Nathan Lovato
b0bbc55e88
Merge pull request #4064 from NathanLovato/content/content_guidelines
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Write content guidelines
2020-11-12 09:03:25 -06:00
Nathan Lovato
9df8c5c383
Edit content guidelines, remove typographic marks
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- Removed typographic marks in the entire repo
- Removed a line about why we don't use a wiki
- Indented notes with 4 spaces
- Addressed review comments
2020-11-12 08:59:13 -06:00
e4d21bdf83
Edit content guidelines
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Improve phrasing, grammar, fix indentation
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-12 08:59:12 -06:00
Nathan Lovato
b3caa1b07e
Add content guidelines and other guidelines to the README
2020-11-12 08:59:12 -06:00
Nathan Lovato
803f4d3c93
Write content guidelines
2020-11-12 08:59:12 -06:00
Nathan Lovato
1d32426b0c
Merge pull request #4344 from NathanLovato/edit/improve-scripting-section
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Split and edit scripting_continued.rst, improve scripting section
2020-11-11 18:15:40 -06:00
Rodrigo Setti
be025d958f
Update GDScript FAQ text to not reference history in link ( #4357 )
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Since GDScript history was moved from scripting guide to FAQ, we want to remove the link back to guide mentioning "history".
2020-11-11 20:25:17 +01:00
textrivers and Hugo Locurcio
de131f75cc
Add paragraph to specify that IK chains are editor-only ( #4356 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-11-11 17:51:13 +01:00
Nathan Lovato and balloonpopper
54230fb235
Update tutorials/scripting/groups.rst
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Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-11 07:16:01 -06:00
Nathan Lovato
8987df4315
Improve nodes_and_scene_instances.rst
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Based on review notes, add pictures to illustrate renaming a node and
how a node leaves the remote scene tree at runtime after calling free()
or queue_free()
2020-11-10 10:30:58 -06:00
Nathan Lovato
b51b2623c4
Merge pull request #4349 from skyace65/ClassIssues
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Specify where to open class reference issues
2020-11-10 09:14:11 -06:00
Nathan Lovato
a9af63c674
Merge pull request #4352 from Calinou/high-level-multiplayer-hosting-considerations
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Add a Hosting considerations section to High-level multiplayer
2020-11-10 09:13:56 -06:00
Nathan Lovato and balloonpopper
3665f22bab
Edit the scripting section
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Misc grammar fixes, improvements to phrasing, and more.
Co-authored-by: balloonpopper <5151242+balloonpopper@users.noreply.github.com >
2020-11-10 08:18:44 -06:00
bggd
71547a7c24
Fix missing ":ref:" in canvas_layers.rst ( #4353 )
2020-11-10 14:52:51 +01:00
Hugo Locurcio
7b168d6d78
Add a Hosting considerations section to High-level multiplayer
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This covers topics such as internal vs public IP addresses
and port forwarding.
2020-11-09 20:40:14 +01:00
skyace65
6ff9434afc
Specify where to open class reference issues
2020-11-09 08:28:58 -05:00
Nathan Lovato
1eb9da99b6
Write and edit overridable_functions.rst, remove scripting_continued.rst
2020-11-08 09:49:48 -06:00
Nathan Lovato
7e7df1cc03
Merge class_name docs from scripting_continued.rst into gdscript docs
2020-11-07 23:23:19 -06:00
Nathan Lovato
9927bfbb71
Write nodes_and_scene_instances.rst from scripting_continued.rst
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Rewrote the docs
Added an intro section about getting nodes and syntactic sugar
2020-11-07 23:11:29 -06:00
Nathan Lovato
61863b181f
Move and rewrite groups.rst from sripting_continued.rst
2020-11-07 20:20:10 -06:00
Nathan Lovato
e67663f81b
Add idle_and_physics_processing.rst, write scripting/index.rst
2020-11-07 19:15:14 -06:00
Nathan Lovato
e28d9a1a5f
Merge pull request #4345 from Calinou/i18n-default-project-font
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Document font requirement for some languages in Internationalizing games
2020-11-07 17:04:15 -06:00
Hugo Locurcio
28d9ed70db
Document font requirement for some languages in Internationalizing games
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See https://github.com/godotengine/godot/issues/43379 .
2020-11-07 17:14:23 +01:00
Nathan Lovato
82a2361445
Merge pull request #3703 from paulloz/InputEventKey.keycode
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Rename InputEventKey.scancode into keycode
2020-11-05 10:08:55 -06:00
Nathan Lovato
ac3cbb8195
Merge branch 'master' into InputEventKey.keycode
2020-11-05 10:08:37 -06:00
Nathan Lovato
1aa2648fd3
Merge pull request #4340 from Calinou/fix-double-ref-badge-instant-search
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Fix the "ref" badge appearing twice in instant search results
2020-11-05 09:30:16 -06:00
Hugo Locurcio and Yuri Sizov
cbeb9212cc
Fix the "ref" badge appearing twice in search results
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This fixes both the "instant" search results and the
dedicated results page.
