37 Commits
Author SHA1 Message Date
31 3dd3580a5b Groups: Nodes panel doesn't allow node multiselect 2024-12-29 15:48:21 -08:00
31 131f30e83e Clarify and add to C# API general differences 2024-02-12 14:13:31 -08:00
31 69e1d87816 c_sharp_differences.rst: clarify System.IO.Path note 2024-02-10 02:02:29 -08:00
31 868d48d6c3 Clarify C# GlobalClass exported node behavior 2024-02-08 11:33:16 -08:00
31 d203e8b4e5 c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order 2024-02-03 20:10:20 -08:00
31 8b94fc9501 Link to C# Variant-compatible section directly 2024-02-03 19:54:47 -08:00
31 d41f09fce6 More directly describe .Obj boxing 2024-02-03 18:59:34 -08:00
31andA Thousand Ships c2e68a8dbe Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-03 17:17:17 -08:00
31 2f94e1fd5c Changes and fixes from review 2024-02-03 01:13:47 -08:00
31 ec757a3839 Fix C# typos: capitalize method name, use public property names 2024-02-02 01:07:54 -08:00
31 4c39a88a42 c_sharp_variant.rst: add more examples, fix explicit vs. implicit 2024-02-02 00:40:24 -08:00
31 cfa455efaf c_sharp_exports.rst: add complex getter/setter note 2024-01-29 23:40:29 -08:00
31 b3b15a6076 c_sharp_exports.rst: more consistent public style; minor grammar 2024-01-29 23:37:50 -08:00
31 7c344c528f Simplify node/resource export in "Basic use" 2024-01-29 10:08:39 -08:00
31 23d9944e56 c_sharp_exports.rst: move code comments to text 2024-01-28 23:22:58 -08:00
31 65085d9330 c_sharp_exports.rst: clarify why exporting nodes/resources is useful 2024-01-28 22:58:25 -08:00
31 a4e958c0e0 singletons_autoload.rst: add C# example similar to "Global Variable" 2024-01-27 21:08:32 -08:00
31 52414e8581 Add C# signal automatic disconnection info 2024-01-27 20:53:02 -08:00
31 1388882b3e Update external_editor.rst: point out C# instructions 2024-01-27 15:04:27 -08:00
31 6a6cdf94eb Remove issue ref; try "This means" 2024-01-22 02:26:19 -08:00
848591cefd Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
2024-01-22 04:11:07 -06:00
31 04b42dc143 Elaborate on C# Connect/Disconnect 2024-01-22 01:43:52 -08:00
31 f26f1a9bb2 Update compiling_with_dotnet.rst: clarify NuGet source creation 2024-01-20 23:55:16 -08:00
31 7b588dca1f Update c_sharp_differences.rst ToSignal example 2024-01-15 10:26:16 -06:00
31 7eccc4e94b Remove outdated VS setup and 2019 support info
Removes VS 2019 from the list of supported IDEs. It doesn't support .NET SDK 6.0 and can't build Godot projects.

Removes mention of the VS extension. It only applies to 3.x projects and debugging is done with ordinary debugging tools after the move to .NET in 4.x.
2023-09-19 10:49:51 -07:00
31 a9ed49e29f Scene unique nodes: clarify intended usage (#6670)
Scene unique nodes: clarify intended usage
2023-02-24 17:46:48 +03:00
31 8a9729d900 Add C# type test example (pattern matching) (#6732)
* Add C# type test example (pattern matching)
* Connect section to "is" section, put "advanced" note back
2023-02-05 16:22:07 +03:00
31 e155194384 C#: Replace "falsy" with "false" in C# "is" doc (#6733) 2023-02-05 16:08:39 +03:00
31 ec045a4342 Lowercase titles for C# exports and signals pages 2023-02-04 16:08:57 -08:00
31 0ed7937482 Fix Resource scripting blocks and C# examples 2022-12-28 22:35:47 -08:00
31 b8c3411a40 Add notes for common C# bugs on Windows 2022-07-24 21:04:45 -07:00
31 b3296f0573 Remove "Core" from .NET SDK, simplify Mono mention 2022-07-24 17:55:10 -07:00
31 5f60723cd4 Add "dotnet CLI" option to all C# editor docs 2022-07-24 16:03:24 -07:00
31 cc59fa2d2c Fix C# IntersectRay usage: 'exclude' is a Godot Array (#4785) 2021-03-28 03:05:47 +02:00
31 6e96d8d262 Update C# Connect method: binds is a Godot array (#4777) 2021-03-23 19:20:43 +01:00
31 8c55f98736 Polish new sentence about restoring NuGet packages 2021-03-20 11:37:57 -05:00
31 eb10a49864 Simplify C# NuGet package doc to match 3.2.3+ 2021-03-20 11:20:51 -05:00