diff --git a/reference/compiling_for_android.rst b/reference/compiling_for_android.rst index d0ac7768b..ed093cce9 100644 --- a/reference/compiling_for_android.rst +++ b/reference/compiling_for_android.rst @@ -107,12 +107,11 @@ Toolchain We usually try to keep the Godot Android build code up to date, but Google changes their toolchain versions very often, so if compilation fails due to wrong toolchain version, go to your NDK directory and check -the current numbers, then set the following environment variables: +the current number, then set the following environment variable: :: - NDK_TOOLCHAIN (by default set to "arm-eabi-4.4.0") - NDK_TARGET (by default set to "arm-linux-androideabi-4.8") + NDK_TARGET (by default set to "arm-linux-androideabi-4.9") Building the APK ----------------