Max Hilbrunner
2ee5e6d36f
Merge pull request #5213 from Calinou/update-list-of-features
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Update List of features for recent changes in the `master` branch
2021-08-30 20:18:30 +02:00
Max Hilbrunner
2ee5f0f837
Merge pull request #5214 from ThreeRhinosInAnElephantCostume/alwayspip3
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Use pip3 instead of pip
2021-08-30 20:16:54 +02:00
Max Hilbrunner
ae5073e366
Merge pull request #5196 from ThreeRhinosInAnElephantCostume/patch-1
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Recommend LLDB over GDB for VSCode
2021-08-30 20:15:29 +02:00
developer
74a7a0f396
Use pip3 instead of pip
2021-08-30 19:47:12 +02:00
developer
97d6af1357
Recommend LLDB over GDB for VSCode
2021-08-30 19:09:31 +02:00
Gilles Roudière
016fb53cdf
Merge pull request #5212 from Calinou/compiling-clang-binary-suffix
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Document that compiling a binary with Clang on Linux adds a `.llvm` suffix
2021-08-30 17:48:09 +02:00
Hugo Locurcio
8d7cd4ca30
Document that compiling a binary with Clang on Linux adds a .llvm suffix
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This can result in people running old binaries unexpectedly, so it's
important to mention this suffix.
2021-08-30 17:29:53 +02:00
Hugo Locurcio
cabb02bb30
Update List of features for recent changes in the master branch
2021-08-30 17:28:52 +02:00
Matthew and Hugo Locurcio
449ba3b790
Fix incorrect default blend mode in Environment and post-processing ( #5210 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-29 17:38:36 +02:00
Matthew
0f97a5fbf1
Add introduction for animation section ( #5207 )
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* Add introduction for animation section
2021-08-29 16:08:49 +02:00
Paul Joannon
58e73d70d4
Add missing C# cast in first 3D game ( #5203 )
2021-08-27 21:24:51 +02:00
Matthew
70dee3f412
Remove reference to xbuild in Compiling with Mono ( #5201 )
2021-08-27 14:35:55 +02:00
Hugo Locurcio
92581ed33d
Document underscore folders exclusion in Custom builds for Android ( #5199 )
2021-08-26 19:12:55 +02:00
Max Hilbrunner
1bd957ecba
Merge pull request #5197 from Calinou/ios-plugins-use-variable-consistently
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Always use variables to access iOS-only singletons in Plugins for iOS
2021-08-25 14:36:28 +02:00
Hugo Locurcio
a22e43a8f1
Always use variables to access iOS-only singletons in Plugins for iOS
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This is required to avoid script compilation errors on other platforms.
2021-08-25 12:41:57 +02:00
Max Hilbrunner
3f8a6bf4f7
Merge pull request #5180 from pycbouh/tutorials-theming
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Improve theming documentation
2021-08-22 16:23:16 +02:00
Max Hilbrunner
7b7b116748
Merge pull request #5182 from skyace65/AndroidStudioSetup
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Update configuring android studio page
2021-08-22 16:22:19 +02:00
Aaron Franke
0cf59aa5f1
Tweak the Submitting to the Asset Library article ( #5187 )
2021-08-22 00:09:18 +02:00
skyace65
585291f525
Update configuring android studio page
2021-08-19 21:53:44 -04:00
hpnrep6
e6c7dacc43
Use oxford commas consistently in About the Asset Library ( #5183 )
2021-08-19 10:00:08 +02:00
hpnrep6
146f947aa7
Make pragma once sub-header clearer in C++ usage guidelines ( #5184 )
2021-08-19 09:57:48 +02:00
Yuri Sizov
0cb5e6e005
Add a new GUI skinning tutorial and improve theme editor tutorial
2021-08-18 23:17:32 +03:00
Yuri Sizov
3cf69e1113
Reorganize user interface tutorials
2021-08-16 17:31:25 +03:00
Rémi Verschelde
9fd765d3ba
Merge pull request #5179 from hpnrep6/comma
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Make minor grammar improvement in Frequently asked questions
2021-08-16 10:07:46 +02:00
hpnrep6 and Hugo Locurcio
931671a8fd
Fix sub resource ID formatting in Object Class ( #5175 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-16 04:38:21 +02:00
hpnrep6
c9f2514d10
Remove code block indentation in Editor icons ( #5178 )
2021-08-16 04:27:46 +02:00
hpnrep6
8f5d8de5cc
Replace comma with colon
2021-08-15 22:03:30 -04:00
Max Hilbrunner
29109cb9f9
Merge pull request #5171 from Calinou/update-bug-triage-guidelines-2
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Update Bug triage guidelines for newly added labels
2021-08-14 15:41:00 +02:00
Hugo Locurcio
d8c5ffdc5c
Update Bug triage guidelines for newly added labels
2021-08-13 22:02:18 +02:00
Jummit
c7a4b6a8be
Fix example in Optimization Using Servers tutorial ( #5169 )
2021-08-12 23:01:37 +02:00
Max Hilbrunner
a33767067a
