mirror of
https://github.com/stan220/godot-docs.git
synced 2026-09-08 17:28:58 +00:00
Merge pull request #1902 from RoloDMonkey/master
#1901 - Wrong button is highlighted in Scenes and Nodes
This commit is contained in:
Binary file not shown.
|
Before Width: | Height: | Size: 627 B After Width: | Height: | Size: 1.3 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 9.5 KiB After Width: | Height: | Size: 41 KiB |
@@ -143,7 +143,7 @@ Aaaand... Oops.
|
||||
.. image:: img/neversaved.png
|
||||
|
||||
Scenes need to be saved to be run, so save the scene to something like
|
||||
hello.tscn in Scene -> Save:
|
||||
Hello.tscn in Scene -> Save:
|
||||
|
||||
.. image:: img/save_scene.png
|
||||
|
||||
@@ -181,7 +181,7 @@ frontend to editing a project.godot file.
|
||||
To access that dialog, select Project -> Project Settings. Try it now.
|
||||
|
||||
Once the window opens, let's select a main scene. Locate the
|
||||
`Application/Run/Main Scene` property and click on it to select 'hello.tscn'.
|
||||
`Application/Run/Main Scene` property and click on it to select 'Hello.tscn'.
|
||||
|
||||
.. image:: img/main_scene.png
|
||||
|
||||
|
||||
Reference in New Issue
Block a user