Co-authored-by: Yuri Sizov <pycbouh@users.noreply.github.com >
2020-11-05 14:52:51 +01:00
Nathan Lovato
a527238ec5
Merge pull request #4336 from Calinou/exporting-for-web-gzip-hosts
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Mention hosts that support on-the-fly compression in Exporting for the Web
2020-11-05 06:45:16 -06:00
Hugo Locurcio
5469ac45d3
Mention hosts that support on-the-fly compression in Exporting for the Web
2020-11-04 20:35:19 +01:00
Nathan Lovato
3db42682a4
Merge pull request #4327 from pyacier/master
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proofreading 2d/canvas_layers.rst : change passive voice to direct voice
2020-11-04 13:00:22 -06:00
Nathan Lovato
ae51070767
Edit 2d/canvas_layers.rst
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Minor tweaks
2020-11-04 12:57:45 -06:00
Nathan Lovato
3f7c2c0361
Merge pull request #4250 from NathanLovato/organization/split-getting-started-workflow
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Create new sections from Project Workflow
2020-11-04 12:41:43 -06:00
Nathan Lovato
4741f8dba2
Move assets section to a new assets pipeline section
2020-11-04 12:37:30 -06:00
Nathan Lovato
36e6b29d5e
Move project_setup documents to best_practices
2020-11-04 12:32:02 -06:00
Nathan Lovato
a4c21f735d
Move the best practices section to tutorials/
2020-11-04 12:32:02 -06:00
Nathan Lovato
edeb6a961f
Move the export section to tutorials/
2020-11-04 12:32:02 -06:00
Rémi Verschelde
48984d2fcd
Merge pull request #4307 from Calinou/distinguish-classref-page-links
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Add a symbol next to class reference page links
2020-11-04 18:50:45 +01:00
Hugo Locurcio
13818e3cfd
Add a symbol next to class reference page links
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This makes them easier to distinguish from "user manual" page links,
especially in search results.
2020-11-04 18:47:33 +01:00
Alexander Pruss
aaea6280e7
Clarify "source" mesh in Using MultiMeshInstance ( #4334 )
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I found the original sentence confusing because the word "mesh" is used twice, referring to different nodes.
> One node is used as the target, the mesh that you want to place multiple meshes
on.
This target mesh is referred to in the tools and later on in the docs as the surface mesh, so I figure we might as well call it that right away -
> One node is used as the target, the **surface** mesh that you want to place multiple meshes
on.
2020-11-02 14:42:42 +01:00
lukostello
e2c2becefe
Explain what fractional means in the Shading language reference ( #4328 )
2020-11-01 14:46:01 +01:00
Pierre Caye
efc2d19eb0
proofreading : change passive voice to direct voice
2020-10-30 21:52:03 +01:00
Naryosha
e9228aa741
GDNative C++: fix links to godotengine/godot-cpp ( #4324 )
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The repository was moved from GodotNativeTools to godotengine.
2020-10-29 15:29:40 +01:00
Nathan Lovato
041e326d69
Merge pull request #4323 from NathanLovato/move-editor-manual
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Move and edit editor manual
2020-10-28 14:02:57 -06:00
Nathan Lovato
364789479a
Edit external_editor.rst
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Add intro
Tweak text
Add commands for Emacs
Link to the two official external editor plugins
2020-10-28 13:51:42 -06:00
Nathan Lovato
4481e89331
Move editor manual
2020-10-28 13:51:33 -06:00
Nathan Lovato
8bb143bd6c
Merge pull request #4313 from SirQuartz/patch-2
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Update "updating_the_class_reference.rst"
2020-10-28 12:31:19 -06:00
Nathan Lovato
bb4891d4c3
Merge pull request #4317 from Speedphoenix/patch-1
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Correct small mistakes to Getting Started
2020-10-28 12:30:50 -06:00
Leonardo Jeanteur
199818695a
Correct small mistakes to Step By Step Tutorial
2020-10-26 19:12:36 +01:00
SirQuartz
361ba204d7
Update updating_the_class_reference.rst
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Add missing commas to several statements, remove unnecessary commas from a couple sentences, clarify a few statements using more concise language. This is minor improvement to conciseness, clarity, and readability.
2020-10-25 23:39:03 -04:00
Nathan Lovato
ccf4ae56e7
Merge pull request #4305 from Calinou/exporting-hidden-files-folders
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Document that "hidden" files and folders are never included in a PCK
2020-10-24 14:06:28 -06:00