Merge pull request #1298 from GetLocalPlayer/patch-3

Update ui_introduction_to_the_ui_system.rst
This commit is contained in:
Max Hilbrunner
2018-04-04 17:26:04 +02:00
committed by GitHub
@@ -77,7 +77,7 @@ It seems similar to the Sprite node but it offers multiple scaling modes.
Set the Stretch Mode property to change its behaviour:
- ``Scale On Expand (compat)`` scales the texture to fit the nodes bounding rectangle, only if ``expand`` property is ``true``; otherwise, it behaves like ``Keep`` mode. Default mode for backwards compatibility.
- ``Sacle`` scales the texture to fit the nodes bounding rectangle
- ``Scale`` scales the texture to fit the nodes bounding rectangle
- ``Tile`` makes the texture repeat, but it won't scale
- ``Keep`` and ``Keep Centered`` force the texture to remain at its
original size, in the top left corner or the center of the frame