Commit Graph
9161 Commits
Author SHA1 Message Date
smix8 48343bebde Add tip and warning about TileMap build-in navigation
Adds a tip to TileMap navigation section that informs users to prefer baking the TileMap navigation.
Also adds a warning that 2D navigation meshes can not overlap.
2024-08-11 22:52:31 +02:00
Max Hilbrunner 9b7d66e646 Merge pull request #9728 from godotengine/classref/sync-88f3b5f
classref: Sync with current master branch (88f3b5f)
2024-08-10 06:08:49 +02:00
Godot Organization 0c571b9245 classref: Sync with current master branch (88f3b5f) 2024-08-10 03:21:01 +00:00
Matthew 6c312f011b Merge pull request #9482 from arim97/master
Add clarification for importing project in Your first 3D game tutorial
2024-08-09 18:04:58 -04:00
arim97 88baaa1a6e Add a segment about converting the imported project to current version 2024-08-09 18:04:06 -04:00
Matthew 1a52f711b0 Merge pull request #9721 from backlands/patch-2
Fix funding link to be an external link
2024-08-08 22:44:53 -04:00
Matthew f30accbba6 Merge pull request #9711 from smix8/navmesh_chunk_demo_links
Add links to navigation mesh chunks demos
2024-08-08 22:28:29 -04:00
Eric K. e69daec15f Fix funding link to be an external link
The link on the live documentation was leading to a "Page not found" error.
2024-08-08 13:50:31 -06:00
smix8 9017929096 Add links to navigation mesh chunks demos
Adds links to navigation mesh chunks demos.
2024-08-08 20:10:51 +02:00
Max Hilbrunner 0447cfc4a8 Merge pull request #9640 from dsnopek/xr-start-real-pause
Truly pause game in XR start script tutorial
2024-08-08 02:30:00 +02:00
Max Hilbrunner 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader
Update VisualShader page for 4.3
2024-08-08 00:45:27 +02:00
Max Hilbrunner 083f7589b9 Merge pull request #9708 from thejacer87/patch-1
Update gdscript_styleguide.rst
2024-08-06 05:58:39 +02:00
Max Hilbrunner 8cd8134acf Merge pull request #9702 from TAGames/patch-1
CSharp example missing return type
2024-08-05 17:07:23 +02:00
Max Hilbrunner 041ee1b510 Merge pull request #9709 from smix8/bordersize_y_warning
Mention that the NavigationMesh border_size only works along xz-axis
2024-08-05 00:58:20 +02:00
smix8 04f9e34d04 Mention that the NavigationMesh border_size only works along xz-axis
Adds a warning that the NavigationMesh border_size property only works along xz-axis as a limitation of the Recast third-party baking library.
2024-08-04 21:33:14 +02:00
Jace Bennest d71c24c699 Update gdscript_styleguide.rst
fixes typo
2024-08-04 10:48:19 -07:00
Rémi VerscheldeandMax Hilbrunner d74dc49db1 Upgrade to 4.3: Add note about Multiplayer protocol compat breakage (#9685)
* Upgrade to 4.3: Add note about Multiplayer protocol compat breakage

Closes https://github.com/godotengine/godot/issues/94769.

