Commit Graph
5336 Commits
Author SHA1 Message Date
Max Hilbrunner 2ee5e6d36f Merge pull request #5213 from Calinou/update-list-of-features
Update List of features for recent changes in the `master` branch
2021-08-30 20:18:30 +02:00
Max Hilbrunner 2ee5f0f837 Merge pull request #5214 from ThreeRhinosInAnElephantCostume/alwayspip3
Use pip3 instead of pip
2021-08-30 20:16:54 +02:00
Max Hilbrunner ae5073e366 Merge pull request #5196 from ThreeRhinosInAnElephantCostume/patch-1
Recommend LLDB over GDB for VSCode
2021-08-30 20:15:29 +02:00
developer 74a7a0f396 Use pip3 instead of pip 2021-08-30 19:47:12 +02:00
developer 97d6af1357 Recommend LLDB over GDB for VSCode 2021-08-30 19:09:31 +02:00
Gilles Roudière 016fb53cdf Merge pull request #5212 from Calinou/compiling-clang-binary-suffix
Document that compiling a binary with Clang on Linux adds a `.llvm` suffix
2021-08-30 17:48:09 +02:00
Hugo Locurcio 8d7cd4ca30 Document that compiling a binary with Clang on Linux adds a .llvm suffix
This can result in people running old binaries unexpectedly, so it's
important to mention this suffix.
2021-08-30 17:29:53 +02:00
Hugo Locurcio cabb02bb30 Update List of features for recent changes in the master branch 2021-08-30 17:28:52 +02:00
MatthewandHugo Locurcio 449ba3b790 Fix incorrect default blend mode in Environment and post-processing (#5210)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-29 17:38:36 +02:00
Matthew 0f97a5fbf1 Add introduction for animation section (#5207)
* Add introduction for animation section
2021-08-29 16:08:49 +02:00
Paul Joannon 58e73d70d4 Add missing C# cast in first 3D game (#5203) 2021-08-27 21:24:51 +02:00
Matthew 70dee3f412 Remove reference to xbuild in Compiling with Mono (#5201) 2021-08-27 14:35:55 +02:00
Hugo Locurcio 92581ed33d Document underscore folders exclusion in Custom builds for Android (#5199) 2021-08-26 19:12:55 +02:00
Max Hilbrunner 1bd957ecba Merge pull request #5197 from Calinou/ios-plugins-use-variable-consistently
Always use variables to access iOS-only singletons in Plugins for iOS
2021-08-25 14:36:28 +02:00
Hugo Locurcio a22e43a8f1 Always use variables to access iOS-only singletons in Plugins for iOS
This is required to avoid script compilation errors on other platforms.
2021-08-25 12:41:57 +02:00
Max Hilbrunner 3f8a6bf4f7 Merge pull request #5180 from pycbouh/tutorials-theming
Improve theming documentation
2021-08-22 16:23:16 +02:00
Max Hilbrunner 7b7b116748 Merge pull request #5182 from skyace65/AndroidStudioSetup
Update configuring android studio page
2021-08-22 16:22:19 +02:00
Aaron Franke 0cf59aa5f1 Tweak the Submitting to the Asset Library article (#5187) 2021-08-22 00:09:18 +02:00
skyace65 585291f525 Update configuring android studio page 2021-08-19 21:53:44 -04:00
hpnrep6 e6c7dacc43 Use oxford commas consistently in About the Asset Library (#5183) 2021-08-19 10:00:08 +02:00
hpnrep6 146f947aa7 Make pragma once sub-header clearer in C++ usage guidelines (#5184) 2021-08-19 09:57:48 +02:00
Yuri Sizov 0cb5e6e005 Add a new GUI skinning tutorial and improve theme editor tutorial 2021-08-18 23:17:32 +03:00
Yuri Sizov 3cf69e1113 Reorganize user interface tutorials 2021-08-16 17:31:25 +03:00
Rémi Verschelde 9fd765d3ba Merge pull request #5179 from hpnrep6/comma
Make minor grammar improvement in Frequently asked questions
2021-08-16 10:07:46 +02:00
hpnrep6andHugo Locurcio 931671a8fd Fix sub resource ID formatting in Object Class (#5175)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-16 04:38:21 +02:00
hpnrep6 c9f2514d10 Remove code block indentation in Editor icons (#5178) 2021-08-16 04:27:46 +02:00
hpnrep6 8f5d8de5cc Replace comma with colon 2021-08-15 22:03:30 -04:00
Max Hilbrunner 29109cb9f9 Merge pull request #5171 from Calinou/update-bug-triage-guidelines-2
Update Bug triage guidelines for newly added labels
2021-08-14 15:41:00 +02:00
Hugo Locurcio d8c5ffdc5c Update Bug triage guidelines for newly added labels 2021-08-13 22:02:18 +02:00
