Commit Graph
344 Commits
Author SHA1 Message Date
corrigentia 088974fbfc Fix some grammar in gdscript_advanced.rst (#1978) 2018-12-05 16:06:43 +01:00
Guillaume Laforte 18b5069a2a Update importing_scenes.rst (#1979) 2018-12-05 15:58:27 +01:00
corrigentia 89173c8d60 Fix miscellaneous errors in gdscript_basics.rst (#1976) 2018-12-05 15:54:23 +01:00
corrigentia 0e1dd23cc3 "Beneath the surface" more common than "Below the surface" (#1967) 2018-12-04 23:05:02 +01:00
Rémi Verschelde a3d24a12e2 Merge pull request #1965 from corrigentia/patch-17
Add missing words in singletons_autoload.rst
2018-12-04 23:01:23 +01:00
corrigentia 616df7b096 Fix some grammar and semantic errors in filesystem.rst (#1964)
* Update filesystem.rst

* Update filesystem.rst
2018-12-04 23:00:59 +01:00
Rémi Verschelde 6f2fcf6c43 Merge pull request #1963 from corrigentia/patch-15
Fix some grammar and punctuation in resources.rst
2018-12-04 23:00:36 +01:00
Rémi Verschelde 4386edfd6c Merge pull request #1961 from corrigentia/patch-14
Add some missing commas.
2018-12-04 22:59:36 +01:00
corrigentia c3f90be9e5 Update ui_code_a_life_bar.rst (#1958) 2018-12-04 22:58:55 +01:00
corrigentia 090ef5dec4 Update ui_main_menu.rst (#1956) 2018-12-04 22:55:50 +01:00
Rémi Verschelde 61d186e541 Merge pull request #1955 from corrigentia/patch-10
Update ui_introduction_to_the_ui_system.rst
2018-12-04 22:51:23 +01:00
Rémi Verschelde cb841fabbc Merge pull request #1953 from corrigentia/patch-9
Update godot_design_philosophy.rst
2018-12-04 22:49:24 +01:00
corrigentia 213380fdf6 Update exporting.rst 2018-12-04 22:44:46 +01:00
corrigentia 47dba05241 Update your_first_game.rst 2018-12-04 22:43:57 +01:00
corrigentia 079f43d19c Update gdscript_basics.rst 2018-12-04 22:43:06 +01:00
corrigentia 06ffd181b1 Update scripting.rst 2018-12-04 22:43:06 +01:00
corrigentia 038f67b24f Update singletons_autoload.rst 2018-12-04 11:56:30 +02:00
corrigentia 535532c69a Update resources.rst 2018-12-04 10:56:42 +02:00
corrigentia 3f3bcf4ec2 Add some missing commas. 2018-12-04 09:38:28 +02:00
Julian Konchunas 613312b095 Fix function name for emit in GDScript
Rename emit() to emit_signal() since this is the right name
2018-12-03 21:52:28 +02:00
corrigentia c27ea10168 Update ui_introduction_to_the_ui_system.rst 2018-12-02 18:28:27 +02:00
corrigentia 89302fd993 Update godot_design_philosophy.rst 2018-12-01 15:01:21 +02:00
corrigentia d5bb23b2b6 Update scenes_and_nodes.rst (#1939)
(cherry picked from commit 26409dda76a503e84bbf800e494164a789abcfa5)
2018-11-28 14:49:42 +01:00
corrigentia af6a6283bc Remove incorrect hyphenation because not adjective
(cherry picked from commit ac127d5af6e3bd97819da6c7140616dd0ccb33cc)
2018-11-28 14:48:56 +01:00
blurrred fd654b1e4e Grammar fix
Added "to."
This could also be re-written as "This is where we connect nodes to listen to the node we selected."

(cherry picked from commit 37ccbd76cd)
2018-11-28 14:47:31 +01:00
blurrred 3550d1fd7d Grammar fix + clarity improvements
Added proper article before "background" and put the type of node in parenthesis.

