Commit Graph
5854 Commits
Author SHA1 Message Date
Rémi Verschelde 203fbd35c0 Merge pull request #5837 from akien-mga/gdnative-html5 2022-06-08 13:25:43 +02:00
Andrew Rublyov 057dfc2d67 Add missing C# samples for the "Inspector plugins" page (#5829) 2022-06-08 13:22:43 +02:00
Rémi Verschelde f293d3398f Merge pull request #5855 from smix8/navigation_missing_category_4.x 2022-06-08 13:22:06 +02:00
Clay John 739331c11e Merge pull request #5841 from skyace65/3DText4
Document Label3D and text mesh (4.0)
2022-06-07 08:15:38 -07:00
Clay John 1266869e8b Merge pull request #5860 from mdechdee/patch-1
Rename hint_color to source_color in examples in Shading language page
2022-06-07 08:12:21 -07:00
Mathichai Dechdee 87685ed531 Rename hint_color to source_color in examples
in examples of shading language page
2022-06-07 21:39:00 +09:00
smix8 5cbff38341 Add missing Navigation category
Add missing Navigation category
2022-06-04 00:15:12 +02:00
skyace65 c380aed394 Document label 3d and text mesh (4.0) 2022-05-27 11:34:00 -04:00
Hugo Locurcio dc20b238e3 Fix missing file extension in Exporting projects 2022-05-26 20:54:09 +02:00
Clay John fcbe3b23fb Merge pull request #5840 from Calinou/exporting-projects-output-file-extension
Clarify the expected output file extensions in Exporting projects
2022-05-26 11:48:44 -07:00
Hugo Locurcio 791814bb10 Clarify the expected output file extensions in Exporting projects 2022-05-26 20:42:57 +02:00
Danil Alexeev e161f86cf5 Update docs about doc comments (@desc: replaced with blank line) (#5838) 2022-05-26 19:40:34 +02:00
Rémi Verschelde 790c6ca532 Fix outdated comment about GDNative on HTML5 2022-05-25 12:35:00 +02:00
Yuri Rubinsky 587a779bd0 Merge pull request #5836 from Chaosus/shader_hint_rename 2022-05-24 09:59:31 +03:00
Yuri Rubinsky c423eef3f5 Rename hint_albedo, hint_white/black in shaders 2022-05-24 09:53:23 +03:00
Telmo "TrooperandHugo Locurcio d24f12558f Add exit condition to prevent thread from hanging in resource_queue.gd (#5833)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-05-23 15:01:27 +02:00
Max Hilbrunner c483b5204e Merge pull request #5835 from skyace65/Clearcoat4
Add example for clearcoat parameter (4.0)
2022-05-23 08:05:09 +02:00
MatthewandHugo Locurcio fd545c7a3e Document scene unique nodes (#5831)
* Document scene unique nodes

* Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-05-23 08:03:37 +02:00
skyace65 37174fdd7e Add clearcoat comparison image 2022-05-22 13:32:29 -04:00
Clay John 81680e5cd7 Merge pull request #4587 from skyace65/StandardMaterial
Update Spatial Material 3D page for Godot 4
2022-05-21 11:00:06 -06:00
snailrhymer 490c2ac988 Add command to build specific files in Building the manual with Sphinx (#5828) 2022-05-20 22:04:09 +02:00
skyace65 f37cffc8ee Update Spatial material 3D page for Godot 4 2022-05-19 19:53:40 -04:00
Max Hilbrunner 749b98fc50 Merge pull request #5815 from Calinou/autoload-no-free
Document that autoloads must not be freed to avoid crashes
2022-05-15 19:28:05 +02:00
Max Hilbrunner ecdd7d311a Merge pull request #5816 from Calinou/feature-tags-immutable
Document most default feature tags being immutable
2022-05-15 19:27:16 +02:00
Max Hilbrunner 1ad1b5721d Merge pull request #5817 from Calinou/remove-pvrtc
Remove mentions of PVRTC texture compression in the documentation
2022-05-15 19:26:27 +02:00
Hugo Locurcio f0bc196ed6 Remove mentions of PVRTC texture compression in the documentation
Support for PVRTC was removed in 4.0alpha.
