Merge pull request #7322 from cbscribe/update_charbody_tutorial

This commit is contained in:
Max Hilbrunner
2023-05-09 23:33:18 +02:00
committed by GitHub
@@ -70,10 +70,6 @@ The ``move_and_slide()`` method is intended to simplify the collision
response in the common case where you want one body to slide along the other.
It is especially useful in platformers or top-down games, for example.
.. tip:: ``move_and_slide()`` automatically calculates frame-based movement
using ``delta``. Do *not* multiply your velocity vector by ``delta``
before passing it to ``move_and_slide()``.
When calling ``move_and_slide()``, the function uses a number of node properties
to calculate its slide behavior. These properties can be found in the Inspector,
or set in code.