Max Hilbrunner
833e2c4afe
Merge pull request #8640 from yunusey/dev
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Fix UV mapping in ArrayMesh tutorial
2023-12-18 22:01:00 +01:00
Max Hilbrunner
bdf5c7c0ce
Merge pull request #8642 from software-2/master
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Remove out of date warning from version_control_systems.rst
2023-12-18 12:43:54 +01:00
Max Hilbrunner
d7c00048ed
Merge pull request #8641 from Calinou/voxelgi-lightmapgi-limit
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Document limit of VoxelGI and LightmapGI instances that can be rendered
2023-12-18 11:32:38 +01:00
Software2
59e0774454
Remove out of date warning from version_control_systems.rst
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The plugin in mention has been updated to work with Godot 4.1 an later.
https://github.com/godotengine/godot-git-plugin/releases/tag/v3.1.0
2023-12-17 23:46:43 -08:00
Hugo Locurcio
09078cffb5
Document limit of VoxelGI and LightmapGI instances that can be rendered
2023-12-17 23:06:07 +01:00
yunusey
4d3f82e955
Fix UV mapping in ArrayMesh tutorial
2023-12-17 15:36:04 -05:00
Hugo Locurcio
59842e9c35
Fix per-instance shader parameter classref link in Shading language
2023-12-16 22:08:28 +01:00
Adriaan de Jongh
00d8799712
Specify POT Generation is only available for GDScript files
2023-12-14 11:55:59 +01:00
Max Hilbrunner
8f784e401c
Merge pull request #8615 from TheYellowArchitect/patch-13
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Slight polish at enum example
2023-12-13 22:58:17 +01:00
The Yellow Architect
c01e958492
Corrected expected output in enum comments
2023-12-13 21:05:14 +02:00
AveMo
ebf5a78578
Removed reference to 'DEPTH' in CanvasItem shaders ( #8616 )
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* Remove 'DEPTH' constant from CanvasItem shaders
* Re-added Origin mention
2023-12-13 17:10:56 +01:00
Matthew
ca93ddac80
Merge pull request #8591 from smix8/navigationregion_baking
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Update navigation mesh baking doc
2023-12-12 19:03:55 -05:00
smix8
c8f7e92e34
Update navigation mesh baking doc
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Updates navigation mesh baking doc.
2023-12-12 20:53:42 +01:00
Max Hilbrunner
32e937fa54
Merge pull request #8603 from eisenbar/patch-1
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Minor text change from i to node
2023-12-11 19:19:07 +01:00
Hugo Locurcio
9804b8abed
Mention potential banding issues in fog and volumetric fog documentation
2023-12-11 18:08:32 +01:00
Ryan Eisenbarth
0378ba1b56
Minor text change from i to node
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Keeps document consistent throughout
2023-12-11 09:13:21 -07:00
TheYellowArchitect
795df857cb
Added enum iteration example
2023-12-10 20:32:57 +02:00
Haoyu Qiu
1147f9a9bb
Fix capitalization of GDExtension
2023-12-08 17:53:45 +08:00
Patrick Exner
03ddb93d0a
Update first 2D shader TEXTURE built-in variable section
2023-12-07 20:45:58 +01:00
yankscally
b1ac7afd7d
changed qodot link!
2023-12-06 15:42:00 +00:00
Phlegmlee
d6eb215d19
Removed duplicate line.
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The line below is redundant, it exits on line 141 - 142 and therefore isn't needed on 159.
