Fix incorrect code block tab syntax in Controllers documentation (#4643)

This commit is contained in:
Hugo Locurcio
2021-02-13 15:54:55 +01:00
committed by GitHub
parent 8da06bd7c7
commit 6d45a91d1e
2 changed files with 2 additions and 3 deletions
@@ -299,7 +299,7 @@ For instance, you may want to build Godot in parallel with the aforementioned
set SCONSFLAGS=-j4
.. code-tab:: powershell Windows (powershell)
.. code-tab:: powershell Windows (PowerShell)
$env:SCONSFLAGS="-j4"
@@ -108,7 +108,6 @@ use ``Input.is_action_pressed()``:
# `jumping` will be a boolean with a value of `true` or `false`.
var jumping = Input.is_action_pressed("jump")
.. tabs::
.. code-tab:: csharp
// `jumping` will be a boolean with a value of `true` or `false`.
@@ -206,7 +205,7 @@ the ``SDL_GAMECONTROLLERCONFIG`` environment variable before running Godot:
set SDL_GAMECONTROLLERCONFIG=your:mapping:here
path\to\godot.exe
.. code-tab:: powershell Windows (powershell)
.. code-tab:: powershell Windows (PowerShell)
$env:SDL_GAMECONTROLLERCONFIG="your:mapping:here"
path\to\godot.exe