Merge pull request #6932 from ivydudzik/patch-1

Fix minor typo on line 55 of navigation_introduction_2d.
This commit is contained in:
Max Hilbrunner
2023-03-10 15:03:36 +01:00
committed by GitHub
@@ -52,7 +52,7 @@ The following SceneTree Nodes are available as helpers to work with the Navigati
that cannot be re(baked) to a navigation mesh efficiently. This node also only works if RVO processing
is being used.
The 2D navigationm eshes are defined with the following resources:
The 2D navigation meshes are defined with the following resources:
- :ref:`NavigationPolygon<class_NavigationPolygon>` Resource
A resource that holds 2D navigation mesh data and provides polygon drawtools to define navigation areas inside the Editor as well as at runtime.