Commit Graph
9387 Commits
Author SHA1 Message Date
Godot Organization 0cf8e77ea9 classref: Sync with current master branch (621cadc) 2024-09-21 03:20:40 +00:00
Max Hilbrunner 65177ea7d9 Merge pull request #9977 from smix8/navmesh_parse_groups
Add hint that navmesh geometry nodes can be parsed by groupname
2024-09-20 03:45:04 +02:00
Max Hilbrunner 1c55e7b4b2 Merge pull request #9978 from jirisvd/fix-typos
Fix typo in FAQ
2024-09-20 03:44:40 +02:00
Jiří Švejda 261c9de4c5 Fix typo in FAQ 2024-09-19 22:13:18 +02:00
smix8 f28b7eca81 Add hint that navmesh geometry nodes can be parsed by groupname
Adds hint that navmesh geometry nodes can be parsed by groupname.
2024-09-19 19:21:57 +02:00
Max Hilbrunner 468b7edcb7 Merge pull request #9976 from Calinou/first-2d-game-finishing-up-export
Link to Exporting projects in Finishing up page of Your first 2D game
2024-09-19 14:56:54 +02:00
Max Hilbrunner b64284d901 Merge pull request #9975 from Calinou/gdnative-cpp-fix-register-class-macro
Fix outdated reference to `register_class` function in GDExtension C++ example
2024-09-19 14:54:03 +02:00
Hugo Locurcio 7a13592c9c Link to Exporting projects in Finishing up page of Your first 2D game
After finishing your first game, you may want to share it for others
to try it out without needing to install Godot.
2024-09-19 01:44:06 +02:00
Hugo Locurcio 89508cdc98 Fix outdated reference to register_class function in GDExtension C++ example
This was replaced by the `GDREGISTER_CLASS` macro in Godot 4.0.
2024-09-19 01:33:41 +02:00
Matthew a47a105b60 Merge pull request #9970 from RGDTAB/patch-1
Update demo code in compositor effect tutorial
2024-09-17 22:10:36 -04:00
Matthew 8454524a07 Merge pull request #9967 from Calinou/saving-games-fix-json-data
Fix outdated `get_data()` JSON method usage in Saving games
2024-09-16 21:57:09 -04:00
Raymond DiDonato 856701e560 Update demo code in compositor effect tutorial 2024-09-16 20:55:26 -04:00
Max Hilbrunner 4361f19daf Merge pull request #9963 from ELginas/patch-2
Typo fix in bbcode_in_richtextlabel.rst
2024-09-17 00:21:33 +02:00
Max Hilbrunner 56f766254d Merge pull request #9964 from ELginas/patch-3
Remove unnecessary ` in bbcode_in_richtextlabel.rst
2024-09-17 00:21:08 +02:00
Max Hilbrunner b1573b4214 Merge pull request #9968 from Calinou/profiler-autostart
Document profiler autostart functionality
2024-09-17 00:20:24 +02:00
Hugo Locurcio be34108636 Document profiler autostart functionality 2024-09-16 23:33:41 +02:00
Hugo Locurcio 802f5b49c2 Fix outdated get_data() JSON method usage in Saving games
Direct member access is now used in Godot 4.
2024-09-16 23:30:13 +02:00
ELginas 7b9e7dfaed Remove unnecessary ` in bbcode_in_richtextlabel.rst 2024-09-16 18:03:22 +03:00
ELginas 2b34eb658c Typo fix in bbcode_in_richtextlabel.rst 2024-09-16 17:52:28 +03:00
Max Hilbrunner 158b8e9124 Merge pull request #9961 from BreadInvasion/patch-1
Remove not implemented disclaimers for interactive music
2024-09-16 14:36:42 +02:00
Max Hilbrunner 8b43365a63 Merge pull request #9956 from Calinou/bash-syntax-harmonize
Harmonize Bash command syntax for easier line selection and copy-pasting
2024-09-16 14:34:15 +02:00
Max Hilbrunner cc5e86fc0c Merge pull request #9955 from Calinou/creating-script-templates-fix-node-type
Fix incorrect statement in `node_type` being case-insensitive in Creating script templates
2024-09-16 14:32:33 +02:00
Max Hilbrunner ea5df1528f Merge pull request #9958 from Calinou/first-2d-game-fix-animation-name
Fix animation name in Your first 2D game
2024-09-16 14:31:31 +02:00
BreadInvasion 64d25504cd Remove not implemented disclaimers for interactive music 2024-09-15 22:34:55 -05:00
Hugo Locurcio 3acbf06937 Fix animation name in Your first 2D game 2024-09-15 17:56:30 +02:00
Hugo Locurcio 93261ab5d7 Harmonize Bash command syntax for easier line selection and copy-pasting
- Remove prompt or `$` sign which makes triple-click based selection
  more difficult and time-consuming.
