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Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument
See https://github.com/godotengine/godot/commit/5e0f0a962adddfc85957400b007b6b0c08160057
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@@ -107,12 +107,11 @@ Toolchain
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We usually try to keep the Godot Android build code up to date, but
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Google changes their toolchain versions very often, so if compilation
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fails due to wrong toolchain version, go to your NDK directory and check
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the current numbers, then set the following environment variables:
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the current number, then set the following environment variable:
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::
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NDK_TOOLCHAIN (by default set to "arm-eabi-4.4.0")
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NDK_TARGET (by default set to "arm-linux-androideabi-4.8")
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NDK_TARGET (by default set to "arm-linux-androideabi-4.9")
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Building the APK
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----------------
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