From b2e32a1322b1c6e637eb6454d9331c06cd81a5cf Mon Sep 17 00:00:00 2001 From: Juan Linietsky Date: Sat, 6 Aug 2016 22:27:58 -0300 Subject: [PATCH] Update gdscript.rst --- reference/gdscript.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/reference/gdscript.rst b/reference/gdscript.rst index 9ebc57591..f6a35ad60 100644 --- a/reference/gdscript.rst +++ b/reference/gdscript.rst @@ -1142,7 +1142,7 @@ signal is received, execution will recommence. Here are some examples: # Resume execution when animation is done playing: yield( get_node("AnimationPlayer"), "finished" ) - # Wait 5 seconds, then resume execution (Godot 2.2+) + # Wait 5 seconds, then resume execution (Godot 2.2+) yield( get_tree().create_timer(5.0), "timeout" ) Onready keyword