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UI tutorials: Properly reference final project zips
FYI @GDquest :)
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@@ -386,8 +386,8 @@ takes seven arguments:
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6. The type of the transition
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7. The easing to use in combination with the equation.
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The last two arguments combined correspond to an `easing
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equation <#>`__. This controls how the value evolves from the start to
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The last two arguments combined correspond to an easing
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equation. This controls how the value evolves from the start to
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the end point.
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Click the script icon next to the ``GUI`` node to open it again. The
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@@ -613,7 +613,8 @@ to the top edge of the game window. Then resize the GUI to make it as
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small as possible vertically. Now you can see how the interface looks in
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the context of the game.
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Congratulations for getting to the end of this long tutorial!
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Congratulations for getting to the end of this long tutorial. You can
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find the final project here: :download:`ui_gui_design.zip <files/ui_gui_design.zip>`.
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.. figure:: ./img/ui_gui_design_final_result.png
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@@ -269,8 +269,9 @@ press enter, the ``Separation`` property becomes active and Godot adds
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Without a single line of code, we have a precise and responsive main
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menu.
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Congratulations for getting there! You can download the `final
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menu <#>`__ to compare with your own. In the next tutorial, you'll
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Congratulations for getting there! You can download the final
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menu :download:`ui_main_menu_design.zip <files/ui_main_menu_design.zip>`
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to compare with your own. In the next tutorial, you'll
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create a Game User Interface with bars and item counters.
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Break down the UI mockup
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