Leroy Hopson
b12e649f59
Fix typo in Compiling for Web: add missing '.' to file extension ( #4997 )
2021-06-15 18:40:58 +02:00
Rémi Verschelde
044b6a74f8
Cleanup uses of double spaces between words or after punctuation
2021-06-07 10:44:02 +02:00
Lord-Dorogoth
5d0b70f3d2
Update SCons package for FreeBSD in Compiling for Linux, *BSD ( #4939 )
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This was an issue on nomadbsd (basically just usb only freebsd).
2021-05-27 21:05:02 +02:00
Hugo Locurcio
6de096dd83
Add Windows PowerShell example in Compiling with PCK encryption key
2021-05-14 14:39:55 +02:00
Rémi Verschelde
f2ad006c37
Compiling: Add instructions for macOS templates
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Fixes #3194 .
2021-05-11 12:15:38 +02:00
allkhor
0ced08d635
Update build-tools to 30.0.3
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(cherry picked from commit 7621eb8d12 )
2021-04-29 12:07:22 +02:00
Aaron Franke
673aa368cc
Bump required Mono version to 6.12
2021-04-27 05:02:38 -04:00
Jason Liu
b76bb46754
Add macOS instructions for MacPorts to go alongside Homebrew ( #4827 )
2021-04-09 22:29:37 +02:00
Szymon Majewski
119f19f628
Moved validation layers to a different section
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From Tutorials/Platform Specific/Android plugins to
Development/Engine development/Vulkan/Validation layers.
2021-04-07 20:00:48 -07:00
Szymon Majewski
07c9b6e1a0
Added seealso section in Compiling for Android
2021-04-06 15:17:12 -07:00
DeeJayLSP and Hugo Locurcio
784e47204b
Add information on cloning a Git branch/tag directly ( #4800 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-03-31 21:44:53 +02:00
Rémi Verschelde
802a7002b1
Merge pull request #4673 from m4gr3d/update_android_build_instructions_master
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Update setup instructions to accept the Android SDK licenses
2021-03-19 13:05:45 +01:00
Hugo Locurcio
f712655e61
Recommend adding Godot folder to AV exceptions in Compiling for Windows ( #4736 )
2021-03-13 19:39:13 +01:00
Rev
f4ef76f291
Correct LTO RAM usage in compiling instructions ( #4710 )
2021-03-03 16:03:59 +01:00
nikitalita and Hugo Locurcio
85212e7f7d
Clarify that MSVC build shell requirements ( #4701 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-03-03 00:01:40 +01:00
Hugo Locurcio
33887d5c7b
Add libstdc++-static to Fedora pre-compile one-liner
2021-02-28 19:06:27 +01:00
Nathan Lovato
9ceb6cc080
Merge pull request #4611 from Calinou/mono-include-editor-export-templates
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Clarify the need to include Mono libraries for export templates as well
2021-02-26 14:46:38 -06:00
Fredia Huya-Kouadio
9f14b8ba12
Update setup instructions to accept the Android SDK licenses
2021-02-22 08:12:32 -08:00
Fredia Huya-Kouadio
c1faa5d976
Update instructions for compiling for Android ( #4521 )
2021-02-18 15:41:37 +01:00
Hugo Locurcio
6d45a91d1e
Fix incorrect code block tab syntax in Controllers documentation ( #4643 )
2021-02-13 15:54:55 +01:00
Hugo Locurcio
15cf5a9acd
Discourage using Linux distribution packages for Android SDKs ( #4636 )
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See https://github.com/godotengine/godot/issues/45844 .
2021-02-13 02:00:17 +01:00
Hugo Locurcio
4819efd5f6
Clarify the need to include Mono libraries for export templates as well
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See https://github.com/godotengine/godot/issues/45550 .
2021-01-31 18:35:34 +01:00
Clemens Tolboom and Hugo Locurcio
0e881bf103
Make Vulkan requirement an important note in Compiling for macOS ( #4545 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-01-16 17:20:28 +01:00
Remtaine
5b28622bc4
Change variable for Android SDK path ( #4407 )
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The Gradle looks for "ANDROID_SDK_ROOT" and not "ANDROID_HOME" so I changed the path mentioned for clarity
2021-01-05 15:07:42 +01:00
Fabio Alessandrelli
912cf15fec
Update documentation about HTML5 exporting and compiling ( #4454 )
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* Improve the Exporting for the Web section.
Add "Export Type" options (threads, gdnative, regular).
Add warnings about "secure contexts" limitations.
