Adam Scott
d7e300c01d
Remove reference to old target in the macOS docs
2023-09-18 16:17:41 -04:00
Max Hilbrunner
950c8b9a4d
Merge pull request #7928 from godotengine/classref/sync-5f1e56f
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classref: Sync with current master branch (5f1e56f)
2023-09-18 07:50:16 +02:00
GamEsnitzhel
041ff3c28d
Added missing C# example in tutorials -> best practices -> godot_notifications. ( #7936 )
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* Added C# example
* Fixed C# example in godot_notifications
2023-09-18 07:48:33 +02:00
Matthew
8a08321d93
Merge pull request #7943 from 1000nettles/patch-1
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Update c_sharp_basics.rst to fix filename
2023-09-17 21:27:35 -04:00
Max Hilbrunner
146cf26806
Merge pull request #7940 from imnachos/patch-2
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Fixed URL underscore in general_optimization.rst
2023-09-18 03:20:16 +02:00
Max Hilbrunner
eb9fe16086
Merge pull request #7775 from emmanuel-ferdman/wip
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fix: update location of `node_3d_editor_gizmos.cpp`
2023-09-18 03:13:38 +02:00
Corey
dbd4468aae
Update c_sharp_basics.rst
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* Fix incorrect file name with regards to adding the `program` parameter.
2023-09-17 13:41:38 -07:00
imnachos
706393d285
Fixed URL underscore in general_optimization.rst
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Added double underscore to fix
2023-09-17 13:21:48 +02:00
Godot Organization
7070b8908c
classref: Sync with current master branch (5f1e56f)
2023-09-16 03:18:41 +00:00
Max Hilbrunner
8b4cc3b229
Merge pull request #7897 from TidB/master
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Fix SIZE built-in in fog shader reference
2023-09-13 04:16:06 +02:00
Max Hilbrunner
8f4347e2a5
Merge pull request #7865 from dashdotdashdot/patch-1
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Update gdextension_cpp_example.rst to avoid unquoted compatibility_minimum trap
2023-09-13 04:12:27 +02:00
Yuri Rubinsky
519a013343
Merge pull request #7904 from Chaosus/fix_direction_to
2023-09-12 11:09:10 +03:00
Yuri Roubinski
8377137565
Simplify code for retrieving direction vectors
2023-09-12 11:04:55 +03:00
Max Hilbrunner
8e69f6be0c
Merge pull request #7820 from gogojokid/master-1
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Custom editor icon section's command wrong or out of date
2023-09-11 16:23:54 +02:00
Max Hilbrunner
82f46dc491
Merge pull request #7894 from godotengine/classref/sync-fc99492
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classref: Sync with current master branch (fc99492)
2023-09-11 16:19:00 +02:00
Max Hilbrunner
64867d4341
Merge pull request #7812 from dalexeev/gds-mention-array-assign-method
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GDScript: Mention `Array.assign()` method in typed arrays documentation
2023-09-10 20:12:38 +02:00
Max Hilbrunner
15bd2cc931
Merge pull request #7816 from Calinou/consoles-add-olde-skuul
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Add Olde Sküül to list of porting companies in Console support in Godot
2023-09-10 19:37:51 +02:00
Max Hilbrunner
4cff84e2a8
Merge pull request #7875 from lemilonkh/patch-1
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Add documentation for render mode fog_disabled
2023-09-10 19:34:17 +02:00
TidB
4d22f09704
Fix SIZE built-in in fog shader reference
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It has been renamed from EXTENTS; while its description was completely unrelated (copied from the sky shader reference)
2023-09-09 14:39:15 +02:00
Godot Organization
e3a0347f34
classref: Sync with current master branch (fc99492)
2023-09-09 03:18:37 +00:00
Milan Gruner
ed7b0374cc
Add documentation for render mode fog_disabled and Disable Fog in BaseMaterial3D
2023-09-05 21:44:20 +02:00
Max Hilbrunner
7fe92ada62
Merge pull request #7873 from SlateyTV/patch-2
2023-09-04 18:29:24 +02:00
Max Hilbrunner
ba4ff04589
Merge pull request #7874 from mateuseap/fix/making_plugins
2023-09-04 18:26:40 +02:00
Mateus Elias
e77e9e8877
Fix wrong C# code examples in making plugins tutorial
2023-09-04 13:19:38 -03:00
Scott Campbell
439de2ed2f
PoolVector3Array now should be PackedVector3Array
2023-09-04 00:27:24 +10:00
Noctor Onwood
306b24246b
Custom editor icon section's command wrong or out of date.
