Commit Graph
2540 Commits
Author SHA1 Message Date
clayjohn 0bbb62df2d added tutorial on animating thousands of objects 2019-02-10 15:39:10 -08:00
Rémi Verschelde c344f8d801 Misc style fixes 2019-02-10 13:38:13 +01:00
Rémi Verschelde 8441a7bb7f Sync classref with current source 2019-02-10 13:31:45 +01:00
Rémi Verschelde 33ce099dda Sync classref with current source 2019-02-10 13:20:25 +01:00
Rémi Verschelde 9c32dacbb5 Merge pull request #2183 from YeldhamDev/best_practices_fixup
Numerous fixes to the new "Best practices" section
2019-02-10 12:11:15 +01:00
Rémi Verschelde 243559f89f Merge pull request #2170 from clayjohn/inout_typo
Fixed inout variables in spatial shader docs
2019-02-10 11:55:18 +01:00
Michael Alexsander Silva Dias d99cd76c62 Numerous fixes to the new "Best practices" section 2019-02-09 22:02:49 -02:00
Nathan Lovato baf1374d85 Merge pull request #2175 from willnationsdev/scene-organization
Add a "best practices" section
2019-02-09 10:15:58 +09:00
Will Nations e8289b93f3 Add "best practices" documentation. 2019-02-08 14:03:04 -06:00
Max Hilbrunner 8c0abdb073 Merge pull request #2180 from jaggygames/mere-fix
replaced instance of mere
2019-02-08 15:05:42 +01:00
jaggygames c4c659e4b0 replaced instance of mere 2019-02-08 18:30:21 +07:00
Rémi Verschelde 3e71a0e685 Merge pull request #2163 from JFonS/add_gizmo_docs
Add tutorial for custom spatial gizmos plugin.
2019-02-08 11:35:09 +01:00
Leon Krause 862d9b0631 Merge pull request #2176 from YeldhamDev/export_web_indentation_fix
Fix unexpected indentation in "Exporting for web" page
2019-02-06 18:25:21 +01:00
JFonS 8c2470bf3b Add tutorial for custom spatial gizmos plugin. 2019-02-06 16:35:49 +01:00
Michael Alexsander Silva Dias b7eb4e0cb2 Fix unexpected indentation in "Exporting for web" page 2019-02-06 10:51:24 -02:00
Nathan Lovato 85af2057f0 Merge pull request #2166 from asheraryam/patch-1
Added note for the captured mouse mode scenario.
2019-02-06 16:26:59 +09:00
Asheraryam d3e485f006 Added note for the captured mouse mode scenario.
See https://github.com/godotengine/godot/issues/24363#issuecomment-450574818
2019-02-06 09:20:46 +02:00
Nathan Lovato 8a3a087d9d Merge pull request #2150 from brunodantas/master
Naming convention adherence for variable
2019-02-06 07:17:12 +09:00
Nathan Lovato cc98ef723d Merge pull request #2149 from Dar13/issue_1973
Rewrite 'Signals' introduction to have clearer examples
2019-02-06 07:13:00 +09:00
Nathan Lovato 3261603ba2 Merge pull request #2168 from Bassie-c/patch-2
Added missing semicolon after C# instruction
2019-02-06 07:08:25 +09:00
Nathan Lovato e701e70314 Merge pull request #2173 from seven-two-eight/master
Fix enums in Code a Life Bar demo project for Godot 3.1
2019-02-06 07:01:52 +09:00
Bojidar Marinov 39a455e5b4 Merge pull request #2169 from asheraryam/patch-2
Fix mismatched brackets in saving games tutorial
2019-02-04 00:42:52 +02:00
seven-two-eight 87b2e616bf fix enum values
values of named enum is no longer script constants
https://github.com/godotengine/godot/commit/e62644377b6e4a69f7f7da7e75faac910edbd526
2019-02-03 10:31:57 -05:00
clayjohn c9b1bc3a35 fixed inout variables in spatial shader 2019-02-02 14:29:20 -08:00
Asheraryam 58a935b57f Mismatched brackets
Unnecessary right bracket, causing game script to fail compiling.