Mentions threads and GDNative requirements.
Mention WebRTC as a networking API.
General refactor.
* Update compiling for the Web.
Bump emscripten requirements, mention threads, gdnative and editor
build.
2021-01-04 16:56:26 +01:00
Hayden
c7953f3fd1
Fix MinGW typo in Compiling for Windows ( #4481 )
2020-12-25 11:28:21 +01:00
Enhex and Hugo Locurcio
5cfdce49ab
Document using nproc instead of hardcoded number of threads ( #4476 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-12-24 14:49:02 +01:00
Sergey Minakov
975e371fc3
iOS: increase required Xcode/SDK version for compilation
2020-10-06 11:09:54 +03:00
Jayanth L
758d70379d
Use MinGW-w64 package available in Arch Linux's official repository ( #4199 )
2020-10-04 15:41:36 +02:00
Hugo Locurcio
2738f4fe1f
Clarify that the JavaScript singleton is available in official templates
2020-09-20 15:55:40 +02:00
bruvzg
ffe7ad0ee9
Optimize PCK encryption screenshot ( #4033 )
2020-09-18 15:37:23 +02:00
Rémi Verschelde
669e0c650f
Compiling for Linux/*BSD: Add NetBSD one-liner
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Fixes #4029 .
2020-09-18 13:10:41 +02:00
bruvzg
3a8d5bc8b4
Update encryption key page according to the new PCK encryption feature.
2020-09-17 16:53:11 +03:00
Hugo Locurcio
ab4995c050
Remove UPX recommendation in Optimizing for size
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The downsides (such as false positives in antivirus programs)
are usually not worth the upsides.
Moreover, when distributing a game using a platform like Steam,
SteamPipe will compress the data that will be sent to the player
downloading the game, even if the original game data is uncompressed.
2020-09-13 15:17:50 +02:00
skyace65
002b976255
Add warnings on embedded pck files
2020-08-24 20:11:00 -04:00
Bobby Youstra
43d4dedb90
Changed TextEditor reference to TextEdit
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Optimizing Builds For Size referenced a node type called TextEditor when talking about advanced GUI nodes when it most likely means the TextEdit node instead.
2020-07-31 14:27:47 -07:00
Hugo Locurcio
8e924d5739
Mention the Godot build options generator in Optimizing for size
2020-07-30 19:55:03 +02:00
Rémi Verschelde
2b8404ff4a
Merge pull request #3805 from naithar/feature/ios-vulkan
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MoltenVK SDK for iOS
2020-07-30 15:23:30 +02:00
Gr4ph0s
2a46300358
Fix typo in macOS compiling ( #3801 )
2020-07-30 15:23:01 +02:00
Rémi Verschelde
f5dc0dc906
Compiling for Linux/*BSD: Add note on platform rename in 4.0
2020-07-21 08:20:19 +02:00
Sergey Minakov
3edcb5581b
iOS: mention MoltenVK SDK for iOS compilation.
2020-07-16 20:48:58 +03:00
Hugo Locurcio
73e46e6187
Fix table of contents in Introduction to the buildsystem
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This fixes a regression introduced in
351893b13d .
2020-07-03 20:39:04 +02:00
Rémi Verschelde
a86f23f0d7
Merge pull request #3750 from bruvzg/macos-apple-silicon-build-and-mvk-libs
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[macOS] Add instructions for Apple Silicon build and MoltenVK library bundling
2020-07-03 13:01:54 +02:00
bruvzg
443f7d4739
[Compiling for macOS] Add instructions for Apple Silicon / Universal 2 build, and MoltenVK library bundling.
2020-07-03 13:39:49 +03:00
Hugo Locurcio
5642a9b920
Document how to clean generated files using SCons
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This closes #3717 .
2020-07-02 21:18:46 +02:00
Shai Angress
ed3a146bef
Clarify build instructions for Android ( #3315 )
2020-06-22 11:04:05 +02:00
Paul Joannon
84d2b1e848
Update WebAssembly export templates' ZIP archive names ( #3680 )
2020-06-13 13:31:25 +02:00
Hugo Locurcio
128d0b4a15
Improve the Compiling with Mono page
2020-06-03 18:45:48 +02:00
Dean Brettle
92136c8e3b
Add gcc-c++ dependency for Fedora. ( #3618 )
2020-05-30 22:16:44 +02:00
Andrii Doroshenko
9539091084
Document custom_modules build option ( #3595 )
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* Document `custom_modules` build option
2020-05-26 14:23:15 +02:00