Android buildsystem: Drop obsolete NDK_TOOLCHAIN argument

See https://github.com/godotengine/godot/commit/5e0f0a962adddfc85957400b007b6b0c08160057
This commit is contained in:
Rémi Verschelde
2016-05-19 10:45:24 +02:00
parent 3eff59295c
commit 066934e092
+2 -3
View File
@@ -107,12 +107,11 @@ Toolchain
We usually try to keep the Godot Android build code up to date, but
Google changes their toolchain versions very often, so if compilation
fails due to wrong toolchain version, go to your NDK directory and check
the current numbers, then set the following environment variables:
the current number, then set the following environment variable:
::
NDK_TOOLCHAIN (by default set to "arm-eabi-4.4.0")
NDK_TARGET (by default set to "arm-linux-androideabi-4.8")
NDK_TARGET (by default set to "arm-linux-androideabi-4.9")
Building the APK
----------------