Rémi Verschelde
a232d4bb18
Merge pull request #6886 from jrvidal/fix-export-web
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remove mentions to export types
2023-03-09 07:15:05 +01:00
Hugo Locurcio and Max Hilbrunner
3dfbfbf381
Add links to demo projects where relevant ( #6874 )
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* Add links to demo projects where relevant
- Warn about poor compute shader support on mobile GPUs (due to driver bugs).
- Update control gallery image for 4.0.
- Fix typo in Internationalizing games.
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2023-03-09 06:09:56 +01:00
Max Hilbrunner
1b0310aa47
Fix typos and make CI a happy Gobot
2023-03-09 05:55:58 +01:00
Max Hilbrunner
889c0bfb4f
Merge pull request #6847 from dalexeev/update-upgrading-to-godot-4
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Update "Upgrading from Godot 3 to Godot 4" page
2023-03-09 05:42:59 +01:00
Max Hilbrunner
546d1cfb0a
Merge pull request #6883 from BastiaanOlij/xr_no_vsync
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In XR application V-sync should never be used
2023-03-09 05:08:01 +01:00
Max Hilbrunner
c01be15251
Merge pull request #6920 from derkork/patch-1
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Minor improvements to the AnimationTree documentation
2023-03-09 05:01:17 +01:00
Max Hilbrunner
3a4c6aa805
Merge pull request #6904 from RedstoneMedia/patch-1
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Fixed generating a sphere example in ArrayMesh tutorial
2023-03-09 04:58:01 +01:00
Max Hilbrunner
980e99d7bb
Merge pull request #6923 from Loregret/master
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Update "reporting node..." segment
2023-03-09 04:54:24 +01:00
Bastiaan Olij
7353fcf182
In XR application V-sync should never be used
2023-03-07 23:01:01 +11:00
Loregret
d49e16c0c0
Update "Reporting node..." segment
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Current code doesn't work with Godot 4.0
I added @ to export variables and changed update_configuration_warning() to new update_configuration_warnings().
2023-03-07 14:03:28 +03:00
Bryce
8deb600ac5
Fix :code: typo in canvas_item_shaders doc ( #6921 )
2023-03-07 13:56:07 +03:00
Jan Thomä
8371436d33
some minor enhancements
2023-03-07 07:25:48 +01:00
Yuri Sizov
92f539dce2
Merge pull request #6881 from timothyqiu/autoload
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Fix Autoload capitalization inconsistency
2023-03-06 18:53:29 +01:00
Rémi Verschelde
b8eb2d2a6e
Merge pull request #6909 from OrvilleQ/master
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Fix the wrong hyperlink to XR Tools.
2023-03-06 11:58:19 +01:00
Rémi Verschelde
4ab09f7b89
Merge pull request #6903 from cbscribe/charbody_fix
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Fix incorrect method name in Using CharacterBody2D
2023-03-06 11:57:57 +01:00
Rémi Verschelde
17672222a9
Merge pull request #6355 from Calinou/update-3d-lights-and-shadows-4.0
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Update 3D lights and shadows documentation for 4.0
2023-03-06 11:57:33 +01:00
Rémi Verschelde
dba9e0336c
Merge pull request #6108 from Calinou/compiling-web-editor-add-local-web-server-2
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Mention local web server for testing web editor in Compiling for the Web
2023-03-06 11:57:10 +01:00
Hugo Locurcio
50b86d7b3b
Update 3D lights and shadows documentation for 4.0
2023-03-06 11:55:39 +01:00
Chris Bradfield
6a3d4be387
Fix incorrect method name in Using CharacterBody2D
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Fixes #6902 .
2023-03-06 11:48:51 +01:00
Orville Q. Song
fd8bde9eac
Fix the wrong hyperlink to XR Tools.
2023-03-06 11:48:17 +01:00
Rémi Verschelde
35ce6f0e43
Navigation2D: Handle location -> position renames
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Fixes #6894 .
