Kongfa Waroros
f27d12979d
Update certain example code snippets to use the new syntax
2024-08-23 14:16:54 +07:00
Matthew
e98b2c77c2
Merge pull request #9767 from cordellbonnieux/patch-1
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Update navigation_using_navigationagents.rst
2024-08-22 07:53:28 -04:00
Sam Freed
689cc55682
Fix out of date comment about depth buffer
2024-08-21 16:40:58 -07:00
Max Hilbrunner
b6e3e5b2f9
Merge pull request #9790 from bruvzg/gde_ios
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[GDExtension] Add missing iOS instructions and build/config example code.
2024-08-21 13:53:38 +02:00
Matthew
be8e0d52cc
Merge pull request #9773 from darkstarworks/master
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Update 07.killing_player.rst
2024-08-20 21:54:57 -04:00
Matthew
f31489be83
Merge pull request #9713 from esainane/dancestors
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Fix description of typed resource exports
2024-08-20 21:42:29 -04:00
Matthew
58f0770650
Merge pull request #9791 from MajorGonzo/master
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Corrected typo in gdscript_basics.rst
2024-08-20 21:21:32 -04:00
Matthew
ce997a0ec7
Merge pull request #9793 from raulsntos/dotnet/defines
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C#: Remove references to `GODOT_SERVER` and `GODOT_HTML5` defines
2024-08-20 21:14:13 -04:00
Raul Santos
c138ee01eb
C#: Remove references to GODOT_SERVER and GODOT_HTML5 defines
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- The `GODOT_SERVER` preprocessor define is no longer available in Godot 4, since the dedicated server platform was removed.
- Replaced a reference to `GODOT_HTML5` with `GODOT_WEB` since that platform was also renamed in Godot 4.
- Remove note about `<DefineConstants>` that only really applies to Godot 3.
2024-08-20 16:53:10 +02:00
MajorGonzo
1d05bdd9f1
Corrected typo in gdscript_basics.rst
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beging -> begin
2024-08-20 08:38:57 -05:00
bruvzg
3414754a36
[GDExtension] Add missing iOS instructions and build/config example code.
2024-08-20 10:59:23 +03:00
Cordell and A Thousand Ships
861eb13458
Update tutorials/navigation/navigation_using_navigationagents.rst
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Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com >
2024-08-17 16:01:10 -07:00
Dark Star
4664e7ab19
Updated images to match docs
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Fixing issues/9775
2024-08-17 22:16:10 +02:00
Cordell
0f8477ae19
Update navigation_using_navigationagents.rst
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In "avoidance_priority" property description, changed "important npcs characters" to "important non playable characters". The term "npc", means "non playable character", so to say "non playable characters characters" seems like an error.
2024-08-16 20:05:45 -07:00
tetrapod00
f48748a05c
Fix compile error in advanced_postprocessing.rst
2024-08-16 12:11:21 -07:00
Matthew
b54f912c77
Merge pull request #9582 from russellsanborn/comma-before-but
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Add commas before "but" throughout documentation
2024-08-15 21:35:04 -04:00
Matthew
35e2adc277
Merge pull request #9754 from tetrapod00/gltf-capitalization-manual
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Fix glTF capitalization in manual
2024-08-15 20:57:14 -04:00
Max Hilbrunner
1228ab4859
Merge pull request #9753 from paddy-exe/fix-project-structure-docs-gdextension-system
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Fix project structure diagram in gdextension docs system docs
2024-08-15 20:38:35 +02:00
tetrapod00
387d5f8145
Fix glTF capitalization in manual
2024-08-15 10:46:51 -07:00
Patrick Exner
03f966ab73
Fix project structure diagram in gdextension docs system docs
2024-08-15 19:11:25 +02:00
Matthew
d3f3c4fa3c
Merge pull request #9741 from HotariTobu/HotariTobu-patch-1
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Add pre-cond command to install Godot using Scoop on Windows
2024-08-14 19:56:02 -04:00
Matthew
6a61ee7632
Merge pull request #9735 from tetrapod00/spatial-custom-uvs
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Update spatial_shaders.rst with CUSTOM0,1,2,3 descriptions (used for extra UVs)
2024-08-14 19:50:27 -04:00
Matthew
603f4dcd1a
Merge pull request #9734 from tetrapod00/time-shader
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Update description of shader variable TIME and add description to Fog, Particle, Sky, and Spatial shader pages
2024-08-14 19:47:02 -04:00
tetrapod00
27a205a9cc
Update spatial_shaders.rst with CUSTOM0,1,2,3 descriptions.
2024-08-14 11:24:46 -07:00
Max Hilbrunner
36630bc7ec
Merge pull request #7829 from Calinou/fixing-jitter-stutter-buffer-size
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Mention buffer size and Windows 11 mouse polling in Fixing jitter, stutter and input lag
2024-08-14 19:44:36 +02:00
DDoop and Max Hilbrunner
e9035f7cf0
Add warnings for classes named "Editor" in GDscript and C# pages, class_name keyword/global class attribute ( #9548 )
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* Added warning about Editor hiding class_names beginning with Editor prefix
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2024-08-14 19:42:36 +02:00
Balázs Kalydi
91717ff234
Update GDExtension tutorial with the hot reload feature ( #9618 )
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Although the tutorial assumed the hot reload feature, it wasn't enabled in the example config file. Also it didn't mention that it only works if it's compiled in debug mode.