## The description of a constant.
const GRAVITY = 9.8
2023-12-05 14:36:50 -06:00
Hugo Locurcio
8a52cac55b
Update documentation changelog for 4.2
2023-12-03 18:15:15 +01:00
Matthew
e7a7f50151
Merge pull request #8537 from codeanish/patch-3
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Update 2d_movement.rst
2023-11-29 15:47:26 -05:00
Paul Joannon
eb13caffd7
Change the note about disconnecting C# signals
2023-11-29 17:46:19 +01:00
Anish Patel
7ee9402d8d
Update 2d_movement.rst
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Fixing typo in C# code sample
2023-11-29 07:56:25 -08:00
Bastiaan Olij
cd831fd63e
Reference the new movement demos in our roomscale writeup
2023-11-26 17:32:14 +11:00
Max Hilbrunner
45051e178b
Merge pull request #8505 from pseidemann/patch-2
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add missing override modifier for _process()
2023-11-25 19:27:08 +01:00
HDLcincDragon and A Thousand Ships
73441678ef
Added C# code tabs to SurfaceTool.rst ( #8192 )
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* Added C# code tabs
* Update tutorials/3d/procedural_geometry/surfacetool.rst
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2023-11-25 19:23:40 +01:00
Max Hilbrunner
643001f9b1
Merge pull request #8450 from Cerno-b/reorganise-about-headers
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Reorganise "about" headers
2023-11-25 19:19:00 +01:00
a0822839f6
Add hint reg. Safari audio autoplay restriction when exporting for the web ( #8499 )
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* Add hint reg. Safari audio autoplay restriction when exporting for the web
* Apply suggestions from code review
* Apply suggestions from code review
* Update tutorials/export/exporting_for_web.rst
Co-authored-by: Matthew <matthewehr@hotmail.com >
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
Co-authored-by: Matthew <matthewehr@hotmail.com >
2023-11-25 19:16:53 +01:00
Matthew
98dd0aefff
Merge pull request #8528 from Calinou/compute-shaders-local-renderingdevice-limitations
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Document limitations of local RenderingDevices in Using compute shaders
2023-11-24 22:16:11 -05:00
Matthew
305173e601
Merge pull request #8500 from Calinou/optimizing-for-size-distribution
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Add section on optimizing distribution size in Optimizing a build for size
2023-11-24 16:04:22 -05:00
Hugo Locurcio
8373007666
Document AMD FidelityFX Super Resolution 2.2 support
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This documents its use both as an upscaling method and an antialiasing
method.
2023-11-24 21:55:31 +01:00
Hugo Locurcio
2633dedf71
Add section on optimizing distribution size in Optimizing a build for size
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This isn't strictly related to compiling custom export templates,
but it's a neat trick to reduce the final distribution size that works
regardless of the export template binary used.
2023-11-24 21:54:01 +01:00
Hugo Locurcio
7fb4080299
Document limitations of local RenderingDevices in Using compute shaders
2023-11-24 20:38:21 +01:00
Matthew
fabd885d89
Merge pull request #8459 from ShlomiRex/visual_shaders_interface
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Add visual shader node interface explanation
2023-11-24 14:28:24 -05:00
Matthew
d82940e5fe
Merge pull request #8293 from michaelgundlach/patch-1
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Clarify confusion around property initialization
2023-11-24 13:17:43 -05:00
Judebert
2e38e7c262
Update Particles2D instructions to convert GPU to CPU ( #8525 )
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* Update Particles2D instructions to convert GPU to CPU
2023-11-24 13:11:07 -05:00
Matthew
daf78ddf52
Merge pull request #8165 from ershn/rework_pause_menu_example
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Reworked the pause menu example in pausing_games.rst
2023-11-24 12:54:44 -05:00
Steven Le Boëdec
1828e5ad90
Fix typo in background_loading.rst
2023-11-24 11:46:49 +09:00
Joel Kärn
d8aa528bbc
Update navigation_using_navigationservers.rst
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Fixed typo
2023-11-23 16:21:27 +01:00
Max Hilbrunner
1088ee341b
Merge pull request #8523 from AThousandShips/comment_fix
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Fix some headers that were incorrectly comments
2023-11-23 13:08:48 +01:00
Max Hilbrunner
37a5a9b4f7
Merge pull request #8506 from clayjohn/shaders-CI-particles
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Update shader reference pages for canvas_item shaders and particle shaders for 4.2
2023-11-23 13:08:04 +01:00
Max Hilbrunner
bdd27bebb3
Merge pull request #8520 from RegalMedia/patch-3
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Typo fixed in Same-scene limitation section of scene_unique_nodes.rst
2023-11-23 13:04:26 +01:00
A Thousand Ships
00e4e554e1
Fix some headers that were incorrectly comments
2023-11-23 12:21:53 +01:00
Max Hilbrunner
3bfa025048
Fix Android library title capitalization
2023-11-22 19:10:03 +01:00
RegalMedia
940f51dd96
Typo fixed in Same-scene limitation section of scene_unique_nodes.rst
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Replaced `Blade` with `Sword` in Same-scene limitation section to remain consistent with screenshot example
2023-11-22 10:17:06 -06:00
clayjohn
da93553be2
Update shader reference pages for canvas_item shaders and particle shaders for 4.2
2023-11-21 11:43:36 -07:00
f959b46ff0
Add "Upgrading from Godot 4.1 to Godot 4.2" page ( #8488 )
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* Add "Upgrading from Godot 4.1 to Godot 4.2" page
* Update tutorials/migrating/upgrading_to_godot_4.2.rst
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Cerno_b <cerno.b@gmail.com >
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
Co-authored-by: Cerno_b <cerno.b@gmail.com >
2023-11-21 08:56:41 +01:00
Matthew
514585d8a8
Merge pull request #8509 from tetrapod00/patch-1
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Removed specular_phong and specular_blinn from spatial_shader.rst
2023-11-20 19:02:22 -05:00