Merge pull request #4264 from Beuc/patch-5

Make PerlinNoise3D accept scalars directly
This commit is contained in:
Nathan Lovato
2020-10-17 11:08:19 -06:00
committed by GitHub
@@ -50,6 +50,10 @@ all you need to initialize your plugin.
return "Classic Perlin-Noise-3D function (by Curly-Brace)"
func _init():
set_input_port_default_value(2, 0.0)
func _get_return_icon_type():
return VisualShaderNode.PORT_TYPE_SCALAR