2024-08-14 19:31:17 +02:00
Patrick Exner (FlameLizard) and Max Hilbrunner
b21addcf51
Add page about gdextension docs generation ( #9667 )
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* Adding page about gdextension docs generation
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2024-08-14 19:27:31 +02:00
Max Hilbrunner
7b26368c5c
Merge pull request #9719 from Calinou/importing-images-cubemap-templates
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Add cubemap template images to Importing images
2024-08-14 15:20:11 +02:00
Max Hilbrunner
c5a0776c64
Merge pull request #9739 from skyace65/Instancing-Message
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Add info for opening demo projects
2024-08-13 11:17:47 +02:00
Hotari
d9d0efc144
Add pre-cond command to install Godot using Scoop on Windows
2024-08-13 08:27:38 +09:00
Max Hilbrunner
c34eaebc6c
Merge pull request #9736 from smix8/tilemap_navwarn
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Add tip and warning about TileMap build-in navigation
2024-08-12 08:00:33 +02:00
skyace65
f15784d14b
Add info in instancing for opening the demo project
2024-08-11 22:45:27 -04:00
smix8
48343bebde
Add tip and warning about TileMap build-in navigation
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Adds a tip to TileMap navigation section that informs users to prefer baking the TileMap navigation.
Also adds a warning that 2D navigation meshes can not overlap.
2024-08-11 22:52:31 +02:00
tetrapod00
19dc2ff818
Add description of TIME to shader pages, add label to global uniform header
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Added/changed description of TIME in CanvasItem, Fog, Particle, Sky, and Spatial shader pages. Description now links to other relevant docs pages. Added a label to the global uniform header of shading_languge.rst, so it can be cross referenced from elsewhere.
2024-08-10 17:39:44 -07:00
smix8
01103403c3
Add 2D versions of NavigationAgent script templates
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Adds 2D versions of the NavigationAgent script templates and condenses all the templates in a tab menu.
2024-08-10 18:23:03 +02:00
smix8
ea26ff9269
Update NavigationAgent doc with new simplify_path property
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Mentions the new simplify_path properties on the NavigationAgents.
2024-08-10 14:03:02 +02:00
smix8
9017929096
Add links to navigation mesh chunks demos
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Adds links to navigation mesh chunks demos.
2024-08-08 20:10:51 +02:00
Hugo Locurcio
48df572ab9
Add cubemap template images to Importing images
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Images were generated using
<https://github.com/Calinou/godot-cubemap-generator >.
2024-08-08 19:34:33 +02:00
Max Hilbrunner
0447cfc4a8
Merge pull request #9640 from dsnopek/xr-start-real-pause
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Truly pause game in XR start script tutorial
2024-08-08 02:30:00 +02:00
Max Hilbrunner
7503ecbc46
Merge pull request #9400 from skyace65/VisualShader
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Update VisualShader page for 4.3
2024-08-08 00:45:27 +02:00
Sai Nane
f10b322c27
Fix description of typed resource exports
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`AnimationNode`'s inherited classes are `Resource`, `RefCounted`, and `Object`.
I assume it meant to say "derived classes", or something along the lines of
"and all classes which inherit it".
2024-08-06 14:49:08 +00:00
Max Hilbrunner
083f7589b9
Merge pull request #9708 from thejacer87/patch-1
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Update gdscript_styleguide.rst
2024-08-06 05:58:39 +02:00
Max Hilbrunner
8cd8134acf
Merge pull request #9702 from TAGames/patch-1
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CSharp example missing return type
2024-08-05 17:07:23 +02:00
smix8
04f9e34d04
Mention that the NavigationMesh border_size only works along xz-axis
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Adds a warning that the NavigationMesh border_size property only works along xz-axis as a limitation of the Recast third-party baking library.
2024-08-04 21:33:14 +02:00
Jace Bennest
d71c24c699
Update gdscript_styleguide.rst
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fixes typo
2024-08-04 10:48:19 -07:00
Rémi Verschelde and Max Hilbrunner
d74dc49db1
Upgrade to 4.3: Add note about Multiplayer protocol compat breakage ( #9685 )
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* Upgrade to 4.3: Add note about Multiplayer protocol compat breakage
Closes https://github.com/godotengine/godot/issues/94769 .
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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com >
2024-08-04 16:52:09 +02:00
Tristan A.
a2d29557ed
CSharp example missing return type
2024-08-02 22:34:28 +02:00
Max Hilbrunner
2886f9b8b6
Merge pull request #9642 from Incognito357/Incognito357-update-docs-scene_organization
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Update scene_organization.rst
2024-08-02 03:29:57 +02:00
Matthew
e7ba9ce9c0
Merge pull request #9693 from Giganzo/patch-1
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Add Duplicate Lines shortcut to Text Editor
2024-08-01 21:17:16 -04:00