Merge pull request #5153 from phantomdesvin/patch-1

One phrase fix for idle_and_physics_processing.rst
This commit is contained in:
Max Hilbrunner
2021-08-06 10:38:34 +02:00
committed by GitHub
@@ -54,7 +54,7 @@ possible to keep the physics interactions stable. You can change the interval
between physics steps in the Project Settings, under Physics -> Common ->
Physics Fps. By default, it's set to run 60 times per second.
The engine calls this method every time it draws a frame:
The engine calls this method before every physics step:
.. tabs::
.. code-tab:: gdscript GDScript