Merge pull request #8528 from Calinou/compute-shaders-local-renderingdevice-limitations

Document limitations of local RenderingDevices in Using compute shaders
This commit is contained in:
Matthew
2023-11-24 22:16:11 -05:00
committed by GitHub
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@@ -188,6 +188,10 @@ and create a precompiled version of it using this:
var shaderBytecode = shaderFile.GetSpirV();
var shader = rd.ShaderCreateFromSpirV(shaderBytecode);
.. warning::
Local RenderingDevices cannot be debugged using tools such as
`RenderDoc <https://renderdoc.org/>`__.
Provide input data
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