Jummit c7a4b6a8be Fix example in Optimization Using Servers tutorial (#5169) 2021-08-12 23:01:37 +02:00
Max Hilbrunner a33767067a Merge pull request #5166 from Calinou/network-android-permission
Document the permission requirement on Android on network tutorials
2021-08-11 22:40:48 +02:00
Hugo Locurcio 17c5fe0e35 Document the permission requirement on Android on network tutorials 2021-08-11 18:15:28 +02:00
Max Hilbrunner 33867029bb Merge pull request #4976 from levilindsey/master
Update the binary serialization API doc to accurately describe how Ob…
2021-08-10 12:22:35 +02:00
Max Hilbrunner 165d977c7e Merge pull request #5162 from skyace65/gui_skinning
Overhaul gui skinning page for the new theme editor in 3.4
2021-08-10 11:48:07 +02:00
Max Hilbrunner 860dfbc95d Merge pull request #5163 from mhilbrunner/json-vs-binary
JSON vs binary serialization improvements
2021-08-09 16:23:30 +02:00
Max Hilbrunner a6e235153b Merge pull request #5164 from mhilbrunner/ue4
Remove UE version number
2021-08-09 16:23:05 +02:00
Max Hilbrunner 6318e530d0 Remove UE version number 2021-08-09 16:22:31 +02:00
Max Hilbrunner ccf9c7c67e JSON vs binary serialization improvements 2021-08-09 16:18:26 +02:00
Max Hilbrunner 7fa80b37ba Merge pull request #4977 from levilindsey/saving-games
Update the saving games doc to describe tradeoffs of JSON vs binary s…
2021-08-09 15:54:44 +02:00
skyace65 2e000908dc Overhaul gui skinning page for the new theme editor in 3.4 2021-08-09 08:27:53 -04:00
Max Hilbrunner 49a62f1db3 Merge pull request #5155 from pycbouh/tutorials-inspector-plugins-misleading
Fix a misleading statement in the inspector plugins tutorial
2021-08-07 12:52:59 +02:00
Mitchell DavisandHugo Locurcio 2811ab47f9 Update --no-window option description in Command line tutorial (#5157)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-06 23:43:15 +02:00
Yuri Sizov 9d7fc8c603 Fix a misleading statement in the inspector plugins tutorial 2021-08-06 21:10:46 +03:00
Max Hilbrunner 9f40ec04e6 Merge pull request #5153 from phantomdesvin/patch-1
One phrase fix for idle_and_physics_processing.rst
2021-08-06 10:38:34 +02:00
Rémi Verschelde fad76ce6fd Merge pull request #5151 from Calinou/optimizing-for-size-always-enable-webp
Don't disable WebP when compiling small binaries in Optimizing for size
2021-08-06 10:09:06 +02:00
phantomdesvin 1cd4653182 One phrase fix for idle_and_physics_processing.rst
Both, the _process() and _physics_process() are not called every time the engine draws a frame like its written here, only -process() does. _physics_process() gets called before each physics step like it's explained on this same page.
2021-08-06 09:08:48 +02:00
Max Hilbrunner 67712fb6e0 Merge pull request #5152 from godotengine/dependabot/pip/sphinx-tabs-3.2.0
Bump sphinx-tabs from 3.1.0 to 3.2.0
2021-08-05 11:43:04 +02:00
dependabot[bot] edc6472797 Bump sphinx-tabs from 3.1.0 to 3.2.0
Bumps [sphinx-tabs](https://github.com/executablebooks/sphinx-tabs) from 3.1.0 to 3.2.0.
- [Release notes](https://github.com/executablebooks/sphinx-tabs/releases)
- [Changelog](https://github.com/executablebooks/sphinx-tabs/blob/master/CHANGELOG.md)
- [Commits](https://github.com/executablebooks/sphinx-tabs/compare/v3.1.0...v3.2.0)

---
updated-dependencies:
- dependency-name: sphinx-tabs
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-08-05 09:04:18 +00:00
Hugo Locurcio e636ccde45 Don't disable WebP when compiling small binaries in Optimizing for size
WebP decoding is now required in pretty much any project since Godot 3.4
(unless you force PNG for lossless textures in the Project Settings).

Therefore, it's not a good idea to recommend disabling it for most
people. Not to mention the added binary size will be outweighted by
the smaller lossless WebPs most of the time.
2021-08-04 21:12:32 +02:00
Elephant34andHugo Locurcio 5a702632d9 Update the pixel snap project setting name in Using tileMaps (#5149)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-08-04 17:20:32 +02:00