Commit Graph
218 Commits
Author SHA1 Message Date
Max Hilbrunner 485116d8a3 Character and typo fixes 2023-05-31 18:07:27 +02:00
34350f8a12 Document StandardMaterial3D refraction limitations (#7301)
Co-authored-by: Clay John <claynjohn@gmail.com>
Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2023-05-08 16:03:43 +02:00
Hugo Locurcio 4f64be6d41 Document Linux + NVIDIA suspend issue in Troubleshooting 2023-05-08 07:20:25 +02:00
Max Hilbrunner fcdce11d22 Merge pull request #7179 from mhilbrunner/about-intro
Update About > Introduction for Godot 4
2023-04-21 03:45:27 +02:00
Max Hilbrunner 295d118492 Improve About > Introduction 2023-04-21 03:40:40 +02:00
Hugo Locurcio de7687fa3f Document how to resolve issues with the editor looking too sharp or blurry 2023-04-19 19:56:43 +02:00
Max Hilbrunner 7cc873c2dd Remove duplicate the-the 2023-04-18 03:02:23 +02:00
Max Hilbrunner 97a3fde2d5 Merge pull request #7181 from mhilbrunner/outdated-1
Update About > Troubleshooting for Godot 4
2023-04-18 01:57:54 +02:00
Max Hilbrunner b5dd528faf Update About > Troubleshooting for Godot 4 2023-04-18 00:48:33 +02:00
Max Hilbrunner 4ec75adb76 Review, update Release Policy for Godot 4 2023-04-18 00:37:54 +02:00
Max Hilbrunner 64a3b465c2 Update SFC to Godot Foundation, old URLs 2023-04-17 23:53:52 +02:00
Hugo Locurcio f4efa2fd8a Move rationale about Godot using SCons to Frequently asked questions
This also removes an obsolete bit about the command prompt to use
when compiling using Visual Studio (automatic detection has been
implemented for years).
2023-03-31 19:31:28 +02:00
max.gripe f11deb103c Update faq.rst
I changed the path to the correct one. The previous one led to a non-existent location.
2023-03-30 18:06:07 +01:00
Max Hilbrunner 8d1cfa6c37 Merge pull request #6345 from Calinou/add-custom-platform-ports
Add a page on creating custom platform ports
2023-03-23 02:38:02 +01:00
Max Hilbrunner da46470513 Merge pull request #6978 from JohnVeness/project-manager
Change capitalization of Project Manager
2023-03-20 02:45:09 +01:00
John Veness 53511e2a3f Delete out-of-date entry in Troubleshooting 2023-03-13 21:36:18 +00:00
John Veness 08498ef96a Change capitalization of Project Manager 2023-03-13 20:08:49 +00:00
Hugo Locurcio f658307ac7 Add a page on creating custom platform ports 2023-03-13 18:53:38 +01:00
Hugo Locurcio 9286f1b466 Remove references to removed GLES2 backend
- Update FAQ to remove issues resolved in 4.0, and add more advice
  on resolving VRR flicker issues.
2023-03-11 02:55:30 +01:00
John Veness 1112060bf9 Fix punctuation and wording in FAQ (#6905)
A few minor improvements
2023-03-09 04:56:49 +01:00
John Veness 2d4d1b4196 Fix punctuation in list_of_features.rst (#6915) 2023-03-09 04:55:16 +01:00
Max Hilbrunner f886bcb463 Merge pull request #6907 from puchik/faq-dod-rewrite
FAQ DOD section: rephrase text and fix some grammar
2023-03-09 04:52:55 +01:00
John Veness 128842e704 Fix headings, settings etc. in troubleshooting.rst (#6914)
Removed full-stops from end of each heading, which looks better, and consistent with other files. Corrected settings visible names, and a few other minor language improvements.
2023-03-09 04:49:32 +01:00
Arman Elgudzhyan b645991d31 FAQ DoD section: rephrase text and fix some grammar
- Rephrased some awkward grammar in the first paragraph (and removed redundant performance-heavy note).
- Restructured and rephrased some of the grammar in the middle and end sections to be less repetitive and avoid run-on sentences.
- Fixed capitalization in the hyphenated word in the section title.
2023-03-06 14:24:54 -08:00
Hugo LocurcioandLyuma c799afdfa2 Update Importing 3D scenes documentation for Godot 4.0 (#6800)
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2023-03-04 23:00:30 +01:00
Lera Elvoé 74e2148736 Link to 3.5 version of the doc in List of features 2023-03-02 00:47:49 +03:00
Rémi Verschelde cf61b156ba Update release policy for 4.0 release
- Add estimate for 4.1 release.
- Update estimate for 3.6.
- Mark 3.4 as EOL.
- Update section on our future releases.
2023-03-01 14:36:24 +01:00
Max Hilbrunner ea92f07f3c Fix CI 2023-02-27 07:56:39 +01:00
Patrick 1d609842dd GDExtension docs
Renames from GDNative to GDExtension


