Commit Graph
5122 Commits
Author SHA1 Message Date
Max Hilbrunner b51b722041 Merge pull request #5723 from Calinou/update-list-of-features-3.4
Update list of features for Godot 3.4
2022-04-07 18:12:47 +02:00
Hugo LocurcioandClay John 78d319feec Link to transparency sorting limitations page in Spatial shaders (#5741)
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-04-06 19:39:50 +02:00
Clay John 9eeda38b60 Merge pull request #5735 from Calinou/environment-improve-tonemap-3.4
Improve tonemapping description in Environment and post-processing (3.4)
2022-04-06 10:04:51 -07:00
Hugo Locurcio 69c118cc41 Fix 2D optimization section in the Performance toctree (#5742) 2022-04-05 21:53:54 +02:00
Haoyu Qiu 9ce1cb6813 Remove excess backtick in VR starter tutorial (#5737) 2022-04-05 18:26:19 +02:00
Hugo Locurcio 0fb2e20d4b Improve third-party information in Complying with licenses (#5734) 2022-04-05 18:20:17 +02:00
Hugo Locurcio 6de1b139a0 Improve tonemapping description in Environment and post-processing 2022-04-04 23:30:54 +02:00
Hugo Locurcio 7604b70087 Add tips for transparency sorting issues in 3D rendering limitations (#5726) 2022-04-04 14:24:43 +02:00
Hugo Locurcio 0d2fe64558 Add a note about fuzzy strings in Localization using gettext 2022-03-31 18:35:27 +02:00
Max Hilbrunner 6ffeef7380 Merge pull request #5718 from Calinou/gdscript-advanced-pass-value-reference
Clarify that Pool*Arrays are passed by value in Advanced GDScript
2022-03-31 11:50:11 +02:00
Hugo Locurcio 7d9d3be81b Update list of features for Godot 3.4 2022-03-31 00:12:53 +02:00
Hugo Locurcio 6a3e6acde3 Clarify that Pool*Arrays are passed by value in Advanced GDScript
This also adds an explanation of "pass by value" and "pass by reference".
2022-03-28 16:28:54 +02:00
Wojtek Kubiak b40657be00 Add Xbox Series X/S support by Pineapple Works (#5714) 2022-03-25 15:34:17 +01:00
Vladimir Panteleev c7ef8a735b Remove outdated note about Very Sleepy (#5710) 2022-03-23 17:03:44 +01:00
rossungerandHugo Locurcio ca2de3306b Add explanation: why we use Node and not Node2D (#5530)
* Add explanation: why we use Node and not Node2D

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-03-23 16:33:05 +01:00
Ricardo Buring 3179f26bf3 Update mentions of cylinder shape support for Godot 3.4 (#5697) 2022-03-21 00:33:14 +01:00
David Jaquay ebd831d6c0 Update theme overrides section for Godot 3.4 in Score and replay (#5699) 2022-03-19 16:34:05 +01:00
Sander Vanhove 9474d433c4 Add link to Asset Library to submission guide (#5678)
(cherry picked from commit 943b1bf4d7)
2022-03-17 13:43:53 +01:00
Hugo Locurcio f36e66cf71 Fix toctree expand icon colors and margins in the theme
This also applies the color and margin changes to expanded top-level
sections.

(cherry picked from commit c9d554b3c7)
2022-03-17 13:40:41 +01:00
Max Hilbrunner 40133c81a3 Update CSS for new sphinx-tabs version
(cherry picked from commit 5ba4701dc5)
2022-03-17 13:38:49 +01:00
Hugo Locurcio 554a1a882c Mention that FBX support is partial in List of features
Support for animated FBX scenes is techically present, but it's
usually too broken to be usable in production.

For reference, this partial support is already mentioned on the FAQ.

