Merge pull request #2404 from zEh-/patch-2

fix: there is get_network_peer on SceneTree
This commit is contained in:
Max Hilbrunner
2019-04-25 13:25:35 +02:00
committed by GitHub
@@ -94,12 +94,11 @@ Initializing as a client, connecting to a given IP and port:
peer.create_client(SERVER_IP, SERVER_PORT)
get_tree().set_network_peer(peer)
Note that it may make sense to store the local network peer instance on the SceneTree to be able to access it later,
as there currently is no `get_tree().get_network_peer()`. This can be done via SceneTree's metadata feature:
Get the previously set network peer:
::
get_tree().set_meta("network_peer", peer)
get_tree().get_network_peer()
Checking whether the tree is initialized as a server or client: