Commit Graph
4022 Commits
Author SHA1 Message Date
Kongfa Waroros f27d12979d Update certain example code snippets to use the new syntax 2024-08-23 14:16:54 +07:00
Matthew e98b2c77c2 Merge pull request #9767 from cordellbonnieux/patch-1
Update navigation_using_navigationagents.rst
2024-08-22 07:53:28 -04:00
Sam Freed 689cc55682 Fix out of date comment about depth buffer 2024-08-21 16:40:58 -07:00
Max Hilbrunner b6e3e5b2f9 Merge pull request #9790 from bruvzg/gde_ios
[GDExtension] Add missing iOS instructions and build/config example code.
2024-08-21 13:53:38 +02:00
Matthew be8e0d52cc Merge pull request #9773 from darkstarworks/master
Update 07.killing_player.rst
2024-08-20 21:54:57 -04:00
Matthew f31489be83 Merge pull request #9713 from esainane/dancestors
Fix description of typed resource exports
2024-08-20 21:42:29 -04:00
Matthew 58f0770650 Merge pull request #9791 from MajorGonzo/master
Corrected typo in gdscript_basics.rst
2024-08-20 21:21:32 -04:00
Matthew ce997a0ec7 Merge pull request #9793 from raulsntos/dotnet/defines
C#: Remove references to `GODOT_SERVER` and `GODOT_HTML5` defines
2024-08-20 21:14:13 -04:00
Raul Santos c138ee01eb C#: Remove references to GODOT_SERVER and GODOT_HTML5 defines
- The `GODOT_SERVER` preprocessor define is no longer available in Godot 4, since the dedicated server platform was removed.
- Replaced a reference to `GODOT_HTML5` with `GODOT_WEB` since that platform was also renamed in Godot 4.
- Remove note about `<DefineConstants>` that only really applies to Godot 3.
2024-08-20 16:53:10 +02:00
MajorGonzo 1d05bdd9f1 Corrected typo in gdscript_basics.rst
beging -> begin
2024-08-20 08:38:57 -05:00
bruvzg 3414754a36 [GDExtension] Add missing iOS instructions and build/config example code. 2024-08-20 10:59:23 +03:00
CordellandA Thousand Ships 861eb13458 Update tutorials/navigation/navigation_using_navigationagents.rst
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-08-17 16:01:10 -07:00
Dark Star 4664e7ab19 Updated images to match docs
Fixing issues/9775
2024-08-17 22:16:10 +02:00
Cordell 0f8477ae19 Update navigation_using_navigationagents.rst
In "avoidance_priority" property description, changed "important npcs characters" to "important non playable characters". The term "npc", means "non playable character", so to say "non playable characters characters" seems like an error.
2024-08-16 20:05:45 -07:00
tetrapod00 f48748a05c Fix compile error in advanced_postprocessing.rst 2024-08-16 12:11:21 -07:00
Matthew b54f912c77 Merge pull request #9582 from russellsanborn/comma-before-but
Add commas before "but" throughout documentation
2024-08-15 21:35:04 -04:00
Matthew 35e2adc277 Merge pull request #9754 from tetrapod00/gltf-capitalization-manual
Fix glTF capitalization in manual
2024-08-15 20:57:14 -04:00
Max Hilbrunner 1228ab4859 Merge pull request #9753 from paddy-exe/fix-project-structure-docs-gdextension-system
Fix project structure diagram in gdextension docs system docs
2024-08-15 20:38:35 +02:00
tetrapod00 387d5f8145 Fix glTF capitalization in manual 2024-08-15 10:46:51 -07:00
Patrick Exner 03f966ab73 Fix project structure diagram in gdextension docs system docs 2024-08-15 19:11:25 +02:00
Matthew d3f3c4fa3c Merge pull request #9741 from HotariTobu/HotariTobu-patch-1
Add pre-cond command to install Godot using Scoop on Windows
2024-08-14 19:56:02 -04:00
Matthew 6a61ee7632 Merge pull request #9735 from tetrapod00/spatial-custom-uvs
Update spatial_shaders.rst with CUSTOM0,1,2,3 descriptions (used for extra UVs)
2024-08-14 19:50:27 -04:00
Matthew 603f4dcd1a Merge pull request #9734 from tetrapod00/time-shader
Update description of shader variable TIME and add description to Fog, Particle, Sky, and Spatial shader pages
2024-08-14 19:47:02 -04:00
tetrapod00 27a205a9cc Update spatial_shaders.rst with CUSTOM0,1,2,3 descriptions. 2024-08-14 11:24:46 -07:00
Max Hilbrunner 36630bc7ec Merge pull request #7829 from Calinou/fixing-jitter-stutter-buffer-size
Mention buffer size and Windows 11 mouse polling in Fixing jitter, stutter and input lag
2024-08-14 19:44:36 +02:00
DDoopandMax Hilbrunner e9035f7cf0 Add warnings for classes named "Editor" in GDscript and C# pages, class_name keyword/global class attribute (#9548)
* Added warning about Editor hiding class_names beginning with Editor prefix