2019-02-02 20:35:18 +02:00
Bas Cornelissen 292ff6051b Fixed a typo in a code example
I added a semi-colon to an example, without it the code would crash. Probably a typo.
2019-01-31 18:01:30 +01:00
Neil Moore fb64a084cb Rewrite 'Signals' introduction to have clearer examples
Previous examples used signals in the same file which can cause confusion to
some new users (as seen in #1973). New examples follow basic framework
of existing work, but take care to explicitly show an example of
inter-instance signals.
2019-01-28 23:18:10 -05:00
Rémi Verschelde a30183a4c4 Fix GDScript enum docs for 3.1 2019-01-28 12:05:20 +01:00
Rémi Verschelde 71c39d2031 Merge pull request #2162 from clayjohn/shader_typo
Fixed typo in OUTPUT_IS_SRGB
2019-01-27 09:39:52 +01:00
clayjohn bb31bab528 fixed typo in OUTPUT_IS_SRGB 2019-01-27 00:00:20 -08:00
Rémi Verschelde cebdb79eb5 Sync classref with current source 2019-01-26 22:47:08 +01:00
Rémi Verschelde 5b2aaf8d41 Optimize PNGs with optipng
Using `find -name "*.png" -exec optipng \;` and optipng 0.7.7
2019-01-26 22:10:03 +01:00
yehjaemin b325e71428 Replace "Rupee" Zelda reference in UI tutorial which is not localization friendly (#2151)
* Replaced Rupee, rupee with Emerald, emerald and modified the image and
tcsn names accordingly in the zip.

* Modified the screenshots and fixed dependencies in the end scene.

Fixes #2114.
2019-01-26 21:47:48 +01:00
Rémi Verschelde dc2ff4434b Style changes to #2155 2019-01-26 21:10:54 +01:00
Rémi Verschelde 721ad728fd Merge pull request #2155 from eska014/html5-3.1
Update web platform docs
2019-01-26 21:04:33 +01:00
Rémi Verschelde 4f95bdba6e Merge pull request #2160 from clayjohn/world_matrix_uniform
Clarified use of WORLD_MATRIX in CanvasItem Shaders
2019-01-26 20:51:13 +01:00
clayjohn 2522a78f60 fixed description of canvas item matrices 2019-01-26 11:11:16 -08:00
Rémi Verschelde e76728850f Merge pull request #2159 from clayjohn/update_shading_builtins
Updated shader builtins from recent commits
2019-01-26 11:31:29 +01:00
clayjohn 39c27eb93c updated shader builtins from recent commits 2019-01-25 17:28:27 -08:00
Rémi Verschelde bfa3c6bfdc Merge pull request #2156 from Faless/net/master_update
Fix High Level Multiplayer tutorial listing.
2019-01-25 16:48:20 +01:00
Fabio Alessandrelli 2dcaaf5666 Fix High Level Multiplayer tutorial listing.
Was not properly setting the network_master for remote peers, only for
the local one, causing the clients to go out of sync
2019-01-25 10:47:08 +01:00
Leon Krause 7fdc28bbcc Fix HTTPClient script for HTML5 platform 2019-01-23 23:23:24 +01:00
Leon Krause 4cb5df447b Update HTML5 platform docs 2019-01-23 23:21:55 +01:00
Juan Linietsky 82ffb39992 typo 2019-01-23 12:25:27 -03:00
Rémi Verschelde d8020549ad First proofreading of jitter/stutter tutorial 2019-01-23 15:52:36 +01:00
Juan Linietsky 419c313635 Add a short tutorial explaining how to fix (or report) jitter or stutter. 2019-01-23 11:40:11 -03:00
brunodantas a13bdddf54 Naming convention adherence for variable 2019-01-22 05:26:55 -02:00
Rémi Verschelde d7612e13a2 Fix directive, should be note:: 2019-01-20 10:29:19 +01:00
Rémi Verschelde 28a175cb8c index: Add i18n-specific paragraph and info about localized instances 2019-01-20 10:20:07 +01:00
Chris Bradfield 33d9fa5ae0 Merge pull request #2147 from corrigentia/patch-124
Fix grammar in making_plugins
2019-01-18 15:11:39 -08:00