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In the "*.gdextension" code block, the [Icon] tag does not work in 4.1.1.stable version, and it does not match the naming conventions of other tags. I test it, [icons] tag is worked well. In addition, I added a blank lines between the tag and the content to make it more consistent with other "*.gdextension" code block formatting.
Update with capnm's suggestion. Thank you all for your attention and reply!
2023-09-02 23:03:29 +08:00
Max Hilbrunner
b7db4dbcaa
Merge pull request #7870 from godotengine/classref/sync-80bfca2
2023-09-02 14:15:35 +02:00
Max Hilbrunner
682f351b98
Merge pull request #7867 from mateuseap/feat/making_plugins
2023-09-02 14:11:36 +02:00
Godot Organization
5a9aca0665
classref: Sync with current master branch (80bfca2)
2023-09-02 03:18:36 +00:00
Mateus Elias and Raul Santos
7648846bd9
Add missing C# code in making plugins tutorial
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Co-authored-by: Raul Santos <raulsntos@gmail.com >
2023-09-01 10:20:34 -03:00
dashdotdashdot
0583b2b6b6
Enclose .gdextension's compatibility_minimum in quotes to avoid parse errors if extended to unquoted x.y.z format.
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Fixes #7864
2023-08-31 19:00:53 +09:00
Max Hilbrunner
010d41e759
Merge pull request #7850 from BastiaanOlij/update_xr_android_42
2023-08-30 10:23:54 +02:00
Max Hilbrunner
0ee0b2e92e
Merge pull request #7844 from mateuseap/master
2023-08-28 11:56:31 +02:00
Max Hilbrunner
a3113cd84b
Merge pull request #7849 from Calinou/importing-3d-scenes-recommend-official-blender
2023-08-28 11:54:30 +02:00
Bastiaan Olij
2c689b0000
Update exporting to Android XR devices for new loader
2023-08-28 11:19:33 +10:00
Hugo Locurcio
0e0a49dcef
Recommend official Blender downloads in Importing 3D scenes
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This avoids many issues found on Linux when using Blender to import
3D scenes in Godot.
Blender developers themselves only support official downloads,
not Linux distribution packages or the Flatpak.
2023-08-27 22:13:52 +02:00
Mateus Elias
c234876d88
fix(iimporting_images.rst): remove unsupported image format
2023-08-27 00:05:00 -03:00
Max Hilbrunner
0be715a949
Merge pull request #7840 from godotengine/classref/sync-6da4ad1
2023-08-26 07:24:35 +02:00
Godot Organization
55d4bd8010
classref: Sync with current master branch (6da4ad1)
2023-08-26 03:18:38 +00:00
Max Hilbrunner
0ea575930c
Merge pull request #7330 from Sauermann/fix-inputevent-tutorial
2023-08-22 03:21:06 +02:00
Max Hilbrunner
0d72d5ab21
Merge pull request #7824 from Piralein/area2d
2023-08-22 03:18:51 +02:00
Max Hilbrunner
8ce770eb31
Merge pull request #7826 from Jordyfel/lobby-example-patch
2023-08-21 22:56:27 +02:00
Max Hilbrunner
38f963530c
Merge pull request #7823 from Piralein/export
2023-08-21 22:54:41 +02:00
Max Hilbrunner
c6f6b48c98
Merge pull request #7828 from Calinou/static-typing-for-loop
2023-08-21 22:53:23 +02:00
Hugo Locurcio
8e4f72f3f4
Mention typing of for loop variable in Static typing in GDScript
2023-08-21 19:44:52 +02:00
Jordyfel
49a6228d6e
Patch lobby example implementation.
2023-08-21 13:10:32 +03:00
Markus Sauermann
512a675e10
Update input event tutorial
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Update input event flow graphic based on recent changes.
Made some descriptions more precise.
Input Event table:
- Added missing InputEvents Gesture, MIDI and Shortcut
- Removed unused Type Index column
2023-08-20 16:17:48 +02:00
Hana - Piralein
6a6ef0731d
update images and related information
2023-08-20 16:13:18 +02:00
Hana - Piralein
e598653d4a
add missing annotation prefix
2023-08-20 14:52:35 +02:00
Max Hilbrunner
746e02b264
Merge pull request #7806 from VictorDev200/VictorDev200-patch-1-1
2023-08-20 12:57:19 +02:00