Update gdscript.rst

This commit is contained in:
Juan Linietsky
2016-08-06 22:27:58 -03:00
committed by GitHub
parent 324b42da24
commit b2e32a1322
+1 -1
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@@ -1142,7 +1142,7 @@ signal is received, execution will recommence. Here are some examples:
# Resume execution when animation is done playing:
yield( get_node("AnimationPlayer"), "finished" )
# Wait 5 seconds, then resume execution (Godot 2.2+)
# Wait 5 seconds, then resume execution (Godot 2.2+)
yield( get_tree().create_timer(5.0), "timeout" )
Onready keyword