Nathan Lovato
26deeaedae
Merge pull request #4264 from Beuc/patch-5
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Make PerlinNoise3D accept scalars directly
2020-10-17 11:08:19 -06:00
Hugo Locurcio
4dbbf3dc92
Improve the shading language reference table
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This closes #4274 .
2020-10-15 19:46:37 +02:00
Beuc
e93159960a
Make PerlinNoise3D accept scalars directly
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The current code requires creating and plugging a Scalar node just to enter the value "10" (see current screenshot); with this change, the node, like existing Godot nodes, can take the scalar value directly within the PerlinNoise3D Node.
2020-10-13 18:11:50 +02:00
Nathan Lovato
500bb5048d
Merge pull request #4241 from NathanLovato/organization/merge-shader-intros
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Merge and edit intro to shader pages
2020-10-13 06:59:32 -06:00
Nathan Lovato and Clay John
0800225a54
Apply suggestions from code review
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Co-authored-by: Clay John <claynjohn@gmail.com >
2020-10-12 21:06:53 -06:00
Hugo Locurcio
77cdee2597
Recommend vertex shading for particles in GPU optimization
2020-10-12 20:54:17 +02:00
Poommetee Ketson
2c106b376f
Update link to GDNative simple demo project ( #4259 )
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The folder was renamed from `SimpleDemo` to `simple`
See: https://github.com/godotengine/gdnative-demos/pull/38
2020-10-12 13:18:23 +02:00
Robert Colton and Hugo Locurcio
79c1ae2777
Update the Input Map tab name in the InputEvent documentation ( #4257 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-10-11 20:26:24 +02:00
Nathan Lovato
06353e8635
Fix indentation in vector_math.rst, fill at 80 characters
2020-10-11 11:23:29 -06:00
Nathan Lovato
b56d20d3a6
Update tutorials/math/vector_math.rst
2020-10-11 10:25:26 -06:00
Arpit Srivastava
4b323d566e
Update vector math doc
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In the section explaining about normalizing a vector. In the warning, it says we cannot normalize a vector with a length of 0. And doing so will result in an error.
But after testing out normalizing a vector ( via normalized() function ), no errors are reported. Also printing out to the console shows (0, 0, 0) as the output. Similarly, normalizing manually by dividing it by the length shows strange result if printed out, but still no error.
I think GDScript ( not tested with other languages ) handles normalization of vector in such a way that we don't have to worry about normalizing a vector of length 0 ( only when done through normalized() function ).
2020-10-11 19:47:56 +05:30
Nathan Lovato
f19083670a
Move pages out of the tutorials/content section
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Remove the section
2020-10-10 22:20:46 -06:00
Nathan Lovato
6c231ffa14
Merge pull request #4247 from NathanLovato/gdscript-2.0
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First pass on GDScript 2.0 docs
2020-10-10 21:53:16 -06:00
Nathan Lovato
abab16813a
Merge pull request #4242 from NathanLovato/AnimationTracks
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Add a page on the different animation track types
2020-10-10 21:52:41 -06:00
Nathan Lovato
a74cf9ac21
Fix two code lines wrapped in a single one
2020-10-10 21:44:27 -06:00
George Marques and Hugo Locurcio
e5d0fa4d67
Apply suggestions from code review
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Include suggestions from Calinou
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2020-10-10 21:44:27 -06:00
George Marques
efbea16f01
Describe GDScript properties
2020-10-10 21:44:08 -06:00
George Marques
ec48a04a85
Update export docs to use annotations
2020-10-10 21:44:07 -06:00
George Marques
7f28694a94
Update GDScript basics doc to follow GDScript 2.0
2020-10-10 21:43:46 -06:00
Nathan Lovato
1fc736e5ae
Merge pull request #3867 from pycbouh/better-inspector-plugin
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Improve Inspector plugin tutorial with a better example
2020-10-10 13:10:56 -06:00
Nathan Lovato
