Merge pull request #1853 from Vikram1323/patch-8

Update godot_design_philosophy.rst
This commit is contained in:
Nathan Lovato
2018-10-16 08:57:34 +09:00
committed by GitHub
@@ -6,7 +6,7 @@ Godots design philosophy
Now that you've gotten your hands wet, let's talk about Godot's design.
**Every game engine is different and fits different needs.**
Not only do they offer a range of features, the design of each engine
Not only do they offer a range of features, but the design of each engine
is unique. This leads to different workflows and different ways to form
your games structures. This all stems from their respective design philosophies.