuation in viewports (#2111)
Misleading information: (I think) the function signature for [Viewport.set_size_override](https://godot.readthedocs.io/en/latest/classes/class_viewport.html#class-viewport-set-size-override) goes against the example provided.
2019-01-08 13:43:27 +01:00
Rémi Verschelde cb9a7463b9 Merge pull request #2109 from corrigentia/patch-100
Tweak bbcode_in_richtextlabel
2019-01-08 13:39:11 +01:00
Rémi Verschelde f58eec2b9d Merge pull request #2108 from corrigentia/patch-99
Fix punctuation in size_and_anchors
2019-01-08 13:37:44 +01:00
Rémi Verschelde 94a4a9e73a Merge pull request #2107 from corrigentia/patch-98
Fix grammar and punctuation in custom_gui_controls
2019-01-08 13:37:03 +01:00
corrigentia 8875224b1f Fix grammar and punctuation in gui_skinning (#2106)
Fix grammar and punctuation in gui_skinning. 

Note: it's "[associate  **with**](https://idioms.thefreedictionary.com/associate+with)", not "associate to".

Bug: (I think) the image in the "Creating a theme" section was wrong -- the same as the one for "Customizing a control", and confusingly so.
The provided font failed to work for me, even after making copies of it with recognized font extensions.

"mytheme.thm" no longer matches any of the recognized theme extensions: *.tres, *.theme, *.res.
The example image shows it saved as a ".tres" file.

"Replace old with new." / 
"Substitute new for old."
2019-01-08 13:36:36 +01:00
Rémi Verschelde 7df2e73626 Merge pull request #2105 from clayjohn/custom_drawing
Removed reference to shower of bullets demo
2019-01-08 13:34:24 +01:00
Rémi Verschelde 7706f60b2d Merge pull request #2104 from clayjohn/position_builtin
Added documentation for POSITION built-in
2019-01-08 13:33:49 +01:00
Paulo "JCranky" Siqueira 4b0b4ce212 Add comma to make the 2D workspace desc. clearer (#2103) 2019-01-08 13:33:15 +01:00
Rémi Verschelde 97cf133435 Merge pull request #2102 from Xrayez/script-encrypt
Write docs for compiling the engine with script encryption key
2019-01-08 13:31:34 +01:00
MelvinWM b1eb97e34b Improve Android export presets reg. passwords. (#2077) 2019-01-08 13:25:48 +01:00
George Marques d5a383b631 Explain the need to set ANDROID_NDK_HOME env var (#2100) 2019-01-08 13:17:39 +01:00
Rémi Verschelde ed57093ddd Merge pull request #2097 from corrigentia/patch-96
Fix punctuation in internationalizing_games
2019-01-08 13:13:28 +01:00
Rémi Verschelde 89334217b5 Merge pull request #2096 from corrigentia/patch-95
Improve word choice in encrypting_save_games
2019-01-08 13:13:03 +01:00
corrigentia c12707d249 Fix punctuation in saving_games (#2095)
Fix punctuation in saving_games. Clarify possessive, not plural.
2019-01-08 13:11:55 +01:00
Rémi Verschelde 725c7553f7 Merge pull request #2094 from corrigentia/patch-93
Add commas to and fix subjunctive in filesystem
2019-01-08 13:10:03 +01:00
Rémi Verschelde 0567599117 Merge pull request #2093 from corrigentia/patch-92
Add a missing comma to data_paths
2019-01-08 13:09:27 +01:00
corrigentia 3ac6537a93 Tweak background_loading (#2092)
Fix some punctuation and grammar in background_loading. 
Notes: 
"**setup**" (a single [compound] word) is a  _noun_  (a name for an object; a signifier [in Ferdinand de Saussure's semiology], a referrer, an identifier); 
"**set up**" (two separate words) is an 
_idiomatic_  (only makes sense when you take it as it is in its proper context) 
_transitive_  (it takes a [direct] object [in a sentence -- grammar]) 
_phrasal_  (made up of more than one word)
_verb_  (something that expresses an action being done; a process).

