tetrapod00
389891b9bc
Add multiple renderer support to Advanced Postprocessing
2024-11-10 20:02:55 -08:00
Matthew
feb1db071a
Merge pull request #10237 from tetrapod00/remove-c#-comment
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Remove unneeded C# comment from First 2D Game
2024-11-09 12:06:11 -05:00
tetrapod00
8a7d0e991c
Remove unneeded C# comment from First 2D Game
2024-11-08 20:04:28 -08:00
Matthew
8daa3af406
Merge pull request #10233 from tetrapod00/debug-tools-outdated
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Update list of debugging settings
2024-11-08 20:53:35 -05:00
tetrapod00
6a11d113e7
Update list of debugging settings
2024-11-08 16:15:27 -08:00
Mikael
a362a0a7f2
Update "Size and anchors" to reflect Godot 4.3 terminology ( #10216 )
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Changed relevant occurences of margin with "anchor offset" or "offset".
Also reworded paragraph about aspect ratios, as it included information that may not necessarily be correct.
Also replaced images with newer versions.
2024-11-09 00:08:04 +01:00
Max Hilbrunner
b1861e0c3d
Merge pull request #10219 from tetrapod00/improve-bug-triage
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Improve Bug triage guidelines
2024-11-08 00:58:05 +01:00
tetrapod00
9fe093108c
Improve Bug triage guidelines
2024-11-07 15:47:17 -08:00
Max Hilbrunner
396fc8fd08
Merge pull request #10227 from tetrapod00/integral-integer
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Improve GDScript format strings tutorial
2024-11-08 00:18:03 +01:00
Max Hilbrunner
00495c0020
Merge pull request #10220 from tetrapod00/codespell-fix-not-run
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Fix codespell not running on some files
2024-11-08 00:15:33 +01:00
Max Hilbrunner
47455be55a
Merge pull request #10222 from tetrapod00/run-time-runtime
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Change all usages of "run-time" to "runtime"
2024-11-08 00:14:11 +01:00
Max Hilbrunner
c181d6110d
Merge pull request #10223 from Calinou/antialiasing-table-ssrl-tweak-cost
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Tweak SSRL performance cost in 3D antialiasing comparison table
2024-11-08 00:12:00 +01:00
tetrapod00
5606be5c75
Improve GDScript format strings tutorial
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Remove usages of "integral".
Add section on string concatenation.
Improve organization.
Fix incorrect examples.
2024-11-07 14:45:21 -08:00
Hugo Locurcio
c9ec2428bc
Tweak SSRL performance cost in 3D antialiasing comparison table
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The screen-space roughness limiter's performance cost is very low
compared to other antialiasing methods (typically in the same
ballpark as FXAA).
2024-11-07 16:58:50 +01:00
tetrapod00
5994348764
Change all usages of "run-time" to "runtime"
2024-11-06 23:36:58 -08:00
tetrapod00
53ea9b6965
Fix codespell not running on some files
2024-11-06 21:56:26 -08:00
Max Hilbrunner
a178d0c6c7
Merge pull request #10209 from mhilbrunner/i18n-fix
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I18N: Remove canonical/hreflang tags, let RTD handle SEO/locale negotiation
2024-11-07 01:44:09 +01:00
Max Hilbrunner
3aa11b753c
Merge pull request #10208 from mhilbrunner/gh-actions-skip-on-forks-by-default
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CI: Skip class reference sync and offline docs on forks
2024-11-07 01:43:23 +01:00
Matthew
8db59234ae
Merge pull request #10214 from tetrapod00/project-settings-links
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Link to project settings when mentioning them
2024-11-06 19:15:41 -05:00
Max Hilbrunner
7eb46171d9
Merge pull request #10197 from tetrapod00/lerp-smoothing
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Improve interpolation smoothing example
2024-11-06 00:44:04 +01:00
Max Hilbrunner
eee29a2911
Merge pull request #10075 from KleidonBD/patch-1
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Fix "or_greater"/"or_less" code example
2024-11-05 22:42:32 +01:00
tetrapod00
a8667ffddf
Add links to project setting mentions
2024-11-05 11:55:14 -08:00
tetrapod00 and aXu-AP
012f0b8a19
Improve interpolation smoothing example
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Improves explanation of interpolation ("lerp") smoothing.
Adds a note about framerate-independent version, with off-site links to
full explanations.
Co-Authored-By: aXu-AP <1621768+aXu-AP@users.noreply.github.com >
2024-11-05 11:36:45 -08:00
Max Hilbrunner
7e1cb19e28
Merge pull request #10210 from Calinou/custom-platform-ports-fix-windows-link
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Fix link to Windows platform port in Custom platform ports
2024-11-05 20:11:27 +01:00
Hugo Locurcio
8d21f6f7ec
Fix link to Windows platform port in Custom platform ports
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- Fix link to Linux Vulkan context code.