2022-05-14 23:18:37 +02:00
Hugo Locurcio f351c799ec Document most default feature tags being immutable 2022-05-14 23:16:03 +02:00
Hugo Locurcio cb9b2b8c5d Document that autoloads must not be freed to avoid crashes 2022-05-14 20:35:21 +02:00
Yuri Rubinsky 29d9c3ab3e Merge pull request #5814 from Chaosus/gds_add_pow_op
Add pow operator to GDScript operators list
2022-05-12 11:17:49 +03:00
Yuri Rubinsky 239c49cc8a Add pow operator to GDScript operators list 2022-05-12 11:10:14 +03:00
Max Hilbrunner 7dd8c7f9af Merge pull request #5813 from Calinou/controller-m1-support
Remove outdated notice about lack of controller support on Apple M1
2022-05-11 20:29:30 +02:00
Hugo Locurcio ec88857ba4 Remove outdated notice about lack of controller support on Apple M1
This also mentions that overriding force feedback (for steering wheels)
isn't supported yet.
2022-05-11 16:27:03 +02:00
Daniel 9c69e628ba Fix typo: "intantiated" -> "instantiated" (#5810) 2022-05-08 23:48:27 +02:00
vratajin d330568d32 Fix invalid variable name in C# example in Physics introduction (#5809) 2022-05-07 22:04:48 +02:00
Max Hilbrunner c756e49b19 Merge pull request #5808 from Calinou/improve-data-paths-2
Improve File paths in Godot projects documentation
2022-05-06 19:04:26 +02:00
Hugo Locurcio 6a510d5556 Improve File paths in Godot projects documentation
- Fix missing word in the beginning of the page.
- Add separate table for exported project data location.
- Fix editor table mentioning `app_userdata`, as it's only relevant
  for project data.
- Remove mention of consoles as Godot currently doesn't officially
  support consoles.
- Mention that self-contained mode isn't supported for use by projects
  yet.
2022-05-06 18:09:10 +02:00
Max Hilbrunner 2f3f1dcf9f Merge pull request #5804 from michael-nischt/patch-2
Update bake configuration from 3 to 4 modes
2022-05-05 15:48:36 +02:00
Michael Nischt 3d0e98886f Update bake configuration from 3 to 4 modes
4 Modes: Low, Medium, High, and Ultra
2022-05-05 11:53:34 +02:00
Michael Nischt c2212f1646 Fix matrix member to column-major access in Shading language (#5794) 2022-05-04 23:06:41 +02:00
Max Hilbrunner 6f2fae2fb7 Merge pull request #5802 from Calinou/faq-fix-code-literals
Fix code literal syntax in FAQ
2022-05-04 16:24:16 +02:00
Hugo Locurcio 2ed7e26fae Fix code literal syntax in FAQ 2022-05-04 16:15:12 +02:00
Max Hilbrunner cad65119c4 Merge pull request #5799 from Calinou/faq-add-portable-desktop-integration
Add FAQ items about portable mode and editor desktop integration
2022-05-04 11:18:36 +02:00
Hugo Locurcio df8eecd177 Add FAQ items about portable mode and editor desktop integration 2022-05-03 23:55:04 +02:00
Max Hilbrunner 8374143814 Merge pull request #5793 from landmammalalloy/patch-2
Update an external URL in tutorials.rst
2022-05-03 04:18:59 +02:00
Lilith ac757d4521 update an external URL in tutorials.rst
The old URL linked to a YouTube playlist (by Miziziziz) named "tutorials" whose subject matters only tenuously relate to Godot implementation. I've substituted a URL to the same creator's playlist "godot tutorials", which I contend is more relevant to the Godot beginner reading this page.
2022-05-02 22:00:32 -04:00
Haoyu Qiu 1c71b31210 Document zero padding and left alignment in format string (#5790) 2022-05-01 19:08:22 +02:00
Yuri Rubinsky 05ba53b5ff Merge pull request #5789 from Chaosus/shader_vec3_hint_color 2022-05-01 11:47:41 +03:00
Yuri Roubinsky 5eaebc2e5a Add a hint_color note for vec3 in shading_language 2022-05-01 11:43:37 +03:00
Aaron Franke 82e5e4585e Merge pull request #5249 from aaronfranke/salvage-vinnno
Add C# code examples (salvage of VinnNo's PRs)
2022-04-29 17:45:08 -05:00
Aaron Franke dbf7ba0794 Merge pull request #5780 from gerrywastaken/patch-2
Clear up ambiguity in the intial rotation example
2022-04-29 17:44:15 -05:00