2023-03-06 11:32:31 +01:00
Rémi Verschelde
fe156d0aa6
Fix wrong link after #6764
2023-03-06 11:32:17 +01:00
gomaproi
c39a8d9dc5
Update some screenshots in the Scripting section for Godot 4 ( #6851 )
2023-03-06 10:48:20 +01:00
Jef D
9484261739
Clarify reasons for physics processes ( #6825 )
2023-03-06 10:46:17 +01:00
Rémi Verschelde
f9bf150643
Merge pull request #6896 from dalexeev/gds-var-colon-style
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Fix GDScript code style regarding colon (docs)
2023-03-06 10:43:54 +01:00
Rémi Verschelde
1045769c21
Merge pull request #6891 from thornySoap/patch-1
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Fix typo in type hint "repeat_[en/dis]able"
2023-03-06 10:29:09 +01:00
Rémi Verschelde
418cc0c11c
Merge pull request #6887 from Tobi-Mob/patch-1
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Fixed NotificationWMCloseRequest c# code
2023-03-06 10:28:40 +01:00
Rémi Verschelde
0349102b12
Merge pull request #6178 from Calinou/add-decals
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Add a page on decals
2023-03-06 10:27:46 +01:00
Rémi Verschelde
2db1f830b1
Merge pull request #6764 from TokageItLab/fix-outdated-animation
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Update outdated animation documents to synchronize them with latest version Godot
2023-03-06 10:26:03 +01:00
RedstoneMedia
acd5f92b88
Fixed generating a sphere example
2023-03-05 23:02:46 +01:00
Danil Alexeev
59075ad12f
Fix GDScript code style regarding colon (docs)
2023-03-05 16:51:08 +03:00
Hugo Locurcio and Lyuma
c799afdfa2
Update Importing 3D scenes documentation for Godot 4.0 ( #6800 )
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Co-authored-by: Lyuma <xn.lyuma@gmail.com >
2023-03-04 23:00:30 +01:00
thornySoap
ecfa6a0b8e
Fix "repeat_[en/dis]abled"
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Create consistency with other docs pages and actual valid type hint in engine
2023-03-04 19:59:31 +01:00
Tobi-Mob
56ef128796
Fixed NotificationWMCloseRequest c# code
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With Godot 4.0 the casing seems to have changed from Wm to WM.
2023-03-04 11:34:20 +01:00
Roberto Vidal
bc8d61a5ea
remove mentions to export types
2023-03-04 09:57:35 +01:00
Haoyu Qiu
ff5fab13f4
Fix Autoload capitalization inconsistency
2023-03-04 09:33:48 +08:00
B
c01e3f4d8c
Fix incorrect images being referenced on Using TileSets ( #6880 )
2023-03-03 23:14:22 +01:00
Max Hilbrunner
16d7240dc8
Merge pull request #6865 from michael-nischt/patch-1
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Update pacman sdf-say package name to speech-dispatcher
2023-03-03 17:36:24 +01:00
Max Hilbrunner
638522ce41
Merge pull request #6861 from and-rad/shader-vectors
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Fixed description for fragment shader VIEW built-in
2023-03-03 08:08:32 +01:00
Emily
3585c66213
Removed all instances of velocity being defined for CharacterBody2D ( #6862 )
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* Removed all instances of velocity being defined for `CharacterBody2D`
2023-03-03 08:07:15 +01:00
Patrick
11ae34336f
Fix GDExtension file path for extension registration
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This PR fixes the issue by adding the necessary `/demo` path part.
Fixes https://github.com/godotengine/godot-docs/issues/6872#issuecomment-1452752784
2023-03-03 02:03:48 +01:00
Michael Nischt
b73b8c531f
Update pacman sdf-say package name to speech-dispatcher
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On a recent ARCH Linux installation the package name for `spd-say` has changed to [speech-dispatcher](https://archlinux.org/packages/community/x86_64/speech-dispatcher/ )
2023-03-02 16:46:52 +01:00
Andreas Raddau
91d77a80fa
Fixed description for fragment shader VIEW built-in
2023-03-02 13:40:05 +01:00
Hugo Locurcio
1abe518cf8
Mention local web server for testing web editor in Compiling/Exporting for the Web
2023-03-01 23:33:08 +01:00
Danil Alexeev
7a72ceaff6
Update "Upgrading from Godot 3 to Godot 4" page
2023-03-01 17:44:34 +03:00
Ulugbeg
6dd9e26420
Added missing ^= from list of assignment
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In the list of the (lowest priority) Assignment Operators, `^-` was not listed, but it does exist & work.
2023-02-28 21:41:39 +01:00
Rémi Verschelde
bee2727c99
Update demo project links, 4.0-dev is now on master
2023-02-28 18:46:12 +01:00
Max Hilbrunner
e4aa65a789
Merge pull request #6840 from konsuko/patch-1
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Fix link to Rust GDExtension repository
2023-02-28 11:23:42 +01:00
Max Hilbrunner
78581edd55
Merge pull request #6819 from BastiaanOlij/openxr_handtracking
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Add content to the hand tracking page in the documentation
2023-02-28 11:23:13 +01:00
Max Hilbrunner
fbcdc2ad4f
Merge pull request #6836 from Calinou/tilemaps-update-terrain-image-example
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Update terrain image example in Using TileSets
2023-02-28 08:45:29 +01:00