Michael Alexsander Silva Dias
0b3cf7e8e3
Formatting fixes for the "Cutout Animation" page
2019-05-16 12:24:43 -03:00
Rémi Verschelde
d420d5d132
Fix grammar in Procedural Geometry
2019-05-15 12:28:23 +02:00
bitbutter
d12a5c8182
Edits for clarity in Cutout animation
2019-05-15 12:21:00 +02:00
Rémi Verschelde
cbaf88dd1a
Merge pull request #2357 from bitbutter/patch-18
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Update using_tilemaps.rst
2019-05-15 12:10:03 +02:00
bitbutter
7436e93ea1
Disambiguation and language cleanup in CanvasLayers tutorial ( #2355 )
2019-05-15 12:07:41 +02:00
Rémi Verschelde
501e3e44f4
Fix iOS GameCenter interface docs
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Supersedes and closes #2383 .
2019-05-15 12:05:50 +02:00
werner mendizabal
889fe442eb
Update GDNative docs to contain the correct git command. ( #2444 )
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* Update GDNative docs to contain the correct git command.
* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Max Hilbrunner
993291cf0a
Merge pull request #2440 from mitchcurtis/centre
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Add a section to size_and_anchors for centering a control in its parent
2019-05-09 14:49:41 +02:00
Mitch Curtis
b8e7b8f5af
Add a section to "Size and anchors" for centering a control in its parent
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Perhaps the most common task possible has no documentation on this page.
2019-05-09 09:49:08 +02:00
Michael Alexsander Silva Dias
ba8632b7ae
Move "Instancing with signals" images to the new doc location
2019-05-06 11:35:44 -03:00
Chris Bradfield
70bd699748
Move complex signal example to its own doc
2019-05-03 09:44:35 -07:00
Nathan Lovato
392e5a005e
Proof Bezier, curves and paths tutorial
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Up until the Curve* nodes in Godot
2019-05-01 09:23:27 +09:00
Max Hilbrunner
886faddf68
Merge pull request #2419 from gamergamesz/patch-1
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Typos
2019-04-30 18:16:15 +02:00
Max Hilbrunner
ef4b262168
Merge pull request #2415 from YeldhamDev/small_corrections_audio_sync
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Small corrections for new audio syncing tutorial
2019-04-30 18:14:43 +02:00
Max Hilbrunner
291a43b5de
Merge pull request #2413 from clayjohn/fish_position_typo
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Fixes position typo in fish tutorial
2019-04-30 18:13:52 +02:00
Himanshu singh
e156812496
Typos
2019-04-30 21:15:36 +05:30
Michael Alexsander Silva Dias
3a262a0281
Small corrections for new audio syncing tutorial
2019-04-28 01:02:06 -03:00
Juan Linietsky
3bc7797da5
Fix typo
2019-04-27 16:57:06 -03:00
Juan Linietsky
6e17fc8c1b
Corrections to audio sync tutorial
2019-04-27 16:11:26 -03:00
Juan Linietsky
903725aa0a
Add tutorial for syncinc music with gameplay.
2019-04-27 15:26:09 -03:00
clayjohn
4647fb3eb4
fixes position typo in fish tutorial
2019-04-27 10:21:30 -07:00
Juan Linietsky
a3551a7c23
Add comment to reduce aliasing.
2019-04-26 12:36:30 -03:00
Max Hilbrunner
4b7ad7185b
Merge pull request #2404 from zEh-/patch-2
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fix: there is get_network_peer on SceneTree
2019-04-25 13:25:35 +02:00
Max Hilbrunner
0610b8e398
Merge pull request #2407 from tree786/patch-1
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Mesh.PRIMITIVE_TRIANGLES correction in proc geometry tutorial
2019-04-25 13:22:04 +02:00
Michael Alexsander Silva Dias
63d8ee9a48
Fixes for the new Android tutorials
2019-04-24 22:49:00 -03:00
Juan Linietsky
188080832d
Fixes to tutorials for Android
2019-04-24 18:01:04 -03:00
Juan Linietsky
3d58f51aa6
Added documentation about the new Custom Build system for Android
2019-04-24 17:02:45 -03:00
tree786
05fb9e7f93
Update procedural_geometry.rst
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Lines 24 and 68 should be 'Mesh.PRIMITIVE_TRIANGLES' and not 'Mesh.PRIMITIVE_TRIANGLE'
2019-04-24 16:42:14 +01:00
Rémi Verschelde
c15182091a
Redo style fixes in threads tutorial...
2019-04-24 15:26:11 +02:00
Juan Linietsky
387890d0ba
Clarify the userdata in the threads tutorial.
2019-04-24 10:00:20 -03:00
zEh-
9410d71a80
fix: there is get_network_peer on SceneTree
2019-04-24 14:54:47 +02:00
Michael Alexsander Silva Dias
f426de1612
More fixes for newly added tutorials
2019-04-24 02:44:19 -03:00
Rémi Verschelde
e40f3da2d5
Formatting fixes to new tutorials
2019-04-24 07:27:39 +02:00
Rémi Verschelde
44e1181276
Merge pull request #2399 from YeldhamDev/interpolation_curves_fixes
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General fixes for new interpolation and curves tutorials
2019-04-24 07:07:22 +02:00
Rémi Verschelde
a5e192c4ad
Merge branch 'master' into optimation_optimazations
2019-04-24 07:05:24 +02:00
Rémi Verschelde
ba6d53e424
Merge pull request #2396 from follower/patch-8
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Grammar fix: "it's" -> "its"
2019-04-24 06:48:56 +02:00
Rémi Verschelde
7261319b7b
Merge pull request #2397 from follower/patch-9
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Fix inconsistent indentation from mixed tab/spaces
2019-04-24 06:48:23 +02:00
Juan Linietsky
47a1427e61
Fixed to procedural generation doc
2019-04-24 01:02:32 -03:00
Juan Linietsky
131c90b625
Add tutorial on creating procedural geometry.
2019-04-24 00:37:00 -03:00
Juan Linietsky
8d3f873060
Fixes to threading tutorial.
2019-04-23 19:16:53 -03:00
Juan Linietsky
76c0728369
Add tutorial about using multiple threads.
2019-04-23 18:28:24 -03:00
Michael Alexsander Silva Dias
38bfbcdc35
General fixes for new interpolation and curves tutorials
2019-04-23 17:44:02 -03:00
Juan Linietsky
79f57c976e
Add documentation on inspector plugins.
2019-04-23 17:00:40 -03:00
Juan Linietsky
9a107a399a
Fixes to tutorials
2019-04-23 15:13:06 -03:00
Juan Linietsky
efa6e36f1f
Modified reference to beziers tutorial
2019-04-23 14:45:29 -03:00
Juan Linietsky
e5f598ff5c
Add tutorials on interpolation and beziers.
2019-04-23 14:15:14 -03:00
Michael Alexsander Silva Dias
710f526b7e
General fixes for the new optimazation pages
2019-04-23 12:31:19 -03:00
follower
65ac51d4a9
Fix inconsistent indentation from mixed tab/spaces
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For some reason in most cases the indent for the first 2 lines of code examples were space indented while the 3rd line was tab indented which resulted in excessive indentation for the 3rd line when rendered.
Replaced tabs with spaces in these and a couple of other cases.
2019-04-24 03:15:13 +12:00
follower
0279d82c8d
Grammar fix: "it's" -> "its"
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Because apparent intended wording is not "...thanks to [it is] high level constructs...".
2019-04-24 02:57:19 +12:00
clayjohn
2bd33f5a46
first pass at reviewing reduz' new docs
2019-04-22 15:15:30 -07:00