Rémi Verschelde
203fbd35c0
Merge pull request #5837 from akien-mga/gdnative-html5
2022-06-08 13:25:43 +02:00
Andrew Rublyov
057dfc2d67
Add missing C# samples for the "Inspector plugins" page ( #5829 )
2022-06-08 13:22:43 +02:00
Rémi Verschelde
f293d3398f
Merge pull request #5855 from smix8/navigation_missing_category_4.x
2022-06-08 13:22:06 +02:00
Clay John
739331c11e
Merge pull request #5841 from skyace65/3DText4
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Document Label3D and text mesh (4.0)
2022-06-07 08:15:38 -07:00
Clay John
1266869e8b
Merge pull request #5860 from mdechdee/patch-1
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Rename hint_color to source_color in examples in Shading language page
2022-06-07 08:12:21 -07:00
Mathichai Dechdee
87685ed531
Rename hint_color to source_color in examples
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in examples of shading language page
2022-06-07 21:39:00 +09:00
smix8
5cbff38341
Add missing Navigation category
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Add missing Navigation category
2022-06-04 00:15:12 +02:00
skyace65
c380aed394
Document label 3d and text mesh (4.0)
2022-05-27 11:34:00 -04:00
Hugo Locurcio
dc20b238e3
Fix missing file extension in Exporting projects
2022-05-26 20:54:09 +02:00
Clay John
fcbe3b23fb
Merge pull request #5840 from Calinou/exporting-projects-output-file-extension
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Clarify the expected output file extensions in Exporting projects
2022-05-26 11:48:44 -07:00
Hugo Locurcio
791814bb10
Clarify the expected output file extensions in Exporting projects
2022-05-26 20:42:57 +02:00
Danil Alexeev
e161f86cf5
Update docs about doc comments (@desc: replaced with blank line) ( #5838 )
2022-05-26 19:40:34 +02:00
Rémi Verschelde
790c6ca532
Fix outdated comment about GDNative on HTML5
2022-05-25 12:35:00 +02:00
Yuri Rubinsky
587a779bd0
Merge pull request #5836 from Chaosus/shader_hint_rename
2022-05-24 09:59:31 +03:00
Yuri Rubinsky
c423eef3f5
Rename hint_albedo, hint_white/black in shaders
2022-05-24 09:53:23 +03:00
Telmo "Trooper and Hugo Locurcio
d24f12558f
Add exit condition to prevent thread from hanging in resource_queue.gd ( #5833 )
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-05-23 15:01:27 +02:00
Max Hilbrunner
c483b5204e
Merge pull request #5835 from skyace65/Clearcoat4
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Add example for clearcoat parameter (4.0)
2022-05-23 08:05:09 +02:00
Matthew and Hugo Locurcio
fd545c7a3e
Document scene unique nodes ( #5831 )
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* Document scene unique nodes
* Apply suggestions from code review
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
2022-05-23 08:03:37 +02:00
skyace65
37174fdd7e
Add clearcoat comparison image
2022-05-22 13:32:29 -04:00
Clay John
81680e5cd7
Merge pull request #4587 from skyace65/StandardMaterial
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Update Spatial Material 3D page for Godot 4
2022-05-21 11:00:06 -06:00
snailrhymer
490c2ac988
Add command to build specific files in Building the manual with Sphinx ( #5828 )
2022-05-20 22:04:09 +02:00
skyace65
f37cffc8ee
Update Spatial material 3D page for Godot 4
2022-05-19 19:53:40 -04:00
Max Hilbrunner
749b98fc50
Merge pull request #5815 from Calinou/autoload-no-free
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Document that autoloads must not be freed to avoid crashes
2022-05-15 19:28:05 +02:00
Max Hilbrunner
ecdd7d311a
Merge pull request #5816 from Calinou/feature-tags-immutable
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Document most default feature tags being immutable
2022-05-15 19:27:16 +02:00
Max Hilbrunner
1ad1b5721d
Merge pull request #5817 from Calinou/remove-pvrtc
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Remove mentions of PVRTC texture compression in the documentation
2022-05-15 19:26:27 +02:00
Hugo Locurcio
f0bc196ed6
Remove mentions of PVRTC texture compression in the documentation
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Support for PVRTC was removed in 4.0alpha.