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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-08-14 19:42:36 +02:00
Balázs Kalydi 91717ff234 Update GDExtension tutorial with the hot reload feature (#9618)
Although the tutorial assumed the hot reload feature, it wasn't enabled in the example config file. Also it didn't mention that it only works if it's compiled in debug mode.
2024-08-14 19:31:17 +02:00
Patrick Exner (FlameLizard)andMax Hilbrunner b21addcf51 Add page about gdextension docs generation (#9667)
* Adding page about gdextension docs generation

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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-08-14 19:27:31 +02:00
Max Hilbrunner 7b26368c5c Merge pull request #9719 from Calinou/importing-images-cubemap-templates
Add cubemap template images to Importing images
2024-08-14 15:20:11 +02:00
Max Hilbrunner c5a0776c64 Merge pull request #9739 from skyace65/Instancing-Message
Add info for opening demo projects
2024-08-13 11:17:47 +02:00
Hotari d9d0efc144 Add pre-cond command to install Godot using Scoop on Windows 2024-08-13 08:27:38 +09:00
Max Hilbrunner c34eaebc6c Merge pull request #9736 from smix8/tilemap_navwarn
Add tip and warning about TileMap build-in navigation
2024-08-12 08:00:33 +02:00
skyace65 f15784d14b Add info in instancing for opening the demo project 2024-08-11 22:45:27 -04:00
smix8 48343bebde Add tip and warning about TileMap build-in navigation
Adds a tip to TileMap navigation section that informs users to prefer baking the TileMap navigation.
Also adds a warning that 2D navigation meshes can not overlap.
2024-08-11 22:52:31 +02:00
tetrapod00 19dc2ff818 Add description of TIME to shader pages, add label to global uniform header
Added/changed description of TIME in CanvasItem, Fog, Particle, Sky, and Spatial shader pages. Description now links to other relevant docs pages. Added a label to the global uniform header of shading_languge.rst, so it can be cross referenced from elsewhere.
2024-08-10 17:39:44 -07:00
smix8 01103403c3 Add 2D versions of NavigationAgent script templates
Adds 2D versions of the NavigationAgent script templates and condenses all the templates in a tab menu.
2024-08-10 18:23:03 +02:00
smix8 ea26ff9269 Update NavigationAgent doc with new simplify_path property
Mentions the new simplify_path  properties on the NavigationAgents.
2024-08-10 14:03:02 +02:00
smix8 9017929096 Add links to navigation mesh chunks demos
Adds links to navigation mesh chunks demos.
2024-08-08 20:10:51 +02:00
Hugo Locurcio 48df572ab9 Add cubemap template images to Importing images
Images were generated using
<https://github.com/Calinou/godot-cubemap-generator>.
2024-08-08 19:34:33 +02:00
Max Hilbrunner 0447cfc4a8 Merge pull request #9640 from dsnopek/xr-start-real-pause
Truly pause game in XR start script tutorial
2024-08-08 02:30:00 +02:00
Max Hilbrunner 7503ecbc46 Merge pull request #9400 from skyace65/VisualShader
Update VisualShader page for 4.3
2024-08-08 00:45:27 +02:00
Sai Nane f10b322c27 Fix description of typed resource exports
`AnimationNode`'s inherited classes are `Resource`, `RefCounted`, and `Object`.

I assume it meant to say "derived classes", or something along the lines of
"and all classes which inherit it".
2024-08-06 14:49:08 +00:00
Max Hilbrunner 083f7589b9 Merge pull request #9708 from thejacer87/patch-1
Update gdscript_styleguide.rst
2024-08-06 05:58:39 +02:00
Max Hilbrunner 8cd8134acf Merge pull request #9702 from TAGames/patch-1
CSharp example missing return type
2024-08-05 17:07:23 +02:00
smix8 04f9e34d04 Mention that the NavigationMesh border_size only works along xz-axis
Adds a warning that the NavigationMesh border_size property only works along xz-axis as a limitation of the Recast third-party baking library.
2024-08-04 21:33:14 +02:00
Jace Bennest d71c24c699 Update gdscript_styleguide.rst
fixes typo
2024-08-04 10:48:19 -07:00
Rémi VerscheldeandMax Hilbrunner d74dc49db1 Upgrade to 4.3: Add note about Multiplayer protocol compat breakage (#9685)
* Upgrade to 4.3: Add note about Multiplayer protocol compat breakage

Closes https://github.com/godotengine/godot/issues/94769.

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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
2024-08-04 16:52:09 +02:00
Tristan A. a2d29557ed CSharp example missing return type 2024-08-02 22:34:28 +02:00
Max Hilbrunner 2886f9b8b6 Merge pull request #9642 from Incognito357/Incognito357-update-docs-scene_organization
Update scene_organization.rst
2024-08-02 03:29:57 +02:00
Matthew e7ba9ce9c0 Merge pull request #9693 from Giganzo/patch-1
Add Duplicate Lines shortcut to Text Editor
2024-08-01 21:17:16 -04:00