Commit Graph
2813 Commits
Author SHA1 Message Date
Michael Alexsander Silva Dias fcb174bc1b Small formatting fixes for the "Best Practices" section 2019-05-16 23:23:08 -03:00
Rémi Verschelde 5f83a8aa1b Merge pull request #2463 from YeldhamDev/cutout_animation_fix
Formatting fixes for the "Cutout Animation" page
2019-05-16 23:16:44 +02:00
Michael Alexsander Silva Dias 0b3cf7e8e3 Formatting fixes for the "Cutout Animation" page 2019-05-16 12:24:43 -03:00
Max Hilbrunner 6199b963aa Update community channels
Add #godotenginee-meeting
Fix forum link
Website typo
2019-05-16 16:50:37 +02:00
Max Hilbrunner 2f25781bfd Update third-party tutorial list
Small text edits
Add new tutorials
Add Where to start section
Add Devlogs section
Sort listings alphabetically
2019-05-16 16:40:18 +02:00
Rémi Verschelde f9307e0b70 Sync classref with current source 2019-05-15 13:01:42 +02:00
Rémi Verschelde 940df09acc Clarify first use of $ GDScript operator
Supersedes and closes #2427.
2019-05-15 12:43:36 +02:00
Rémi Verschelde d420d5d132 Fix grammar in Procedural Geometry 2019-05-15 12:28:23 +02:00
bitbutter d12a5c8182 Edits for clarity in Cutout animation 2019-05-15 12:21:00 +02:00
Rémi Verschelde cbaf88dd1a Merge pull request #2357 from bitbutter/patch-18
Update using_tilemaps.rst
2019-05-15 12:10:03 +02:00
bitbutter 7436e93ea1 Disambiguation and language cleanup in CanvasLayers tutorial (#2355) 2019-05-15 12:07:41 +02:00
Rémi Verschelde 501e3e44f4 Fix iOS GameCenter interface docs
Supersedes and closes #2383.
2019-05-15 12:05:50 +02:00
bitbutter d2d5104490 Clarifications and grammar fixes + new section
Added section in "Your first game" on cleaning up old creeps.
No C# example code or references implemented yet.
2019-05-15 11:51:52 +02:00
Max Hilbrunner 72917e4e5a Merge pull request #2446 from StraToN/skeleton-export-precision
Added a precision regarding the pose of the mesh before exporting
2019-05-10 17:45:36 +02:00
Julian Murgia de3423165f Added a precision regarding the pose of the mesh before exporting 2019-05-10 17:22:47 +02:00
werner mendizabal 889fe442eb Update GDNative docs to contain the correct git command. (#2444)
* Update GDNative docs to contain the correct git command.

* Update Note for building on 64 bits machine.
2019-05-10 17:13:38 +02:00
Max Hilbrunner 993291cf0a Merge pull request #2440 from mitchcurtis/centre
Add a section to size_and_anchors for centering a control in its parent
2019-05-09 14:49:41 +02:00
Mitch Curtis b8e7b8f5af Add a section to "Size and anchors" for centering a control in its parent
Perhaps the most common task possible has no documentation on this page.
2019-05-09 09:49:08 +02:00
Max Hilbrunneranda e aed79c2583 GDScript Advanced: Improve custom iterator example
Fix syntax by removing multiple variable declarations on the same line, which GDScript does not (yet?) support, use clearer class and variable names, and rename the misleading "is_done()" function to "should_continue()", as the value returned (and returned by _iter_init() and iter_next() actually signifies the opposite: true means continue, false means stop. Also remove the superfluous do_step() function. 

Closes #2433.

