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Remove reference to "Normal Split Angle" from the mesh import dialog
This setting was removed in godotengine/godot#98620
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@@ -294,10 +294,6 @@ The options are as follows:
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:ref:`doc_importing_3d_scenes_using_the_import_dock`. **Default** will use the
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scene-wide import option, while **Enable** or **Disable** can forcibly enable
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or disable this behavior on a specific mesh.
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- **LODs > Normal Split Angle:** The minimum angle difference between two
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vertices required to preserve a geometry edge in mesh LOD generation. If
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running into visual issues with LOD generation, decreasing this value may help
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(at the cost of less efficient LOD generation).
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- **LODs > Normal Merge Angle:** The minimum angle difference between two
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vertices required to preserve a geometry edge in mesh LOD generation. If
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running into visual issues with LOD generation, decreasing this value may help
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