09d4edb0e1
Edit inspector_plugins.rst
2020-10-10 13:06:57 -06:00
Nathan Lovato
5f6b7e7ece
Edit running_code_in_the_editor.rst
2020-10-10 10:14:23 -06:00
Hugo Locurcio
6e6be9815d
Document node configuration warnings in Running code in the editor
2020-10-10 09:48:24 -06:00
Nathan Lovato
b556b4a4e9
Edit animation_track_types, rename reference to page
2020-10-09 13:07:07 -06:00
skyace65
64496774fd
Add a page on the different animation track types
2020-10-09 12:21:40 -06:00
Nathan Lovato
7b300499a6
Merge and edit intro to shader pages
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Closes #4156
2020-10-09 11:27:32 -06:00
Nathan Lovato
9e91769f93
Move debug section to Scripting
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Closes #4110
2020-10-09 10:09:09 -06:00
Nathan Lovato
68817428d9
Merge pull request #4214 from NathanLovato/edit/data_paths
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Rename and edit data_paths.rst
2020-10-09 10:08:48 -06:00
Pablo Escobar
e704124b4f
Document addition of METALLIC to light() built-ins
2020-10-09 15:06:55 +02:00
Nathan Lovato
9cc11dcd0e
Merge pull request #4235 from NathanLovato/organization/move-gdnative
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Move plugins/gdnative to scripting/
2020-10-08 20:52:06 -06:00
Nathan Lovato
a95048b614
Move plugins/gdnative to scripting/
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Closes #4114
2020-10-08 17:36:52 -06:00
Nathan Lovato
75e6ba0454
Rename GUI to User Interface (UI)
2020-10-08 17:05:17 -06:00
Nathan Lovato
5b45992dfb
Rename I/O page into Input and Output (I/O)
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Closes #4144
2020-10-08 16:57:48 -06:00
Nathan Lovato
ad4c479d68
Rename shading section into shaders
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Closes #4155
Closes #4154
2020-10-08 16:56:58 -06:00
Nathan Lovato
ef602495cf
Move remaining pages in getting_started/scripting after rebase
2020-10-08 14:19:45 -06:00
Nathan Lovato
dd355d3ff9
Remove misc/ section and state_design_pattern
2020-10-08 14:14:44 -06:00
Nathan Lovato
81f764e270
Move handling_quit_requests to inputs
2020-10-08 14:14:44 -06:00
Nathan Lovato
d29793759e
Move binary_serialization_api to io/
2020-10-08 14:14:44 -06:00
Nathan Lovato
32c87bf010
Move running_code_in_the_editor to plugins/
2020-10-08 14:14:44 -06:00
Nathan Lovato
3d67d7e992
Move three pages from misc/ to scripting/
2020-10-08 14:14:44 -06:00
Nathan Lovato
845239794d
Move jitter_stutter and gles2_gles3_differences to rendering section
2020-10-08 14:14:43 -06:00
Nathan Lovato
0e0c3f4382
Move vertex animation files to performance
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Closes #4123
2020-10-08 14:08:19 -06:00
Nathan Lovato
544e5a1242
Remove what are shaders page and description from your_first_shader/
2020-10-08 14:04:17 -06:00
Nathan Lovato
4a052e0e04
Fix errors after rebasing the branch on master
2020-10-08 14:04:17 -06:00
Nathan Lovato
d09969f871
Rename migrating_to_godot_shader_language.rst
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Also wrap lines in the document at 80 characters
Closes #4178
2020-10-08 14:04:17 -06:00
Nathan Lovato
d51a91ad3d
Move and rename what_are_shaders.rst
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Closes #4179
2020-10-08 13:45:54 -06:00
Nathan Lovato
6c6823440d
Merge pull request #4215 from NathanLovato/refactor/move-viewport-pages
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Move viewport pages
2020-10-08 13:44:49 -06:00
Nathan Lovato
41a40eca9c
Merge pull request #4227 from NathanLovato/organization/move-assetlib
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Move assetlib section to community
2020-10-08 13:41:49 -06:00
Nathan Lovato
ead19c22da
Merge pull request #4226 from NathanLovato/organization/move-scripting-section
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Move scripting section to tutorials
2020-10-08 13:41:32 -06:00
Nathan Lovato
2b6c33292e
Merge pull request #4228 from NathanLovato/organization/move-android-plugins
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Move and group android docs in platform/android
2020-10-08 13:41:22 -06:00