Document label 3d and text mesh (4.0)

This commit is contained in:
skyace65
2022-05-27 11:34:00 -04:00
parent dc20b238e3
commit c380aed394
6 changed files with 50 additions and 0 deletions
+49
View File
@@ -0,0 +1,49 @@
.. _doc_3d_text:
Introduction
============
In a project there may be times when text needs to be created as
part of a 3D scene and not just in the HUD. Godot provides two
methods to do this. The Label3D node and the text mesh for a
MeshInstance3D node.
This page does **not** cover how to display a GUI scene in a 3D
environment. For information on how to do that see `this <https://github.com/godotengine/godot-demo-projects/tree/master/viewport/2d_in_3d>`__
demo project.
Label3D
-------
.. image:: img/label_3d.png
Label3D behaves like a label node but in a 3D space. Unlike label
node this can not inherit properties of a GUI theme. However its
look remains customizable and uses the same font subresource
control nodes use.
Label3D has minimal interaction with a 3D environment, it can be lit
up and shaded by light sources if the shaded flag is enabled, but it
will not cast a shadow, even with cast shadow turned on under the nodes
GeometryInstance3D settings. This is because the node is a quad mesh
(one glyph per quad) with transparent textures and has the same limitations
as Sprite3D. See :ref:`this page <doc_3d_rendering_limitations_transparency_sorting>`
for more information.
Text mesh
---------
.. image:: img/text_mesh.png
Text meshes have similarities to Label3D. They display text in a 3D
scene, and will use the same font subresource. However text is 3D and
has the properties of a mesh. A text mesh cast shadows onto the environment
and can have a material applied to it. Here is an example of a texture and
how it's applied to the mesh.
.. image:: img/text_mesh_texture.png
.. image:: img/text_mesh_textured.png
There are two limitations to text mesh. It can't use bitmap fonts, or fonts
with self intersection.
Binary file not shown.

After

Width:  |  Height:  |  Size: 7.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 140 KiB

+1
View File
@@ -19,3 +19,4 @@
using_multi_mesh_instance
csg_tools
procedural_geometry/index
3d_text