Add Pictures/Gifs and clarified compatability


Remove GDNative language bindings from GDExtension docs


Update SConstruct and AddingProperties section


updated with suggestions


Added property hint example + updated to API naming changes


Fixed redirect.csv
2023-02-26 16:44:45 +01:00
Yuri Sizov 978a13bb0a Mark potentially outdated pages with a WIP warning 2023-02-26 14:21:15 +01:00
Yuri Sizov f951304fbe Fix heading type in the list of features (regression from #6796 and #6773) 2023-02-24 16:06:41 +01:00
Yuri Sizov 6115f9bef9 Merge pull request #6773 from Calinou/update-list-of-features-4.0.rc1
Update List of features for Godot 4.0.rc1
2023-02-22 20:34:30 +03:00
Hugo Locurcio 8dc01d24dc Update List of features for Godot 4.0.rc1 2023-02-22 02:23:12 +01:00
Ivan Day 361b02a6d5 Remove "features" subheading on "list of features" page in about section and promote each subheading to one level above - issue #6795 2023-02-20 16:08:29 -06:00
Hugo Locurcio 87298c021f Update FAQ for Godot 4.0
- Link to Console support in Godot documentation.
  - In the Console support in Godot page, link to the
    "Godot and consoles, all you need to know" blog post as it contains
    additional context.
- Link to Importing 3D scenes documentation directly to avoid copypasting
  the answer.
- Replace uses of "open-source" with "open source" for consistency.
2023-02-13 00:12:37 +01:00
skyace65 b3d94a655d Update mono references to .NET 2023-02-09 16:59:56 -05:00
Yuri Sizov 380f6cd673 Update ways to contribute and propose ideas in the FAQ 2023-02-06 15:46:59 +01:00
Matthew d6b4fe8ab9 Merge pull request #6603 from Calinou/update-importing-3d-scenes
Update Importing 3D scenes documentation for Godot 4.0
2023-02-03 19:31:26 -05:00
Rémi Verschelde b4a43f14b8 Update copyright statement from 2022 to 'present' 2023-01-20 14:47:22 +01:00
Hugo Locurcio 4bb6cdbb70 Update Importing 3D scenes documentation for Godot 4.0
- Mention `.blend` import.
- Mention `.fbx` import.
- Document OBJ import modes and limitations.
- Mention Blender's built-in Collada usually working OK for simple
  scenes without animation.
- Remove mentions of ESCN export as the exporter is currently not
  compatible with Godot 4.0.
2023-01-14 00:35:14 +01:00
Yuri Sizov 02d1e1b5e2 Fix links to sections in the Introduction 2023-01-10 02:47:41 +03:00
Yuri Sizov dbfe3b1d26 Reorganize documentation for contributors
- Merge Community/Contributing and Engine Development into one top-level section, Contributing.
- Structure it in a way that gives equal priority to various ways to contribute, including documentation.
- Rename several articles to be more comprehensive and in line with the overall state of the documentation.
- Rewrite the guide for class reference contributions.
2023-01-10 01:49:30 +03:00
Yuri Sizov 3f8fd6d127 Rename Tutorials to Manual, move migration guide to a higher level (#6509) 2023-01-05 15:37:47 -08:00
Rémi Verschelde 407285335f Update release policy, shifting Q4 2022 estimates to Q1 2023
Label the upcoming 3.6 as LTS and clarify that it will come after 4.0.
2022-12-24 00:01:06 +01:00
Hugo Locurcio 62c1050bac Add a page on custom performance monitors (#6409) 2022-12-19 17:48:40 +01:00
Hugo Locurcio 1b065c4f32 Add a Godot 3 to Godot 4 upgrade guide (#6393) 2022-11-30 16:52:50 +01:00
Rémi Verschelde 87c99fe379 Merge pull request #6267 from Calinou/add-antialiasing-docs
Add documentation pages on 2D and 3D antialiasing
2022-11-17 21:01:02 +01:00
Yuri Sizov a5bf20bb6d Add support for split class reference 2022-11-17 21:20:41 +03:00
Hugo Locurcio add6f8273a List Engine methods to get license text in Complying with licenses 2022-10-24 16:02:55 +02:00
Hugo Locurcio 048f5e575b Add documentation pages on 2D and 3D antialiasing 2022-10-23 19:48:24 +02:00