Update note about resources in instancing page

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skyace65
2024-01-22 21:19:05 -05:00
parent d7d127f301
commit e954a4912b
+5 -5
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@@ -153,11 +153,11 @@ property to the value in the saved scene.
Rerun the game and notice how this ball now falls much faster than the others.
.. note:: If you change a value on the ``PhysicsMaterial`` of one instance, it
will affect all the others. This is because ``PhysicsMaterial`` is a
resource, and resources are shared between instances. To make a
resource unique for one instance, right-click on it in the Inspector
and click Make Unique in the contextual menu.
.. note:: You may notice you are unable to change the values of the ``PhysicsMaterial``
of the ball. This is because ``PhysicsMaterial`` is a resource, and needs
to be made unique before you can edit it in a scene that is linking to its
original scene. To make a resource unique for one instance, right-click on
it in the Inspector and click Make Unique in the contextual menu.
Resources are another essential building block of Godot games we will
cover in a later lesson.