- Use `platform` instead of `p` alias in all SCons examples.
2024-09-15 16:27:34 +02:00
Hugo Locurcio 8f320d5e54 Fix incorrect statement in node_type being case-insensitive in Creating script templates
On case-sensitive filesystems, the case must match the actual node name,
so the folder will most likely need to use uppercase characters in its name
(e.g. `MeshInstance3D`).
2024-09-15 16:00:05 +02:00
A Thousand Ships 3a07580177 Merge pull request #9952 from godotengine/classref/sync-74de05a
classref: Sync with current master branch (74de05a)
2024-09-14 18:06:42 +02:00
Godot Organization 61df7cf01e classref: Sync with current master branch (74de05a) 2024-09-14 03:20:38 +00:00
Max Hilbrunner 85c8a47005 Merge pull request #9940 from tetrapod00/shader-upgrading
Add 3->4 upgrading information about NDC, light(), and reverse-z
2024-09-11 20:03:11 +02:00
tetrapod00 4cda78bd3b Add 3->4 upgrading information about NDC, light(), and reverse-z 2024-09-11 10:55:12 -07:00
Matthew 48f7902653 Merge pull request #9941 from tetrapod00/chroma-shader-syntax
Fix comment syntax in chroma key example shader
2024-09-10 21:10:08 -04:00
tetrapod00 de7537a116 Fix comments in chroma key example shader 2024-09-10 16:32:39 -07:00
Max Hilbrunner 00bb1444b1 Merge pull request #9894 from godotengine/dependabot/github_actions/peter-evans/create-pull-request-7
Bump peter-evans/create-pull-request from 6 to 7
2024-09-10 13:22:42 +02:00
Max Hilbrunner 3f24c74a8d Merge pull request #9896 from Brederodes/patch-1
Correct "ConnectionCheck" return type
2024-09-09 23:57:06 +02:00
Max Hilbrunner 9b395ebb40 Merge pull request #9929 from akien-mga/release-support-3.6
Update release support timelines: 4.4 ETA, 3.6 is released
2024-09-09 23:55:09 +02:00
Rémi Verschelde 5c34036f79 Update release support timelines: 4.4 ETA, 3.6 is released 2024-09-09 13:42:12 +02:00
Max Hilbrunner 459ec69f7c Merge pull request #9911 from Geometror/unit-testing-signalwatcher-section
Document testing signals
2024-09-09 13:01:35 +02:00
Max Hilbrunner ea97a4da87 Merge pull request #9918 from Calinou/gdextension-cpp-example-fix-add-property
Fix `ADD_PROPERTY()` calls in GDExtension C++ example to use correct syntax
2024-09-09 12:58:11 +02:00
Max Hilbrunner d1c0b1540f Merge pull request #9920 from godotengine/classref/sync-5675c76
classref: Sync with current master branch (5675c76)
2024-09-09 12:57:26 +02:00
Matthew 974d1f1d72 Merge pull request #9921 from bruvzg/win_to_mac_note
Add note about limitations of macOS export from Windows.
2024-09-08 20:01:22 -04:00
bruvzg 13f05b13fc Add note about limitations of macOS export from Windows. 2024-09-09 00:13:14 +03:00
Matthew bf4c8bd21c Merge pull request #9928 from skyace65/ReflectionProbe
Document reflection probe limitations in compatability renderer
2024-09-08 15:54:28 -04:00
skyace65 2bf43bd982 Document reflection probe limitations in compatability renderer 2024-09-08 15:52:42 -04:00
Matthew 72afe8ceb0 Merge pull request #9834 from Piralein/update_images
Update getting started 2D to 4.3
2024-09-07 13:20:50 -04:00
Matthew 493f0ea810 Merge pull request #9863 from EastToastLiving/tileset-custom-metadata-correction
Tileset custom metadata correction
2024-09-07 13:17:35 -04:00
Hana - Piralein 9202c89ff6 Update getting started 2D to 4.3 2024-09-07 19:13:48 +02:00
Matthew 4d42b74ebc Merge pull request #9766 from tetrapod00/advanced-postprocessing-example
Add example to advanced_postprocessing.rst
2024-09-07 12:31:14 -04:00
Matthew 598016681f Merge pull request #9899 from Geometror/note-about-create-test-py
Add note about the create_test.py script
2024-09-07 12:06:20 -04:00
Matthew aa297fd23c Merge pull request #9862 from MBCX/riscv-cross-compilation
Add compilation instructions for RISC-V
2024-09-07 11:46:34 -04:00