Godot Organization
cf9df24fb2
classref: Sync with current master branch (97b8ad1)
2024-07-13 03:20:15 +00:00
Trevor and A Thousand Ships
4e60b38a90
macOS screenshot updates to learning_new_features.rst ( #9580 )
...
* Update learning_new_features.rst
* Update getting_started/introduction/learning_new_features.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
---------
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-07-13 04:29:43 +02:00
Rémi Verschelde
70bac04ff0
Merge pull request #9593 from RandomShaper/bye_bye_dxil_dll
...
Remove references to the no longer needed DXC
2024-07-11 23:25:23 +02:00
Pedro J. Estébanez
d2ccdb5154
Remove references to the no longer needed DXC
2024-07-11 12:32:14 +02:00
谢天
42e8bda57c
Clarify INV_VIEW_MATRIX and MAIN_CAM_INV_VIEW_MATRIX ( #9544 )
2024-07-09 21:14:16 -07:00
Trevor
e2cc5e4cfb
Update first_look_at_the_editor.rst ( #9574 )
...
* Update first_look_at_the_editor.rst
add macOS shortcut and cleaning up the click shortcut.
2024-07-09 19:19:29 -04:00
Max Hilbrunner
07bb7dd274
Merge pull request #9584 from Calinou/feature-tags-web-platform-clarify
...
Clarify notice about feature tags being immutable
2024-07-09 04:07:29 +02:00
Hugo Locurcio
601eb7799b
Clarify notice about feature tags being immutable
...
- Update the recommendation to check for the project running on
a mobile web browser.
2024-07-08 22:05:10 +02:00
A Thousand Ships
e54a44790b
Merge pull request #9581 from godotengine/classref/sync-b97110c
...
classref: Sync with current master branch (b97110c)
2024-07-06 08:35:41 -09:00
Godot Organization
6e46dc002c
classref: Sync with current master branch (b97110c)
2024-07-06 03:20:39 +00:00
Max Hilbrunner
f1c9d28011
Merge pull request #9566 from ayanchavand/migration-doc-update
...
Added xform() and xform_inv() function's changes in 4.0 migration docs
2024-07-05 13:34:16 +02:00
Max Hilbrunner
800ddbbbdc
Merge pull request #9573 from Calinou/signals-first-class
...
Mention that signals are first-class types since Godot 4.0 in Using signals
2024-07-04 18:50:04 +02:00
Hugo Locurcio
d23fe7bd8e
Mention that signals are first-class types since Godot 4.0 in Using signals
2024-07-03 17:41:25 +02:00
Max Hilbrunner
c961239209
Merge pull request #9565 from Calinou/troubleshooting-nvidia-app
...
Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting
2024-07-03 14:14:43 +02:00
Max Hilbrunner
14f7c109cd
Merge pull request #9572 from paddy-exe/dependency-update
...
Add more precise information about library paths
2024-07-03 14:13:27 +02:00
Patrick Exner
8b37b3c86e
Add more precise information about library paths
2024-07-02 22:59:04 +02:00
Max Hilbrunner
ea6b9dadf2
Merge pull request #9569 from paddy-exe/dependencies-gdextension-file
...
Add dependency section to gdextension file docs
2024-07-02 17:52:38 +02:00
Ayan Chavand
e47792d353
Updated upgrading_to_godot_4 documentation.
...
- Added xform and xform_inv's change to use * operator.
- Provided better details on the changes.
2024-07-02 09:48:16 +05:30
Matthew
1dee3c8773
Merge pull request #9570 from nacho98760/PM-typo
...
Fix typo in project manager tutorial
2024-07-01 18:44:20 -04:00
Max Hilbrunner
09a6fa9d3d
Merge pull request #9567 from Calinou/fix-dead-links
...
Fix dead links in the documentation
2024-07-01 20:35:16 +02:00
Nacho
f423c4f08e
typo
2024-07-01 15:06:58 -03:00
Max Hilbrunner
0ef9668850
Merge pull request #9522 from skyace65/AudioStream
...
Update audio streams page for Godot 4.3
2024-07-01 19:40:03 +02:00
Patrick Exner
2877a27633
Add dependency section to gdextension file docs
2024-07-01 18:55:41 +02:00
Hugo Locurcio
e7fdb120c7
Fix dead links in the documentation
...
Command used:
lychee **/*.rst --github-token="..." --accept="100..=103,200..=299,429"
429 error codes were allowed due to a high number of false positives,
even with a GitHub token specified.