(cherry picked from commit 6c3a8035c8)
2022-03-17 13:38:49 +01:00
Harmony Honey 0a1bef0dd0 Add missing onready for NodePath usage in GDScript exports (#5694) 2022-03-17 02:44:27 +01:00
Ricardo Buring 56da3e1628 Your first 2D game: Remove old link (#5687) 2022-03-13 19:49:00 +01:00
Ricardo Buring 1e8ccb9b7a Your first 2D game: Set the physics parameters of the mob before adding it to the scene tree (#5688) 2022-03-13 19:48:59 +01:00
Zazucki e48d69a1f8 Update link to Harvard CS50 and fix book author name (#5680) 2022-03-13 01:08:26 +01:00
Zazucki d7df95b163 Update Harvard CS50 link to latest version (#5679) 2022-03-13 01:08:25 +01:00
Zazucki 5357cbbfc0 Clarify the name of the menu action to add a node in Signals (#5684) 2022-03-12 23:31:12 +01:00
Haoyu Qiu 999dd2ad8a Fix section header markup (#5683) 2022-03-12 18:30:52 +01:00
dependabot[bot] 0150514670 Bump sphinx-tabs from 3.2.0 to 3.3.0 (#5672)
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
(cherry picked from commit 664f6a1cbd)
2022-03-11 14:23:00 +01:00
Leona 'leo' Gottfried b0a50f1d0e Fix non-unique Sphinx name in Getting Started (#5597)
(cherry picked from commit 6a001297d9)
2022-03-11 14:22:57 +01:00
Hugo Locurcio 76d67b9a2c Change estimated release date for Godot 3.5 to Q2 2022
Q1 2022 ends on 2022-03-31, which is too soon considering that only
3.5beta1 was released so far. The RC stage wasn't reached yet.

(cherry picked from commit 141b524cd5)
2022-03-11 14:22:57 +01:00
Hugo Locurcio 327fb07ba1 Recommend avoiding the List datatype in C++ usage guidelines
(cherry picked from commit e82b433b6d)
2022-03-11 14:22:57 +01:00
Hugo Locurcio 872f7aeb95 Remove references to NativeScript 1.0 in GDNative C++ example
NativeScript 1.1 has been supported in Godot 3.1 and later, which
means the latest version of the documentation doesn't need to
cover it anymore.

This also improves grammar and writing style.

(cherry picked from commit 440141e494)
2022-03-11 14:22:57 +01:00
Darenn Keller b588587750 Fixed one spelling mistake.
(cherry picked from commit b6c61785c4)
2022-03-11 14:22:57 +01:00
Hugo Locurcio 53c0fa893d Fix and improve Pyston instructions in Compiling for Linux, *BSD
- Fix SCons path to match Pyston 2.3.2's portable archive.
- Use a symbolic link instead of a wrapper script, which works the same.

(cherry picked from commit 1399f7bac3)
2022-03-11 14:22:57 +01:00
Hugo Locurcio a3b6487ea2 Document using Pyston to speed up builds on Linux
(cherry picked from commit 917c1be9e8)
2022-03-11 14:22:57 +01:00
skyace65 4253813fe9 update your first 2D game font information
(cherry picked from commit a0d4f8473c)
2022-03-11 14:22:57 +01:00
zacryol 173be31af8 Reverse parenting order of Sprite and AnimationPlayer in tutorial
The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.

(cherry picked from commit f2ac9f8ab8)
2022-03-11 14:22:57 +01:00
zacryol 991f10077d Remove deprecated Discord link on homepage (#5506)
(cherry picked from commit eae575a99b)
2022-03-11 14:22:57 +01:00
skyace65 624c204065 Fix normal map description and improve note
(cherry picked from commit e6e205a020)
2022-03-11 14:22:57 +01:00
Matthew 5cc735cdea Update and improve VS Code setup instructions (#5501)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit d17c415009)
2022-03-11 14:22:57 +01:00
nice-shot 5df6a7071e Add missing property name in Using GIProbe (#5499)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit dac5306e21)
2022-03-11 14:22:57 +01:00
Hugo Locurcio e387828896 Document keyboard ghosting caveats in Input examples
(cherry picked from commit 31746843d0)
2022-03-11 14:22:57 +01:00
skyace65 988b4caa75 Document how export filters work
(cherry picked from commit 13f4f7f24c)
2022-03-11 14:22:57 +01:00
Matthew fe097dcd65 Clarify singleton read order (#5457)
* Clarify singleton read order

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit f1ff320f06)
2022-03-11 14:22:57 +01:00
Max Hilbrunner c6900647cc Merge pull request #5463 from skyace65/data-path
Fix and expand user data path information

(cherry picked from commit dc0819b593)
2022-03-11 14:22:57 +01:00
Matthew 8474963266 Add a link to the notifications page from the Object class page (#5465)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit a4746a2366)
2022-03-11 14:22:57 +01:00
Matthew 88f276f668 Improve explenation for Trigger and Capture update modes (#5476)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 095aaccd7d)
2022-03-11 14:22:57 +01:00
Arpit Srivastava e5371883c8 Fix references to window size project settings in Multiple resolutions (#5478)
(cherry picked from commit eafa97b871)
2022-03-11 14:22:57 +01:00
Ivorius 79d82a769f Refer to NativeScript 1.1 as 'new' rather than 'upcoming' in the GDNative cpp example
(cherry picked from commit d85e844a94)
2022-03-11 14:22:57 +01:00