Commit Graph
1735 Commits
Author SHA1 Message Date
Hugo LocurcioandClay John 78d319feec Link to transparency sorting limitations page in Spatial shaders (#5741)
Co-authored-by: Clay John <claynjohn@gmail.com>
2022-04-06 19:39:50 +02:00
Clay John 9eeda38b60 Merge pull request #5735 from Calinou/environment-improve-tonemap-3.4
Improve tonemapping description in Environment and post-processing (3.4)
2022-04-06 10:04:51 -07:00
Hugo Locurcio 69c118cc41 Fix 2D optimization section in the Performance toctree (#5742) 2022-04-05 21:53:54 +02:00
Haoyu Qiu 9ce1cb6813 Remove excess backtick in VR starter tutorial (#5737) 2022-04-05 18:26:19 +02:00
Hugo Locurcio 6de1b139a0 Improve tonemapping description in Environment and post-processing 2022-04-04 23:30:54 +02:00
Hugo Locurcio 7604b70087 Add tips for transparency sorting issues in 3D rendering limitations (#5726) 2022-04-04 14:24:43 +02:00
Hugo Locurcio 0d2fe64558 Add a note about fuzzy strings in Localization using gettext 2022-03-31 18:35:27 +02:00
Hugo Locurcio 6a3e6acde3 Clarify that Pool*Arrays are passed by value in Advanced GDScript
This also adds an explanation of "pass by value" and "pass by reference".
2022-03-28 16:28:54 +02:00
Wojtek Kubiak b40657be00 Add Xbox Series X/S support by Pineapple Works (#5714) 2022-03-25 15:34:17 +01:00
Ricardo Buring 3179f26bf3 Update mentions of cylinder shape support for Godot 3.4 (#5697) 2022-03-21 00:33:14 +01:00
Harmony Honey 0a1bef0dd0 Add missing onready for NodePath usage in GDScript exports (#5694) 2022-03-17 02:44:27 +01:00
Haoyu Qiu 999dd2ad8a Fix section header markup (#5683) 2022-03-12 18:30:52 +01:00
Hugo Locurcio 872f7aeb95 Remove references to NativeScript 1.0 in GDNative C++ example
NativeScript 1.1 has been supported in Godot 3.1 and later, which
means the latest version of the documentation doesn't need to
cover it anymore.

This also improves grammar and writing style.

(cherry picked from commit 440141e494)
2022-03-11 14:22:57 +01:00
Darenn Keller b588587750 Fixed one spelling mistake.
(cherry picked from commit b6c61785c4)
2022-03-11 14:22:57 +01:00
zacryol 173be31af8 Reverse parenting order of Sprite and AnimationPlayer in tutorial
The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.

(cherry picked from commit f2ac9f8ab8)
2022-03-11 14:22:57 +01:00
skyace65 624c204065 Fix normal map description and improve note
(cherry picked from commit e6e205a020)
2022-03-11 14:22:57 +01:00
Matthew 5cc735cdea Update and improve VS Code setup instructions (#5501)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit d17c415009)
2022-03-11 14:22:57 +01:00
nice-shot 5df6a7071e Add missing property name in Using GIProbe (#5499)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit dac5306e21)
2022-03-11 14:22:57 +01:00
Hugo Locurcio e387828896 Document keyboard ghosting caveats in Input examples
(cherry picked from commit 31746843d0)
2022-03-11 14:22:57 +01:00
skyace65 988b4caa75 Document how export filters work
(cherry picked from commit 13f4f7f24c)
2022-03-11 14:22:57 +01:00
Matthew fe097dcd65 Clarify singleton read order (#5457)
* Clarify singleton read order

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit f1ff320f06)
2022-03-11 14:22:57 +01:00
Max Hilbrunner c6900647cc Merge pull request #5463 from skyace65/data-path
Fix and expand user data path information

