Update asset library demo URLs to point to Godot 4.x demos

This commit is contained in:
Hugo Locurcio
2024-04-18 03:34:54 +02:00
parent 0b7843b211
commit 8fdd378fa3
4 changed files with 4 additions and 4 deletions
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@@ -23,7 +23,7 @@ translations page before, we recommend you give it a read before reading this
page.
.. note:: We will be using the official demo as an example; you can
`download it from the Asset Library <https://godotengine.org/asset-library/asset/134>`_.
`download it from the Asset Library <https://godotengine.org/asset-library/asset/2776>`_.
Configuring the imported translation
------------------------------------
@@ -315,7 +315,7 @@ You can contribute an updated mapping to be included in the next Godot version
by opening a pull request on the linked repository.
There are many ways to create mappings. One option is to use the mapping wizard
in the `official Joypads demo <https://godotengine.org/asset-library/asset/140>`__.
in the `official Joypads demo <https://godotengine.org/asset-library/asset/2785>`__.
Once you have a working mapping for your controller, you can test it by defining
the ``SDL_GAMECONTROLLERCONFIG`` environment variable before running Godot:
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@@ -10,7 +10,7 @@ Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics simu
In this tutorial, we will be using the Platformer3D demo to set up a ragdoll.
.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or using the `Asset Library <https://godotengine.org/asset-library/asset/125>`_.
.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or using the `Asset Library <https://godotengine.org/asset-library/asset/2748>`_.
Setting up the ragdoll
----------------------
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@@ -34,7 +34,7 @@ Cloak simulation
Let's make a cloak in the Platformer3D demo.
.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or `the Asset Library <https://godotengine.org/asset-library/asset/125>`_.
.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or `the Asset Library <https://godotengine.org/asset-library/asset/2748>`_.
Open the ``Player`` scene, add a ``SoftBody`` node and assign a ``PlaneMesh`` to it.