2022-05-14 23:18:37 +02:00
Hugo Locurcio
f351c799ec
Document most default feature tags being immutable
2022-05-14 23:16:03 +02:00
Hugo Locurcio
cb9b2b8c5d
Document that autoloads must not be freed to avoid crashes
2022-05-14 20:35:21 +02:00
Yuri Rubinsky
29d9c3ab3e
Merge pull request #5814 from Chaosus/gds_add_pow_op
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Add pow operator to GDScript operators list
2022-05-12 11:17:49 +03:00
Yuri Rubinsky
239c49cc8a
Add pow operator to GDScript operators list
2022-05-12 11:10:14 +03:00
Max Hilbrunner
7dd8c7f9af
Merge pull request #5813 from Calinou/controller-m1-support
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Remove outdated notice about lack of controller support on Apple M1
2022-05-11 20:29:30 +02:00
Hugo Locurcio
ec88857ba4
Remove outdated notice about lack of controller support on Apple M1
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This also mentions that overriding force feedback (for steering wheels)
isn't supported yet.
2022-05-11 16:27:03 +02:00
Daniel
9c69e628ba
Fix typo: "intantiated" -> "instantiated" ( #5810 )
2022-05-08 23:48:27 +02:00
vratajin
d330568d32
Fix invalid variable name in C# example in Physics introduction ( #5809 )
2022-05-07 22:04:48 +02:00
Max Hilbrunner
c756e49b19
Merge pull request #5808 from Calinou/improve-data-paths-2
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Improve File paths in Godot projects documentation
2022-05-06 19:04:26 +02:00
Hugo Locurcio
6a510d5556
Improve File paths in Godot projects documentation
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- Fix missing word in the beginning of the page.
- Add separate table for exported project data location.
- Fix editor table mentioning `app_userdata`, as it's only relevant
for project data.
- Remove mention of consoles as Godot currently doesn't officially
support consoles.
- Mention that self-contained mode isn't supported for use by projects
yet.
2022-05-06 18:09:10 +02:00
Max Hilbrunner
2f3f1dcf9f
Merge pull request #5804 from michael-nischt/patch-2
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Update bake configuration from 3 to 4 modes
2022-05-05 15:48:36 +02:00
Michael Nischt
3d0e98886f
Update bake configuration from 3 to 4 modes
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4 Modes: Low, Medium, High, and Ultra
2022-05-05 11:53:34 +02:00
Michael Nischt
c2212f1646
Fix matrix member to column-major access in Shading language ( #5794 )
2022-05-04 23:06:41 +02:00
Max Hilbrunner
6f2fae2fb7
Merge pull request #5802 from Calinou/faq-fix-code-literals
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Fix code literal syntax in FAQ
2022-05-04 16:24:16 +02:00
Hugo Locurcio
2ed7e26fae
Fix code literal syntax in FAQ
2022-05-04 16:15:12 +02:00
Max Hilbrunner
cad65119c4
Merge pull request #5799 from Calinou/faq-add-portable-desktop-integration
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Add FAQ items about portable mode and editor desktop integration
2022-05-04 11:18:36 +02:00
Hugo Locurcio
df8eecd177
Add FAQ items about portable mode and editor desktop integration
2022-05-03 23:55:04 +02:00
Max Hilbrunner
8374143814
Merge pull request #5793 from landmammalalloy/patch-2
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Update an external URL in tutorials.rst
2022-05-03 04:18:59 +02:00
Lilith
ac757d4521
update an external URL in tutorials.rst
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The old URL linked to a YouTube playlist (by Miziziziz) named "tutorials" whose subject matters only tenuously relate to Godot implementation. I've substituted a URL to the same creator's playlist "godot tutorials", which I contend is more relevant to the Godot beginner reading this page.
2022-05-02 22:00:32 -04:00
Haoyu Qiu
1c71b31210
Document zero padding and left alignment in format string ( #5790 )
2022-05-01 19:08:22 +02:00
Yuri Rubinsky
05ba53b5ff
Merge pull request #5789 from Chaosus/shader_vec3_hint_color
2022-05-01 11:47:41 +03:00
Yuri Roubinsky
5eaebc2e5a
Add a hint_color note for vec3 in shading_language
2022-05-01 11:43:37 +03:00
Aaron Franke
82e5e4585e
Merge pull request #5249 from aaronfranke/salvage-vinnno
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Add C# code examples (salvage of VinnNo's PRs)
2022-04-29 17:45:08 -05:00
Aaron Franke
dbf7ba0794
Merge pull request #5780 from gerrywastaken/patch-2
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Clear up ambiguity in the intial rotation example
2022-04-29 17:44:15 -05:00