(cherry picked from commit dc0819b593)
2022-03-11 14:22:57 +01:00
Matthew 88f276f668 Improve explenation for Trigger and Capture update modes (#5476)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
(cherry picked from commit 095aaccd7d)
2022-03-11 14:22:57 +01:00
Arpit Srivastava e5371883c8 Fix references to window size project settings in Multiple resolutions (#5478)
(cherry picked from commit eafa97b871)
2022-03-11 14:22:57 +01:00
Ivorius 79d82a769f Refer to NativeScript 1.1 as 'new' rather than 'upcoming' in the GDNative cpp example
(cherry picked from commit d85e844a94)
2022-03-11 14:22:57 +01:00
Hakunamawatta d963962be3 Fix "inspecter" to "inspector"
(cherry picked from commit b276648dd6)
2022-03-11 14:22:57 +01:00
Arpit Srivastava fa129f000d Fix missing word in Beziers, curves and paths (#5654) 2022-02-27 19:19:16 +01:00
SylvanSign 26190a05c3 add legacy ImageMagick command for ICO convert (#5638) 2022-02-23 01:47:10 +01:00
Jerome Canler 6b2b865c75 Remove additional newline in Introduction to shaders
This newline creates an unwanted paragraph.
2022-02-22 18:24:35 +01:00
Jesse van HerkandHugo Locurcio af8cdb16a0 Add section about the RESET animation in Introduction to the animation features (#5628)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-02-21 19:28:01 +01:00
Loregret aefa22f940 Remove warning about fixed issue in Using an external text editor (#5629) 2022-02-21 18:10:17 +01:00
Denis NICOLAS a8a2b9e0bb Fix another typo in Using the SurfaceTool (#5612) 2022-02-15 19:40:04 +01:00
Denis NICOLAS 22d131ffef Fix a typo in Using the MeshDataTool (#5611) 2022-02-15 19:40:03 +01:00
Denis NICOLAS fc61132961 Fix typo in Procedural geometry (#5608) 2022-02-14 16:47:48 +01:00
Henodude fe0d72c891 Fix vr starter tutorial link (#5590)
* Fix vr starter tutorial link

The link to the vr starter tutorial wasn't working, so that has been fixed.
2022-02-11 14:28:28 +01:00
Bastiaan Olij 0a6e29d868 Add hand tracking documention to OpenXR chapter 2022-02-08 10:48:41 +11:00
snailrhymerandHugo Locurcio 9e1add06d9 Clarify reference erasure warning in Using Servers (#5570)
* Clarify reference erasure warning in Using Servers

Expand a brief remark on the importance of maintaining a reference to a resource to prevent its deletion.
Also fix some typos and remove instances of "just".

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-02-05 21:26:22 +01:00
Victor Karp eb0e81795e Add missing closing quotation marks in GDScript format strings (#5583) 2022-02-05 21:23:24 +01:00
Max Hilbrunner 821abf750c Merge pull request #5563 from skyace65/RuntimeClarification
Clarify what selecting the XR runtime does
2022-01-30 16:56:32 +01:00
skyace65 8c6cd73614 Clarify what selecting the XR runtime does 2022-01-28 12:11:57 -05:00
Max Hilbrunner e6bf2b23c6 Merge pull request #5544 from timjklein36/tk/navigation_3d_whitespace_fix
Navigation: Replace non-breaking spaces with ASCII spaces
2022-01-28 11:05:45 +01:00
szymonm-google 6c49c23a3d Fix broken formatting in Creating Android plugins (#5560) 2022-01-27 22:14:04 +01:00
MatthewandHugo Locurcio 60b2a15a45 Remove duplicated parts of Android plugin page (#5555)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-27 11:49:57 +01:00
MatthewandHugo Locurcio e2432f035f Mention that Godot OpenXR doesn't work with Microsoft MR runtime (#5554)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-27 11:49:44 +01:00
Tim Klein 7de6027aec [-] Replace non-breaking spaces with ASCII spaces 2022-01-26 08:49:01 -05:00
Haoyu Qiu 4e8197220e Fix description of adding class icon in 3.4 2022-01-26 09:41:42 +08:00
Fredia Huya-Kouadio 826935a3d8 Update the XR documentation 2022-01-25 14:13:31 -08:00
Haoyu Qiu 58e916280e Correct the name of SpatialMaterial for 3.x (#5477)
StandardMaterial3D should be SpatialMaterial on 3.x.
2021-12-27 17:03:23 +01:00
Hugo Locurcio f580e2e099 Update command line project exporting instructions
(cherry picked from commit be31dd4020)
2021-12-21 16:47:25 +01:00
Haoyu Qiu 323c9763d3 Fix wrong description about warning icon
Warning icons appear in the scene dock, not inspector.

(cherry picked from commit d1b4cdcbde)
2021-12-21 16:45:58 +01:00