2024-07-01 18:55:30 +02:00
Hugo Locurcio
823a85d186
Recommend using NVIDIA app to resolve replay indicator issue in Troubleshooting
2024-07-01 17:55:27 +02:00
skyace65
5e5156dba4
Update audio streams page for Godot 4.3
2024-06-30 23:05:00 -04:00
Max Hilbrunner
acd5c65302
Merge pull request #9564 from Trinovantes/patch-1
...
Fix link written in md syntax instead of rst
2024-06-30 14:44:59 +02:00
Stephen Li
ce1b9dfb94
Fix link written in md syntax instead of rst
2024-06-30 04:24:59 -04:00
Max Hilbrunner
108ea7f6e1
Merge pull request #9542 from tomspilman/patch-1
...
Add Sickhead to porting support list
2024-06-29 15:10:15 +02:00
Max Hilbrunner
0a1272ad9c
Merge pull request #9557 from skyace65/JDKBuild
...
Update name of where you get openJDK from
2024-06-29 15:08:46 +02:00
Max Hilbrunner
a7e9dc88f9
Merge pull request #9552 from Iakobs/master
...
Remove unnecessary opinion about languages.
2024-06-29 15:00:59 +02:00
Max Hilbrunner
033283c001
Merge pull request #9556 from dalexeev/gds-update-lambda-docs
...
GDScript: Update lambda documentation
2024-06-29 15:00:34 +02:00
Max Hilbrunner
f1571217cc
Merge pull request #9559 from godotengine/classref/sync-811ce36
...
classref: Sync with current master branch (811ce36)
2024-06-29 15:00:07 +02:00
Danil Alexeev
67be15e905
GDScript: Update lambda documentation
2024-06-29 14:51:46 +03:00
Godot Organization
22eec0f18c
classref: Sync with current master branch (811ce36)
2024-06-29 03:20:27 +00:00
skyace65
17a683682c
Update name of where you get openJDK from
2024-06-28 18:57:55 -04:00
Jacob Ibáñez Sánchez
ca44d32bf8
Remove unnecessary opinion about languages.
2024-06-28 10:06:00 +02:00
Max Hilbrunner
8d4381a956
Merge pull request #9546 from Piralein/setbranch
...
Extract remaining changes from setget/annotation update PR's
2024-06-28 00:04:07 +02:00
Max Hilbrunner
e2dcf47ea9
Merge pull request #9543 from Calinou/particles-collision
...
Document caveats related to GPUParticles3D collision
2024-06-28 00:00:34 +02:00
3e2a8f6f7c
Update outdated annotation and setget syntax
...
Co-Authored-By: PoolloverNathan <24194027+PoolloverNathan@users.noreply.github.com >
Co-Authored-By: Solor Vox <1246172+solorvox@users.noreply.github.com >
2024-06-27 22:13:37 +02:00
Hugo Locurcio
23c0ee2833
Document caveats related to GPUParticles3D collision
...
- Remove incorrect notice about GPUParticles2D not supporting
collision. This is supported using LightOccluder2D with SDF
generation enabled.
2024-06-27 01:53:36 +02:00
Matthew
6df2f2283d
Merge pull request #9541 from sainthkh/fix-3d-doc-degrees
...
pi/4 is 45 degrees.
2024-06-26 18:00:40 -04:00
Tom Spilman
4d77f62c2e
Update consoles.rst
...
Added Sickhead to porting studios.
2024-06-25 08:20:34 -05:00
Kukhyeon Heo
7e2a730d05
pi/4 is 45 degrees.
2024-06-25 18:18:02 +09:00
Max Hilbrunner
84954c75ec
Merge pull request #9527 from skyace65/OldPlugin
...
Remove reference to 3.x plugin
2024-06-24 20:19:30 +02:00
Max Hilbrunner
3d0c569218
Merge pull request #9534 from diskhkme/patch-1
...
Update deploying_to_android.rst
2024-06-24 20:18:46 +02:00
Hyungki Kim
5ee2d87705
Update deploying_to_android.rst
...
fix error
2024-06-24 17:20:32 +09:00
skyace65
11adeb1dde
Remove reference to 3.x plugin
2024-06-23 11:42:11 -04:00
Max Hilbrunner
64164955e8
Merge pull request #9383 from paddy-exe/gdextension-file-quick-reference
...
Add documentation about .gdextension file
2024-06-23 10:13:53 +02:00
Max Hilbrunner
0fccfb9c3e
Merge pull request #9519 from skyace65/WindowsExport
...
Update exporting for Windows images
2024-06-23 10:09:28 +02:00