Merge pull request #5166 from Calinou/network-android-permission
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Document the permission requirement on Android on network tutorials
2021-08-11 22:40:48 +02:00
Hugo Locurcio
17c5fe0e35
Document the permission requirement on Android on network tutorials
2021-08-11 18:15:28 +02:00
Max Hilbrunner
33867029bb
Merge pull request #4976 from levilindsey/master
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Update the binary serialization API doc to accurately describe how Ob…
2021-08-10 12:22:35 +02:00
Max Hilbrunner
165d977c7e
Merge pull request #5162 from skyace65/gui_skinning
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Overhaul gui skinning page for the new theme editor in 3.4
2021-08-10 11:48:07 +02:00
Max Hilbrunner
860dfbc95d
Merge pull request #5163 from mhilbrunner/json-vs-binary
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JSON vs binary serialization improvements
2021-08-09 16:23:30 +02:00
Max Hilbrunner
a6e235153b
Merge pull request #5164 from mhilbrunner/ue4
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Remove UE version number
2021-08-09 16:23:05 +02:00
Max Hilbrunner
6318e530d0
Remove UE version number
2021-08-09 16:22:31 +02:00
Max Hilbrunner
ccf9c7c67e
JSON vs binary serialization improvements
2021-08-09 16:18:26 +02:00
Max Hilbrunner
7fa80b37ba
Merge pull request #4977 from levilindsey/saving-games
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Update the saving games doc to describe tradeoffs of JSON vs binary s…
2021-08-09 15:54:44 +02:00
skyace65
2e000908dc
Overhaul gui skinning page for the new theme editor in 3.4
2021-08-09 08:27:53 -04:00
Max Hilbrunner
49a62f1db3
Merge pull request #5155 from pycbouh/tutorials-inspector-plugins-misleading
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Fix a misleading statement in the inspector plugins tutorial
2021-08-07 12:52:59 +02:00
Mitchell Davis and Hugo Locurcio
2811ab47f9
Update --no-window option description in Command line tutorial ( #5157 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-06 23:43:15 +02:00
Yuri Sizov
9d7fc8c603
Fix a misleading statement in the inspector plugins tutorial
2021-08-06 21:10:46 +03:00
Max Hilbrunner
9f40ec04e6
Merge pull request #5153 from phantomdesvin/patch-1
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One phrase fix for idle_and_physics_processing.rst
2021-08-06 10:38:34 +02:00
Rémi Verschelde
fad76ce6fd
Merge pull request #5151 from Calinou/optimizing-for-size-always-enable-webp
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Don't disable WebP when compiling small binaries in Optimizing for size
2021-08-06 10:09:06 +02:00
phantomdesvin
1cd4653182
One phrase fix for idle_and_physics_processing.rst
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Both, the _process() and _physics_process() are not called every time the engine draws a frame like its written here, only -process() does. _physics_process() gets called before each physics step like it's explained on this same page.
2021-08-06 09:08:48 +02:00
Max Hilbrunner
67712fb6e0
Merge pull request #5152 from godotengine/dependabot/pip/sphinx-tabs-3.2.0
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Bump sphinx-tabs from 3.1.0 to 3.2.0
2021-08-05 11:43:04 +02:00
dependabot[bot]
edc6472797
Bump sphinx-tabs from 3.1.0 to 3.2.0
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Bumps [sphinx-tabs](https://github.com/executablebooks/sphinx-tabs ) from 3.1.0 to 3.2.0.
- [Release notes](https://github.com/executablebooks/sphinx-tabs/releases )
- [Changelog](https://github.com/executablebooks/sphinx-tabs/blob/master/CHANGELOG.md )
- [Commits](https://github.com/executablebooks/sphinx-tabs/compare/v3.1.0...v3.2.0 )
---
updated-dependencies:
- dependency-name: sphinx-tabs
dependency-type: direct:production
update-type: version-update:semver-minor
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Signed-off-by: dependabot[bot] <support@github.com >
2021-08-05 09:04:18 +00:00
Hugo Locurcio
e636ccde45
Don't disable WebP when compiling small binaries in Optimizing for size
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WebP decoding is now required in pretty much any project since Godot 3.4
(unless you force PNG for lossless textures in the Project Settings).
Therefore, it's not a good idea to recommend disabling it for most
people. Not to mention the added binary size will be outweighted by
the smaller lossless WebPs most of the time.
2021-08-04 21:12:32 +02:00
Elephant34 and Hugo Locurcio
5a702632d9
Update the pixel snap project setting name in Using tileMaps ( #5149 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2021-08-04 17:20:32 +02:00