(cherry picked from commit 36bd2bbd93)
2018-11-20 11:41:36 +01:00
Andy Alt 5f3870e6f0 fix typo within ui_main_menu.rst (had->have)
(cherry picked from commit 39adfad322)
2018-11-20 11:10:32 +01:00
Rémi Verschelde 4ef06a4135 Removing trailing whitespace
With `sed -i $(rg -l '[[:blank:]]*$' -g'!classes') -e 's/[[:blank:]]*$//g'`
2018-11-20 11:08:34 +01:00
Rémi Verschelde a0e32ac017 Fix mixed use of tabs and spaces in indented blocks
4-space is our convention for indented blocks and should be used consistently.
The only exception is for C++ code which is tab-indented, as the engine code.
2018-11-20 11:02:11 +01:00
Rémi Verschelde 2b6f6756f2 Merge pull request #1891 from aaronfranke/mul-div-rem
Simplify GDScript mul/div/remainder operator text
2018-11-20 09:56:30 +01:00
Rémi Verschelde 3a6fa1507c Merge pull request #1892 from Calinou/capitalize-godot
Capitalize all instances of Godot (except the binary name)
2018-11-20 09:55:17 +01:00
Vallentin cd4353790f Fixed typos (#1906) 2018-11-20 09:44:00 +01:00
Rémi Verschelde 8a7a151522 Merge pull request #1917 from Calinou/improve-exporting-projects
Improve the "Exporting projects" page
2018-11-20 09:38:38 +01:00
janvanhoudt 161b2b0653 Prefabs are a Unity concept.
Since not all readers have Unity experience and thus know what prefabs are, it seems better to clarify it here.
2018-11-18 14:56:44 +01:00
Hugo Locurcio 75de736a2e Improve the "Exporting projects" page 2018-11-13 20:02:48 +01:00
Chris Bradfield e2785c3bb9 Merge pull request #1902 from RoloDMonkey/master
#1901 - Wrong button is highlighted in Scenes and Nodes
2018-11-11 23:25:14 -08:00
Aaron Franke 35235a1d28 Simplify mul/div/remainder operator text
IMO this is a much better description. It's to the point, and if anyone has further questions, they can look up how the C++ operators work.
2018-11-08 23:08:53 -05:00
Andrew Predmore f8cee7c160 #1901 - replaced playscene.png with a new image that highlights the correct button; highlighted where to put the filename in save_scene.png; changed the doc text so that the name of the file, "Hello.tscn" has the same capitalization as the screenshot 2018-11-02 16:19:43 -04:00
jerry 1727be33b8 Fix typo 'an weapon'->'a weapon' 2018-11-01 15:46:46 +09:00
Hugo Locurcio adf3cb915a Capitalize all instances of Godot (except the binary name) 2018-10-27 21:01:11 +02:00
Rémi Verschelde e3b9e56516 Fix capitalization of some headers 2018-10-25 15:52:04 +02:00
Max Hilbrunner ea9f3ea049 Merge pull request #1830 from ZX-WT/editor_3d
added link to intro_to_3d in 3d workspace section of intro to the editor's interface
2018-10-21 22:12:32 +02:00
Max Hilbrunner dfd036327a Merge pull request #1833 from YeldhamDev/resources_update
Update "External vs built-in" section in "Resources" page to 3.*
2018-10-21 22:00:26 +02:00
Joe Sweeney fe76bef199 British to American spelling (#1837)
* British to American spelling
2018-10-21 21:51:57 +02:00
Vikram1323 bb8fa1d842 Editing pass (#1874)
* Update faq.rst

* Update c_sharp_basics.rst

* Update external_editor.rst

* Update unity_to_godot.rst

* Update unity_to_godot.rst
2018-10-21 21:42:47 +02:00
M. Huri 034bb63e84 Repaired mistyped of 'its'. 2018-10-19 19:39:49 +07:00
Andy Alt ca7dff7133 Update project_organization.rst:(importing section)fix typo, improve grammar (#1824)
* Update project_organization.rst

various grammar, spelling corrections

* gitignore->gdignore
2018-10-17 07:47:42 +02:00
Nathan Lovato a6c5956da6 Merge pull request #1860 from mega-bit/godot-docs/exporting-uwp
Fixed typo in "Exporting for Universal Windows Platform"
2018-10-17 08:08:21 +09:00
Nathan Lovato 59fd04b049 Merge pull request #1858 from mega-bit/godot-docs/file-system-typo
Fixed typo in "File system"
2018-10-17 08:06:10 +09:00
mega-bit e3e98030e7 Fixed typo in "Customizing the Web export HTML page" (#1859) 2018-10-17 08:05:23 +09:00