- Add references to Direct3D 12.
2024-11-05 08:20:03 +01:00
Max Hilbrunner
181206baaa
Remove canonical/hreflang tags, let RTD I18N do it
2024-11-05 04:53:51 +01:00
Max Hilbrunner
b496e1e7d5
CI: Skip class ref. sync and offline docs on forks
2024-11-05 04:03:32 +01:00
Max Hilbrunner
5b0f7925be
Merge pull request #10171 from tetrapod00/global-const-arrays
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Fix inaccurate/misleading note about shader global arrays
2024-11-05 00:45:45 +01:00
Max Hilbrunner
af6ab3db67
Merge pull request #10098 from TheSecondReal0/csharp-signal-parameters
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Add C# documentation for connecting to GDScript signals with parameters
2024-11-05 00:44:28 +01:00
Max Hilbrunner
d0d797ccbe
Merge pull request #9837 from dementive/best-practices-cpp
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Add GDExtension C++ snippets to tutorials/best_practices
2024-11-05 00:41:54 +01:00
Max Hilbrunner
a321c4e945
Merge pull request #10205 from tetrapod00/docs-changelog-spring-arm
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Add new Spring arm page to documentation changelog
2024-11-05 00:40:34 +01:00
tetrapod and Hugo Locurcio
f0b5879b85
Link to Getting Started Input tutorial from Input examples page ( #10200 )
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* Link to Getting Started Input tutorial from Input examples page
---------
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-11-05 00:38:49 +01:00
Max Hilbrunner
c77b4d1905
Merge pull request #10181 from Flarkk/fragcoord
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Clarify when `FRAGCOORD.z` is used as depth output
2024-11-05 00:37:26 +01:00
tetrapod00
9418837787
Add new Spring arm page to documentation changelog
2024-11-04 14:12:30 -08:00
tetrapod and Hugo Locurcio
1523dcdc09
Update Editor icons page to reflect usage of svgo ( #10195 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2024-11-04 22:09:06 +01:00
Hugo Locurcio
e954194991
Apply suggestion from Spring arm camera pull request
2024-11-04 20:11:48 +01:00
Nate Moore and tetrapod
ffb7983cc1
Add spring arm third-person camera tutorial ( #10156 )
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Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com >
2024-11-04 20:11:13 +01:00
Max Hilbrunner
cf448daab0
Merge pull request #10191 from tetrapod00/changelog-44
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Add section to Documentation changelog page for 4.4
2024-11-04 00:10:33 +01:00
Max Hilbrunner
d92c2cfc99
Merge pull request #10187 from tetrapod00/rubric-headers
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Improve display of rubric fake headers with `:heading-level:` option
2024-11-04 00:08:48 +01:00
Max Hilbrunner
dd28d74288
Merge pull request #10198 from tetrapod00/custom-mouse-cursor
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Improve Customizing the mouse cursor
2024-11-04 00:07:17 +01:00
Max Hilbrunner
cfa737e70d
Merge pull request #10201 from Calinou/getting-source-dev-snapshots
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Mention a way to get development snapshots' source code in Getting the source
2024-11-04 00:03:25 +01:00
Hugo Locurcio
47eda9fe60
Mention a way to get development snapshots' source code in Getting the source
2024-11-03 23:39:39 +01:00
tetrapod00
c2262e286f
Improve Customizing the mouse cursor
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Link to project settings and enum.
Fix C# example script so it works when pasted.
Improve grammar and formatting.
2024-11-03 13:26:39 -08:00
Max Hilbrunner
77854a249e
Merge pull request #10193 from tetrapod00/discord-link
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Replace broken link to official discord
2024-11-03 20:56:40 +01:00
tetrapod00
5128ef53da
Replace broken link to official discord
2024-11-02 12:29:29 -07:00
tetrapod00
9cbe1084bd
Update documentation changelog for 4.4
2024-11-02 11:52:21 -07:00
tetrapod00
2f634c7acb
Improve display of rubric fake headers with heading-level option
2024-11-02 09:42:55 -07:00
Max Hilbrunner
717d603073
Merge pull request #10189 from tetrapod00/new-pages-43
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Update documentation changelog for 4.3
2024-11-02 16:13:04 +01:00
Max Hilbrunner
b36c73ded3
Merge pull request #10158 from Piralein/sphinx-upgrade
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Update Sphinx and requirements
2024-11-02 15:27:34 +01:00
Max Hilbrunner
e0d0117669
Merge pull request #10186 from godotengine/classref/sync-c6c464c
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classref: Sync with current master branch (c6c464c)
2024-11-02 15:14:57 +01:00