Changed TextEditor reference to TextEdit

Optimizing Builds For Size referenced a node type called TextEditor when talking about advanced GUI nodes when it most likely means the TextEdit node instead.
This commit is contained in:
Bobby Youstra
2020-07-31 14:27:47 -07:00
committed by GitHub
parent 6cf6d99431
commit 43d4dedb90
@@ -41,7 +41,7 @@ Disabling advanced GUI nodes
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Most small games don't require complex GUI controls such as Tree, ItemList,
TextEditor or GraphEdit. They can be disabled using a build flag:
TextEdit or GraphEdit. They can be disabled using a build flag:
::