Commit Graph
11 Commits
Author SHA1 Message Date
tetrapod00andJohn Veness d354f8cbc2 Add hyphens to some adjective phrases
Co-Authored-By: John Veness <2512915+JohnVeness@users.noreply.github.com>
2024-11-18 13:34:22 -08:00
Adam Scott 44dfb3a390 Add filenames as captions for code blocks 2024-10-27 16:18:36 -04:00
Pablo Andres Fuente 2b0aec273b Adding Visual Studio Code Mac launch.json example 2024-10-12 00:27:20 -03:00
Hugo Locurcio 49a432d066 Fix Visual Studio Code gdb pretty print script path to match the Godot repository 2024-08-17 20:31:26 +02:00
Mitten Orvan 281bc8399e Document the possibility to enable custom pretty-printers in GDB
GDB pretty-printers were recently added for a couple Godot types.
They make the GDB debugger variable display more readable, so let's
document their existence for developers.
cf. godot/godot#91280
2024-05-07 21:17:39 +03:00
Romain CLEMENT 7624db9dc0 Patched a minor typo in visual_studio_code.rst 2024-04-01 17:56:54 +02:00
kit cf54259ff0 Add intellisense configuration for VSCode 2024-03-22 09:54:22 -04:00
Rakka Rage ac70489b70 godot.linuxbsd.editor.dev.x86_64.llvm 2023-11-12 11:03:51 -05:00
Max Hilbrunner 8e2f143824 VS Code: remove duplicate code block 2023-05-03 23:50:28 +02:00
Hugo Locurcio 9a361d1ecf Remove most mentions of SCons -j parameter as it's now set automatically
The Introduction to the buildsystem page still mentions this parameter
in case it needs to be changed, but in most situations, the default
value of `(number of CPU threads) - 1` does a good job.
2023-01-24 13:17:21 +01:00
Yuri Sizov dbfe3b1d26 Reorganize documentation for contributors
- Merge Community/Contributing and Engine Development into one top-level section, Contributing.
- Structure it in a way that gives equal priority to various ways to contribute, including documentation.
- Rename several articles to be more comprehensive and in line with the overall state of the documentation.
- Rewrite the guide for class reference contributions.
2023-01-10 01:49:30 +03:00