---------

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-08-04 16:52:09 +02:00
Max Hilbrunner 95eb1ba85e Merge pull request #9701 from Geometror/tests-add-special-tags-section
Add section about special tags to the unit testing guide
2024-08-04 16:50:31 +02:00
Max Hilbrunner 1b974d5535 Merge pull request #9700 from Geometror/tests-add-subcases-section
Add section about subcases to the unit testing guide
2024-08-04 16:49:22 +02:00
Hendrik Brucker b85d63c69c Add section about special tags to the unit testing guide 2024-08-03 12:47:29 +02:00
Max Hilbrunner 5f7da097c5 Merge pull request #9704 from godotengine/classref/sync-3978628
classref: Sync with current master branch (3978628)
2024-08-03 08:12:04 +02:00
Godot Organization 12846af678 classref: Sync with current master branch (3978628) 2024-08-03 03:20:15 +00:00
Tristan A. a2d29557ed CSharp example missing return type 2024-08-02 22:34:28 +02:00
Hendrik Brucker 012805ba82 Add section about subcases to the unit testing guide 2024-08-02 20:51:38 +02:00
Max Hilbrunner 2886f9b8b6 Merge pull request #9642 from Incognito357/Incognito357-update-docs-scene_organization
Update scene_organization.rst
2024-08-02 03:29:57 +02:00
Matthew e7ba9ce9c0 Merge pull request #9693 from Giganzo/patch-1
Add Duplicate Lines shortcut to Text Editor
2024-08-01 21:17:16 -04:00
leanneluandHugo Locurcio cdf9895ec9 Add instructions for opening a scene in Creating instances (#9143)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-02 02:38:33 +02:00
Muller-Castro a36ff907f9 Add typed loop variable example in GDScript reference (#9388) 2024-08-02 02:30:20 +02:00
Mateus EliasandHugo Locurcio b389d1d6ed Finish incomplete setence in High-level multiplayer tutorial (#9421)
Added clarification regarding the matching of function arguments in RPC signatures between server and client code.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-02 02:28:03 +02:00
theowiik 1586144704 Improve color constants cheat sheet (#8569)
* Improve color sorting of color constants
* Use Godot 4 constant names for color cheat sheet
2024-08-02 02:17:58 +02:00
The-Cyber-Captain a293204d03 Fix outdated method name in code sample in 3D gizmo plugins (#9695)
Addresses "Unnamed Gizmo" error when following example code;
now overriding `_get_gizmo_name` function, not `get_name`.
2024-08-02 01:41:45 +02:00
cakepie f9f9b69313 Update standard_material_3d.rst to Godot 4 (#9641)
* Depth renamed to Height in Standard Material 3D
2024-08-01 18:11:09 -04:00
Max Hilbrunner 25e2ae64aa Merge pull request #9690 from Calinou/advanced-postprocessing-unshaded-render-mode
Recommend `unshaded` render mode for quad in Advanced post-processing
2024-08-01 19:09:20 +02:00
Max Hilbrunner fc8df8692c Merge pull request #9689 from Calinou/using-fonts-add-variable-font-weight-table
Add variable font weight table to Using fonts
2024-08-01 19:07:30 +02:00
Max Hilbrunner e5bb07f420 Merge pull request #9686 from Jordyfel/patch-1
Document Windows Defender causing slow startup in large projects
2024-08-01 19:05:42 +02:00
Max Hilbrunner ea0c079daf Merge pull request #9681 from skyace65/TileMapLayer
Update docs for new TileMapLayer node
2024-08-01 19:03:50 +02:00
Giganzo 8b7377681d Add Duplicate Lines shortcut to Text Editor
Added Duplicate Lines shortcut to Text Editor section
2024-08-01 14:15:43 +02:00
skyace65 9050e076e7 Update docs for new TileMapLayer node 2024-08-01 07:06:12 -04:00
Hugo Locurcio fdf310da93 Recommend unshaded render mode for quad in Advanced post-processing
This prevents the quad from being affected by lighting, while also
improving performance.
2024-08-01 03:37:28 +02:00
Hugo Locurcio 709fe6aab2 Add variable font weight table to Using fonts 2024-08-01 03:17:07 +02:00
Yordan Dolchinkov 81e6a38ae5 Update troubleshooting.rst 2024-07-31 14:55:23 +03:00
Matthew c3f0ec7f9f Merge pull request #9677 from codingthat/patch-2
Remove already completed step from 06.heads_up_display.rst
2024-07-30 20:20:59 -04:00
Matthew f8219db196 Merge pull request #9679 from Stqrm264/feature-tags-fix
Changed wrong method name to correct one
2024-07-30 19:53:58 -04:00
Stqrm264 ed3adefdea Changed "OS.web_has_feature("web_ios")" (which doesn't exist) to the correct method "OS.has_feature("web_ios")" 2024-07-30 23:50:46 +03:00
A Thousand Ships 0c9eaf14c3 Merge pull request #9644 from Incognito357/Incognito357-update-docs-change_scenes_manually
Update change_scenes_manually.rst
2024-07-30 07:32:08 -09:00
Kevin Bloch (@codingthat) ea120f2b39 Remove already completed step from 06.heads_up_display.rst
This was done at the end of the previous page, i.e., in https://docs.godotengine.org/en/stable/getting_started/first_2d_game/05.the_main_game_scene.html#testing-the-scene

(Replaces #9676 )
2024-07-30 17:45:59 +02:00
Fredia Huya-KouadioandHugo Locurcio 73091bea0a Update the Android build documentation (#9669)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-07-30 08:39:57 +02:00
8d1bff6aea Document behavior of modulo operator (#9358)
Different languages and contexts have different default behaviors for modulo
where one or both operands are negative. "The remainder of an integer division"
is underspecified. As such, clarification is in order.

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-07-30 07:38:27 +02:00
Max Hilbrunner c6bcae3129 Merge pull request #9656 from Kaspazza/patch-1
Update getting started link
2024-07-29 19:57:41 +02:00
wise_ 4b755c0dac Update tscn.rst (#9665)
fix a missing space
2024-07-28 20:29:24 -04:00