From 43d4dedb9081bc8ef43b94ce9daa1012c4fef258 Mon Sep 17 00:00:00 2001 From: Bobby Youstra Date: Fri, 31 Jul 2020 14:27:47 -0700 Subject: [PATCH] Changed TextEditor reference to TextEdit Optimizing Builds For Size referenced a node type called TextEditor when talking about advanced GUI nodes when it most likely means the TextEdit node instead. --- development/compiling/optimizing_for_size.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/development/compiling/optimizing_for_size.rst b/development/compiling/optimizing_for_size.rst index cc1b418ef..b30d658fa 100644 --- a/development/compiling/optimizing_for_size.rst +++ b/development/compiling/optimizing_for_size.rst @@ -41,7 +41,7 @@ Disabling advanced GUI nodes ---------------------------- Most small games don't require complex GUI controls such as Tree, ItemList, -TextEditor or GraphEdit. They can be disabled using a build flag: +TextEdit or GraphEdit. They can be disabled using a build flag: ::