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Update asset library demo URLs to point to Godot 4.x demos
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@@ -23,7 +23,7 @@ translations page before, we recommend you give it a read before reading this
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page.
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.. note:: We will be using the official demo as an example; you can
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`download it from the Asset Library <https://godotengine.org/asset-library/asset/134>`_.
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`download it from the Asset Library <https://godotengine.org/asset-library/asset/2776>`_.
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Configuring the imported translation
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------------------------------------
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@@ -315,7 +315,7 @@ You can contribute an updated mapping to be included in the next Godot version
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by opening a pull request on the linked repository.
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There are many ways to create mappings. One option is to use the mapping wizard
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in the `official Joypads demo <https://godotengine.org/asset-library/asset/140>`__.
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in the `official Joypads demo <https://godotengine.org/asset-library/asset/2785>`__.
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Once you have a working mapping for your controller, you can test it by defining
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the ``SDL_GAMECONTROLLERCONFIG`` environment variable before running Godot:
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@@ -10,7 +10,7 @@ Since version 3.1, Godot supports ragdoll physics. Ragdolls rely on physics simu
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In this tutorial, we will be using the Platformer3D demo to set up a ragdoll.
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.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or using the `Asset Library <https://godotengine.org/asset-library/asset/125>`_.
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.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or using the `Asset Library <https://godotengine.org/asset-library/asset/2748>`_.
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Setting up the ragdoll
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----------------------
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@@ -34,7 +34,7 @@ Cloak simulation
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Let's make a cloak in the Platformer3D demo.
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.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or `the Asset Library <https://godotengine.org/asset-library/asset/125>`_.
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.. note:: You can download the Platformer3D demo on `GitHub <https://github.com/godotengine/godot-demo-projects/tree/master/3d/platformer>`_ or `the Asset Library <https://godotengine.org/asset-library/asset/2748>`_.
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Open the ``Player`` scene, add a ``SoftBody`` node and assign a ``PlaneMesh`` to it.
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