Co-authored-by: a e <afablee@gmail.com>
2019-05-09 03:48:56 +02:00
Max Hilbrunner af59d98776 Merge pull request #2442 from F-He/F-He-patch-1
Replaced outdated link and filename
2019-05-08 17:53:12 +02:00
Finn H 3739074c47 Replaced outdated link and filename
"scene_format_text.cpp" renamed to "resource_format_text.cpp"
2019-05-08 00:39:44 +02:00
Michael Alexsander Silva Dias e5f52b3be5 Merge pull request #2438 from YeldhamDev/signal_instancing_move_images
Move "Instancing with signals" images to the new doc location
2019-05-06 11:38:45 -03:00
Michael Alexsander Silva Dias ba8632b7ae Move "Instancing with signals" images to the new doc location 2019-05-06 11:35:44 -03:00
Max Hilbrunner befdb48bc6 Merge pull request #2418 from mitchcurtis/building-docs
Document how to build the reference documentation
2019-05-06 15:48:14 +02:00
Max Hilbrunner f8ad845eba Merge pull request #2430 from cbscribe/kcc_signals_update
Move "shooting" signal example
2019-05-06 15:45:30 +02:00
Mitch Curtis 6bd56df96c Document how to build the reference documentation
Helps with #2417.
2019-05-04 22:43:35 +02:00
Chris Bradfield 70bd699748 Move complex signal example to its own doc 2019-05-03 09:44:35 -07:00
Nathan Lovato 392e5a005e Proof Bezier, curves and paths tutorial
Up until the Curve* nodes in Godot
2019-05-01 09:23:27 +09:00
Max Hilbrunner 886faddf68 Merge pull request #2419 from gamergamesz/patch-1
Typos
2019-04-30 18:16:15 +02:00
Max Hilbrunner ef4b262168 Merge pull request #2415 from YeldhamDev/small_corrections_audio_sync
Small corrections for new audio syncing tutorial
2019-04-30 18:14:43 +02:00
Max Hilbrunner 291a43b5de Merge pull request #2413 from clayjohn/fish_position_typo
Fixes position typo in fish tutorial
2019-04-30 18:13:52 +02:00
Himanshu singh e156812496 Typos 2019-04-30 21:15:36 +05:30
Rémi Verschelde 1a8d981080 Add link to classref howto
Fixes #2417.
2019-04-29 10:21:42 +02:00
Michael Alexsander Silva Dias 3a262a0281 Small corrections for new audio syncing tutorial 2019-04-28 01:02:06 -03:00
Juan Linietsky 3bc7797da5 Fix typo 2019-04-27 16:57:06 -03:00
Juan Linietsky 6e17fc8c1b Corrections to audio sync tutorial 2019-04-27 16:11:26 -03:00
Juan Linietsky 903725aa0a Add tutorial for syncinc music with gameplay. 2019-04-27 15:26:09 -03:00
clayjohn 4647fb3eb4 fixes position typo in fish tutorial 2019-04-27 10:21:30 -07:00
Juan Linietsky a3551a7c23 Add comment to reduce aliasing. 2019-04-26 12:36:30 -03:00
Max Hilbrunner 4b7ad7185b Merge pull request #2404 from zEh-/patch-2
fix: there is get_network_peer on SceneTree
2019-04-25 13:25:35 +02:00
Max Hilbrunner 0610b8e398 Merge pull request #2407 from tree786/patch-1
Mesh.PRIMITIVE_TRIANGLES correction in proc geometry tutorial
2019-04-25 13:22:04 +02:00
Max Hilbrunner 59e6ae66ae Merge pull request #2408 from YeldhamDev/all_around_me_are_familiar_faces
Fixes for the new Android tutorials
2019-04-25 13:21:27 +02:00
Andrew Conrad d4358b5954 Small corrections to "Frequently asked questions" 2019-04-24 22:26:53 -05:00
Michael Alexsander Silva Dias 63d8ee9a48 Fixes for the new Android tutorials 2019-04-24 22:49:00 -03:00
Juan Linietsky 188080832d Fixes to tutorials for Android 2019-04-24 18:01:04 -03:00
Juan Linietsky 3d58f51aa6 Added documentation about the new Custom Build system for Android 2019-04-24 17:02:45 -03:00
tree786 05fb9e7f93 Update procedural_geometry.rst
Lines 24 and 68 should be 'Mesh.PRIMITIVE_TRIANGLES' and not 'Mesh.PRIMITIVE_TRIANGLE'
2019-04-24 16:42:14 +01:00
Rémi Verschelde c15182091a Redo style fixes in threads tutorial... 2019-04-24 15:26:11 +02:00
Rémi Verschelde b3b3634af6 Sync classref with current source 2019-04-24 15:24:06 +02:00
Juan Linietsky 387890d0ba Clarify the userdata in the threads tutorial. 2019-04-24 10:00:20 -03:00