Commit Graph
906 Commits
Author SHA1 Message Date
Michael Alexsander Silva Dias 0b3cf7e8e3 Formatting fixes for the "Cutout Animation" page 2019-05-16 12:24:43 -03:00
Rémi Verschelde d420d5d132 Fix grammar in Procedural Geometry 2019-05-15 12:28:23 +02:00
bitbutter d12a5c8182 Edits for clarity in Cutout animation 2019-05-15 12:21:00 +02:00
Rémi Verschelde cbaf88dd1a Merge pull request #2357 from bitbutter/patch-18
Update using_tilemaps.rst
2019-05-15 12:10:03 +02:00
bitbutter 7436e93ea1 Disambiguation and language cleanup in CanvasLayers tutorial (#2355) 2019-05-15 12:07:41 +02:00
Rémi Verschelde 501e3e44f4 Fix iOS GameCenter interface docs
Supersedes and closes #2383.
2019-05-15 12:05:50 +02:00
werner mendizabal 889fe442eb Update GDNative docs to contain the correct git command. (#2444)
* Update GDNative docs to contain the correct git command.

* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Max Hilbrunner 993291cf0a Merge pull request #2440 from mitchcurtis/centre
Add a section to size_and_anchors for centering a control in its parent
2019-05-09 14:49:41 +02:00
Mitch Curtis b8e7b8f5af Add a section to "Size and anchors" for centering a control in its parent
Perhaps the most common task possible has no documentation on this page.
2019-05-09 09:49:08 +02:00
Michael Alexsander Silva Dias ba8632b7ae Move "Instancing with signals" images to the new doc location 2019-05-06 11:35:44 -03:00
Chris Bradfield 70bd699748 Move complex signal example to its own doc 2019-05-03 09:44:35 -07:00
Nathan Lovato 392e5a005e Proof Bezier, curves and paths tutorial
Up until the Curve* nodes in Godot
2019-05-01 09:23:27 +09:00
Max Hilbrunner 886faddf68 Merge pull request #2419 from gamergamesz/patch-1
Typos
2019-04-30 18:16:15 +02:00
Max Hilbrunner ef4b262168 Merge pull request #2415 from YeldhamDev/small_corrections_audio_sync
Small corrections for new audio syncing tutorial
2019-04-30 18:14:43 +02:00
Max Hilbrunner 291a43b5de Merge pull request #2413 from clayjohn/fish_position_typo
Fixes position typo in fish tutorial
2019-04-30 18:13:52 +02:00
Himanshu singh e156812496 Typos 2019-04-30 21:15:36 +05:30
Michael Alexsander Silva Dias 3a262a0281 Small corrections for new audio syncing tutorial 2019-04-28 01:02:06 -03:00
Juan Linietsky 3bc7797da5 Fix typo 2019-04-27 16:57:06 -03:00
Juan Linietsky 6e17fc8c1b Corrections to audio sync tutorial 2019-04-27 16:11:26 -03:00
Juan Linietsky 903725aa0a Add tutorial for syncinc music with gameplay. 2019-04-27 15:26:09 -03:00
clayjohn 4647fb3eb4 fixes position typo in fish tutorial 2019-04-27 10:21:30 -07:00
Juan Linietsky a3551a7c23 Add comment to reduce aliasing. 2019-04-26 12:36:30 -03:00
Max Hilbrunner 4b7ad7185b Merge pull request #2404 from zEh-/patch-2
fix: there is get_network_peer on SceneTree
2019-04-25 13:25:35 +02:00
Max Hilbrunner 0610b8e398 Merge pull request #2407 from tree786/patch-1
Mesh.PRIMITIVE_TRIANGLES correction in proc geometry tutorial
2019-04-25 13:22:04 +02:00
Michael Alexsander Silva Dias 63d8ee9a48 Fixes for the new Android tutorials 2019-04-24 22:49:00 -03:00
Juan Linietsky 188080832d Fixes to tutorials for Android 2019-04-24 18:01:04 -03:00
Juan Linietsky 3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
tree786 05fb9e7f93 Update procedural_geometry.rst
Lines 24 and 68 should be 'Mesh.PRIMITIVE_TRIANGLES' and not 'Mesh.PRIMITIVE_TRIANGLE'
2019-04-24 16:42:14 +01:00
Rémi Verschelde c15182091a Redo style fixes in threads tutorial... 2019-04-24 15:26:11 +02:00
Juan Linietsky 387890d0ba Clarify the userdata in the threads tutorial. 2019-04-24 10:00:20 -03:00
zEh- 9410d71a80 fix: there is get_network_peer on SceneTree 2019-04-24 14:54:47 +02:00
Michael Alexsander Silva Dias f426de1612 More fixes for newly added tutorials 2019-04-24 02:44:19 -03:00
Rémi Verschelde e40f3da2d5 Formatting fixes to new tutorials 2019-04-24 07:27:39 +02:00
Rémi Verschelde 44e1181276 Merge pull request #2399 from YeldhamDev/interpolation_curves_fixes
General fixes for new interpolation and curves tutorials
2019-04-24 07:07:22 +02:00
Rémi Verschelde a5e192c4ad Merge branch 'master' into optimation_optimazations 2019-04-24 07:05:24 +02:00
Rémi Verschelde ba6d53e424 Merge pull request #2396 from follower/patch-8
Grammar fix: "it's" -> "its"
2019-04-24 06:48:56 +02:00
Rémi Verschelde 7261319b7b Merge pull request #2397 from follower/patch-9
Fix inconsistent indentation from mixed tab/spaces
2019-04-24 06:48:23 +02:00
Juan Linietsky 47a1427e61 Fixed to procedural generation doc 2019-04-24 01:02:32 -03:00
Juan Linietsky 131c90b625 Add tutorial on creating procedural geometry. 2019-04-24 00:37:00 -03:00
Juan Linietsky 8d3f873060 Fixes to threading tutorial. 2019-04-23 19:16:53 -03:00
Juan Linietsky 76c0728369 Add tutorial about using multiple threads. 2019-04-23 18:28:24 -03:00
Michael Alexsander Silva Dias 38bfbcdc35 General fixes for new interpolation and curves tutorials 2019-04-23 17:44:02 -03:00
Juan Linietsky 79f57c976e Add documentation on inspector plugins. 2019-04-23 17:00:40 -03:00
Juan Linietsky 9a107a399a Fixes to tutorials 2019-04-23 15:13:06 -03:00
Juan Linietsky efa6e36f1f Modified reference to beziers tutorial 2019-04-23 14:45:29 -03:00
Juan Linietsky e5f598ff5c Add tutorials on interpolation and beziers. 2019-04-23 14:15:14 -03:00
Michael Alexsander Silva Dias 710f526b7e General fixes for the new optimazation pages 2019-04-23 12:31:19 -03:00
follower 65ac51d4a9 Fix inconsistent indentation from mixed tab/spaces
For some reason in most cases the indent for the first 2 lines of code examples were space indented while the 3rd line was tab indented which resulted in excessive indentation for the 3rd line when rendered.

Replaced tabs with spaces in these and a couple of other cases.
2019-04-24 03:15:13 +12:00
follower 0279d82c8d Grammar fix: "it's" -> "its"
Because apparent intended wording is not "...thanks to [it is] high level constructs...".
2019-04-24 02:57:19 +12:00
clayjohn 2bd33f5a46 first pass at reviewing reduz' new docs 2019-04-22 15:15:30 -07:00