Data on which functions are expected to operate:
"**argument(s)**" is the name for what a function takes in when it is being called/invoked/"conjured"/"summoned" [👿 occult language right there 😒]; 
"**parameter(s)**" is the name for that/those factor(s) that alter[s] what a function is designed to return when one is defining it 📜, usually introduced/"declared" in the function header.

"Low**-**level" is the correct spelling of the adjective.
2019-01-08 13:09:07 +01:00
Rémi Verschelde 46b9e43c4b Merge pull request #2091 from corrigentia/patch-90
Fix punctuation in custom_mouse_cursor
2019-01-08 13:07:55 +01:00
Rémi Verschelde 5434e4f25c Merge pull request #2090 from corrigentia/patch-89
Tweak mouse_and_input_coordinates
2019-01-08 13:07:03 +01:00
Rémi Verschelde fae0b185bc Drop obsolete Packaging Godot page
The part about the location of user data was outdated and no longer
relevant now that the option to define a custom templates install folder
was removed.

The instructions on the self-contained mode are still relevant, but I'll
rewrite them in a more appropriate location.
2019-01-08 11:35:47 +01:00
Rémi Verschelde aa7a9f8675 Misc heading fixes 2019-01-08 11:30:55 +01:00
Rémi Verschelde 3b7b77e3fc Update copyright for 2019
Happy new year to all the documentation contributors!
2019-01-08 10:13:59 +01:00
Rémi Verschelde 739ea5eeb9 Fix most Sphinx warnings 2019-01-07 12:14:46 +01:00
Rémi Verschelde a1af0dfc13 Adapt tutorial hyperlinks after godotengine/godot#24640 2019-01-07 11:43:18 +01:00
Rémi Verschelde f70354d01c Sync classref with changes from godotengine/godot#24640 2019-01-07 10:14:12 +01:00
Rémi Verschelde 4f5d503b25 Sync classref with current source 2019-01-07 10:08:00 +01:00
corrigentia a5af0d2d11 Tweak bbcode_in_richtextlabel
Fix punctuation and grammar in bbcode_in_richtextlabel.
2019-01-06 09:57:43 +02:00
corrigentia de4ba4c4c3 Fix punctuation in size_and_anchors
Fix punctuation in size_and_anchors. 
I presume the illustrations are stragglers from an older version of Godot, the look of which I like quite a bit more. 
At any rate, the current version of Godot doesn't present its options in the manner set forth by this page; there seem to have been a number of minor changes done and  ``Grow Direction``  is what it pertains to now.
2019-01-06 09:47:17 +02:00
corrigentia 7fd74ae464 Fix grammar and punctuation in custom_gui_controls
Fix grammar and punctuation in custom_gui_controls.
2019-01-06 09:15:54 +02:00
clayjohn e316bf05e1 removed reference to shower of bullets demo 2019-01-04 20:32:06 -08:00
clayjohn 1eeb2dfb74 added documentation for position built-in 2019-01-04 20:22:16 -08:00
Rémi Verschelde 756bef81e1 Merge pull request #2046 from clayjohn/shader_reference
Overhauled shading reference
2019-01-04 19:38:07 +01:00
Andrii Doroshenko (Xrayez)andLukas Sägesser 4d13c5f779 Write docs for compiling the engine with script encryption key
Retrieved from old godot wiki and adapted according to current source:
https://github.com/ScyDev/godot/wiki/Export-Encrypt-Scripts

Co-authored-by: Lukas Sägesser (SkyDev) <lukas.saegesser@scydev.ch>
2019-01-04 18:26:39 +02:00
corrigentia 965f7de879 Fix punctuation in internationalizing_games
Fix punctuation and word order in internationalizing_games.
2019-01-04 10:08:53 +02:00
corrigentia c7a8cdfcf3 Improve word choice in encrypting_save_games
Improve word choice in encrypting_save_games. Fix subjunctive mood and punctuation.

Notes:
"**everyday**" is the correct spelling of the  _adjective_; 
"**every day**" is an  _adverbial phrase_: 

(_what kind of_ ... ?)
"That is an  **everyday** occurrence." / 
"That happens  **every day**."
(_when_?)

Data types ~ parts of speech
2019-01-04 08:56:47 +02:00